Andy, chaotic female fenek Bard ----- -..@. |.d.| |...| |...+ ----- [Andy the Rhymer] St5 Dx17 Co6 In14 Wi11 Ch13 BrdFenFemCha Dlvl:1 $0 HP13(13) Pw7(7) AC5 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a chaotic female fenek Bard. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins You could not have this property at all: magic resistance You could nothave this property extrinsically: magical breathing You could not have this property intrinsically: improved vision Scroll identification only worked 100 times out of 185 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 14 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 722 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 80% chance Monsters only dropped their equipment with 90% chance Book drop chance was reduced to 91% Scroll drop chance was reduced to 74% Musable item generation frequency was reduced by 7% Wand drop chance was reduced to 92% Amulet drop chance was reduced to 86% Potion drop chance was reduced to 87% Monster death drops spawned with only 99% chance The following skill could not be trained at all: bare-handed combat The following skill was trained at half the usual rate: shuriken The following skill was trained at one fifth the usual rate: protection spells The following skill was limited to basic proficiency: enchantment spells The following skill was limited to skilled proficiency: two-handed weapons The following skill was limited to expert proficiency: flail The following skill became untrainable if you tried to train it too early: sling (turn 23) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 32637 Monster spawn increase reached its maximum at turn 56218 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 413400 The monster class that cannot be genocided was vampire The monster class that was spawned more often: rust monster or disenchanter (freq bonus 3) The monster species that spawned more often: spectral killer (freq bonus 16) The monster species that spawned more often: porter army ant (freq bonus 10) The monster species that spawned more often: stronger gnome warrior (freq bonus 20) The monster species that spawned more often: big zruty (freq bonus 9) The monster species that spawned more often: funny boar (freq bonus 5) The monster species that spawned more often: charisma trove (freq bonus 4) The monster species that spawned more often: sludge wall (freq bonus 5) The monster species that spawned more often: mummified noble (freq bonus 12) The monster species that spawned more often: Mailie (freq bonus 5) The monster species that spawned more often: king of porn (freq bonus 5) The monster species that spawned more often: ice mushroom (freq bonus 16) The monster species that spawned more often: tazer (freq bonus 5) The monster species that spawned more often: ancient gray dragon (freq bonus 8) The monster species that spawned more often: beedrill (freq bonus 8) The monster species that spawned more often: vacuum force patch (freq bonus 4) The monster species that spawned more often: b-type (freq bonus 12) The monster species that spawned more often: light green sentai (freq bonus 8) The monster species that spawned more often: web turret (freq bonus 8) The monster species that spawned more often: goldeen (freq bonus 6) The monster species that spawned more often: robo turret (freq bonus 8) The monster species that never randomly spawned: tear mold The monster species that never randomly spawned: Frieza The monster species that never randomly spawned: corpse hound The monster species that never randomly spawned: glare growth The monster species that never randomly spawned: blood hawk The monster species that never randomly spawned: violet beauty The monster species that never randomly spawned: undead swarm bat The monster species that never randomly spawned: little giant The monster species that never randomly spawned: lava monster The monster species that never randomly spawned: warer warrior The RNG hath decreed that this item was never generated: huge chunk of meat ((null)) The RNG hath decreed that this item was never generated: invisibility (brilliant blue) The RNG hath decreed that this item was never generated: clairvoyance (luminescent) The RNG hath decreed that this item was never generated: deep dragon scale mail ((null)) The RNG hath decreed that this item was never generated: psychic dragon scale shield (psychic dragonhide shield) The RNG hath decreed that this item was never generated: undo genocide (42) The RNG hath decreed that this item was never generated: partisan (vulgar polearm) The RNG hath decreed that this item was never generated: stun self (trembling) The RNG hath decreed that this item was never generated: chromatic beam (chromatic) The RNG hath decreed that this item was never generated: whetstone (gray) The RNG hath decreed that this item was generated more often: gentlewoman's dress (expensive dress, freq bonus 12) The RNG hath decreed that this item was generated more often: create familiar (wormwood, freq bonus 4) The RNG hath decreed that this item was generated more often: reverse identify (OH CAPTAIN MY CAPTAIN, freq bonus 32) The RNG hath decreed that this item was generated more often: magicite crystal (blue, freq bonus 4) The RNG hath decreed that this item was generated more often: magic banana ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: cone of cold (dog eared, freq bonus 7) The RNG hath decreed that this item was generated more often: enlightenment (crystal, freq bonus 30) The RNG hath decreed that this item was generated more often: ensnaring (cryptolocker, freq bonus 117) The RNG hath decreed that this item was generated more often: mimicry (unidentified, freq bonus 16) The RNG hath decreed that this item was generated more often: men's underwear ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: fire horn (horn, freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of curse catching (dnethack cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: T-shirt ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: fire golem (jetting, freq bonus 12) The RNG hath decreed that this item was generated more often: dark elven mithril-coat ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: plasteel gloves (white gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: clone monster (radiating, freq bonus 8) The RNG hath decreed that this item was generated more often: shield ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: jumpsuit (silver clothes, freq bonus 6) The RNG hath decreed that this item was generated more often: sleeping (wedding, freq bonus 7) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 39) The RNG hath decreed that this item was always generated cursed: banishing fear (fearsome) The RNG hath decreed that this item was always generated cursed: mirror shield (polished shield) The RNG hath decreed that this item was always generated cursed: helm of warning (meteoric helmet) The RNG hath decreed that this item was always generated cursed: egg ((null)) The RNG hath decreed that this item was always generated cursed: lock manipulation (castle) The RNG hath decreed that this item was always generated cursed: cloak of outright evilness (chinese cloak) The RNG hath decreed that this item was always generated cursed: diamond dragon scale shield (diamond dragonhide shield) The RNG hath decreed that this item was always generated cursed: enchant armor (thin) The RNG hath decreed that this item was always generated cursed: confusion resistance (signet) The RNG hath decreed that this item was always generated cursed: ice shield (dark blue shield) The RNG hath decreed that this trap was always invisible: glib trap The RNG hath decreed that this trap was generated more often: anti-magic field (freq bonus 6) Next attribute increase check would have come at turn 1531 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were prevented from having magic resistance (0) You were prevented from having magical breathing (0) You had automatic searching You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Garl Glittergold, Flandal Steelskin and Urdlen Your deity was Urdlen You could not have safely prayed (2410) You survived You didn't know any spells. Techniques known in the end Name Level Status primal roar 1X Prepared(0) eviscerate 1 R Prepared(0) appraisal 1 R Prepared(0) disarm 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Amulets * amulet of speed (clicking) * amulet of weak magic (beaten) Armor * cloak of speed (blue cloak) * disenchanting boots (buckled boots) * cloak of sliming (enduring cloak) * bunny ear (headpiece) Scrolls scroll of healing (A SEXY LEATHER PUMP SCRATCHES UP AND DOWN YOUR LEGS) scroll of mana (FROM THE BODY FILLED FEARFUL AURA GONE BE ABLE SCARE UP) scroll of phase door (ABABILA) scroll of standard id (YIK MECH SHEGOTH) scroll of cure (SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT) Spellbooks * spellbook of sleep (amyflax) * spellbook of confuse monster (colorful) * spellbook of slow monster (defiled) * spellbook of cause fear (tame) * spellbook of charm monster (fullpost) Potions potion of booze (bright) Wands * wand of lycanthropy (underestimated) * wand of remove resistance (bristly) Tools * wooden harp (harp) * tin whistle (whistle) * magic whistle (whistle) * dark magic whistle (whistle) * wooden flute (flute) * magic flute (flute) * tooled horn (horn) * frost horn (horn) * fire horn (horn) * tempest horn (horn) * horn of plenty (horn) * magic harp (harp) * leather drum (drum) * drum of earthquake (drum) Gems * item-teleporting stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Master) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills enchantment spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Bard... You and the little dog escaped from the dungeon with 2 points,