Andy, lawful female ancient Pokemon -------------------------------- |...........@..................| |............r..`..............| +......$.......................| ----+-----------|--------------- [Andy the CROC] St14 Dx14 Co13 In8 Wi8 Ch7 PokAncFemLaw Dlvl:1 $0 HP21(21) Pw6(6) AC10 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a lawful female ancient Pokemon. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: psi resistance You could nothave this property extrinsically: free action You could not have this property intrinsically: confusion resistance Scroll identification only worked 100 times out of 181 Ring identification only worked 4 times out of 28 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 4 Monsters only dropped their musable items with 51% chance Scroll drop chance was reduced to 52% Ring drop chance was reduced to 69% Wand drop chance was reduced to 79% Amulet drop chance was reduced to 98% Potion drop chance was reduced to 83% Concealing monsters were spawned underneath items 75% of the time only Monster death drops spawned with only 98% chance The following skill could not be trained at all: attack spells The following skill was trained at half the usual rate: crossbow The following skill was trained at one fifth the usual rate: hammer The following skill was limited to basic proficiency: divination spells The following skill was limited to skilled proficiency: shield The following skill was limited to expert proficiency: divination spells The following skill became untrainable if you tried to train it too early: divination spells (turn 169) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 22674 Monster spawn increase reached its maximum at turn 49763 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 508400 The monster class that cannot be genocided was light The monster class that was spawned more often: mummy (freq bonus 4) The monster species that spawned more often: nymph queen (freq bonus 5) The monster species that spawned more often: Katharina (freq bonus 12) The monster species that spawned more often: undead lich (freq bonus 5) The monster species that spawned more often: goals goblin (freq bonus 6) The monster species that spawned more often: evasive camel (freq bonus 18) The monster species that spawned more often: vampiric growth (freq bonus 6) The monster species that spawned more often: green mushroom (freq bonus 7) The monster species that spawned more often: juggernaut of Khorne (freq bonus 12) The monster species that spawned more often: boo (freq bonus 10) The monster species that spawned more often: Ksenia's stiletto boot (freq bonus 9) The monster species that spawned more often: shimmering colony (freq bonus 24) The monster species that spawned more often: Bull Gates (freq bonus 6) The monster species that spawned more often: threshold stalk (freq bonus 12) The monster species that spawned more often: ravenous cube (freq bonus 7) The monster species that spawned more often: abnormal warp patch (freq bonus 14) The monster species that spawned more often: wombat (freq bonus 5) The monster species that spawned more often: blue faerie (freq bonus 6) The monster species that spawned more often: fat bully (freq bonus 14) The monster species that spawned more often: lethe force fungus (freq bonus 7) The monster species that spawned more often: supreme lich (freq bonus 16) The monster species that never randomly spawned: kestrel The monster species that never randomly spawned: dire wolf The monster species that never randomly spawned: sparkling growth The monster species that never randomly spawned: water wight The monster species that never randomly spawned: alongdeybayday The monster species that never randomly spawned: nine of spades The monster species that never randomly spawned: goat of Mendes The monster species that never randomly spawned: swarming sneak thief The monster species that never randomly spawned: orc champion The monster species that never randomly spawned: doom marine The RNG hath decreed that this item was never generated: fedora ((null)) The RNG hath decreed that this item was never generated: wakame ((null)) The RNG hath decreed that this item was never generated: war hammer ((null)) The RNG hath decreed that this item was never generated: sling ((null)) The RNG hath decreed that this item was never generated: field helm (sariq zarbdan) The RNG hath decreed that this item was never generated: boulder ((null)) The RNG hath decreed that this item was never generated: shades of grey stone (gray) The RNG hath decreed that this item was never generated: anti caster cloak (ikkinchi-qo'l plash) The RNG hath decreed that this item was never generated: cloak of time (g'alati plash) The RNG hath decreed that this item was never generated: battle staff ((null)) The RNG hath decreed that this item was generated more often: kuch murvat (red, freq bonus 20) The RNG hath decreed that this item was generated more often: egoist cloak (past-sinf plash, freq bonus 7) The RNG hath decreed that this item was generated more often: wing cloak (farishtalarning plash, freq bonus 11) The RNG hath decreed that this item was generated more often: water (clear, freq bonus 33) The RNG hath decreed that this item was generated more often: falaj (shivering, freq bonus 6) The RNG hath decreed that this item was generated more often: gentlewoman's dress (qimmat liboslar, freq bonus 16) The RNG hath decreed that this item was generated more often: sexy leather pump ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: qattiqlashishi ko'rlik (yellow, freq bonus 20) The RNG hath decreed that this item was generated more often: cloak of flame (kiyim, freq bonus 52) The RNG hath decreed that this item was generated more often: heavy glass ball ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: havo o'tkazadi (deep blue, freq bonus 11) The RNG hath decreed that this item was generated more often: unlucky stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: ayyorlik (pageless, freq bonus 66) The RNG hath decreed that this item was generated more often: fortune cookie ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: gauntlets of slowing (muz-sovuq qo'lqop, freq bonus 10) The RNG hath decreed that this item was generated more often: gauntlets (qo'lqop g'alati juftligi, freq bonus 7) The RNG hath decreed that this item was generated more often: disarming (wet, freq bonus 5) The RNG hath decreed that this item was generated more often: dwarvish mithril-coat ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of anti-teleportation (rigid, freq bonus 2) The RNG hath decreed that this item was generated more often: falaj (shivering, freq bonus 3) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 37) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 54) The RNG hath decreed that this item was always generated cursed: silver arrow ((null)) The RNG hath decreed that this item was always generated cursed: gauntlets of no-fliction (boks qo'lqoplari) The RNG hath decreed that this item was always generated cursed: speed boots (jangovar chizilmasin) The RNG hath decreed that this item was always generated cursed: conflict (ruby) The RNG hath decreed that this item was always generated cursed: ta'mirlash zirh (pergament) The RNG hath decreed that this item was always generated cursed: heavy granite ball ((null)) The RNG hath decreed that this item was always generated cursed: fire (hexagonal) The RNG hath decreed that this item was always generated cursed: punishment (VE FORBRYDERNE) The RNG hath decreed that this item was always generated cursed: small shield ((null)) The RNG hath decreed that this item was always generated cursed: asian pear ((null)) The RNG hath decreed that this trap was always invisible: guillotine trap The RNG hath decreed that this trap was generated more often: trap %s (freq bonus 4) Next attribute increase check would have come at turn 867 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were disintegration-resistant You were prevented from having psi resistance (0) You were prevented from having free action (0) You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of A'En, Dr. Oujide and Team Missile Bomb Your deity was A'En You could not have safely prayed (158) You survived You didn't know any spells. Techniques known in the end Name Level Status poke ball 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) create ammo 1 O Prepared(0) Discoveries Scrolls scroll of davolash (STUNT PROTECTED HAS NO SUPESTATE) scroll of sirli kuch (SUS COMNITUS) scroll of bosqich eshik (ASCENSION IS IMPOSSIBLE) scroll of yagona identifikatsiya (NV4 DISP DLL BSOD) scroll of qattiqlashishi (PIETEIKUMU KLUDA) Wands wand of ma'lumotlar (curved) Venoms * ko'r zahar (zahari sachratmoq) * quyruq tikan (zahari sachratmoq) * maftun qiladigan xom ipak rishtasi (zahari sachratmoq) * kislota zahar (zahari sachratmoq) * segmentatsiyasi aybi zahar (zahari sachratmoq) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Grand Master) (20 of 160) devices [Basic] (max Expert) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (20 of 160) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills (none) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Basic] (max Master) (20 of 160) occult spells [Basic] (max Master) (20 of 160) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Master) (20 of 160) Goodbye Andy the Pokemon... Youescaped from the dungeon with 0 points,