Andy, neutral female orcish Activistor @ --.----- |....... |....._| |%...... .X.@@..| |......| |......- -------- [Andy the Little Rebel] St8 Dx10 Co8 In12 Wi14 Ch14 ActOrcFemNeu Dlvl:1 $0 HP13(13) Pw21(21) AC12 Xp1/0 T2 Latest messages Hello Andy, welcome to SlashEMExtended! You are a neutral female orcish Activistor. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy The victorian underwear shapes your figure, but it isn't very practical to fight in. The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: manaleech You could nothave this property extrinsically: clairvoyance You could not have this property intrinsically: shock resistance Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 19 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 16 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 237 Tool identification only worked 5 times out of 9 Monsters only dropped their equipment with 85% chance Scroll drop chance was reduced to 99% Musable item generation frequency was reduced by 30% Ring drop chance was reduced to 98% Concealing monsters were spawned underneath items 71% of the time only Monster death drops spawned with only 99% chance The following skill could not be trained at all: body spells The following skill was trained at half the usual rate: whip The following skill was trained at one fifth the usual rate: two-weapon combat The following skill was limited to basic proficiency: bare-handed combat The following skill was limited to skilled proficiency: javelin The following skill was limited to expert proficiency: polymorphing The following skill became untrainable if you tried to train it too early: two-weapon combat (turn 88) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 23541 Monster spawn increase reached its maximum at turn 48879 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 1797752 The monster class that cannot be genocided was quadruped The monster class that was spawned more often: naga (freq bonus 6) The monster species that spawned more often: beige growth (freq bonus 9) The monster species that spawned more often: nasty chicken (freq bonus 18) The monster species that spawned more often: purple slime (freq bonus 9) The monster species that spawned more often: selenite (freq bonus 7) The monster species that spawned more often: lava warp patch (freq bonus 16) The monster species that spawned more often: tu-tara edgecutter (freq bonus 9) The monster species that spawned more often: borg (freq bonus 9) The monster species that spawned more often: Dora's sneaker (freq bonus 18) The monster species that spawned more often: Carmen (freq bonus 16) The monster species that spawned more often: steel wolf (freq bonus 14) The monster species that spawned more often: grave lich (freq bonus 20) The monster species that spawned more often: red warp patch (freq bonus 18) The monster species that spawned more often: great dome of perplexity (freq bonus 16) The monster species that spawned more often: rust penetrator (freq bonus 8) The monster species that spawned more often: Nataliya's wedge sandal (freq bonus 16) The monster species that spawned more often: snow queen (freq bonus 16) The monster species that spawned more often: burning trove (freq bonus 7) The monster species that spawned more often: plague rat (freq bonus 14) The monster species that spawned more often: giant mantis (freq bonus 9) The monster species that spawned more often: brain golem (freq bonus 7) The monster species that never randomly spawned: acidic warp fungus The monster species that never randomly spawned: azure colony The monster species that never randomly spawned: Hisame Shizumaru The monster species that never randomly spawned: jesed sephirah The monster species that never randomly spawned: migmatite horror The monster species that never randomly spawned: petty big black unicorn The monster species that never randomly spawned: twelve-headed hydra The monster species that never randomly spawned: pseudosweet nymph The monster species that never randomly spawned: adventurer mold The monster species that never randomly spawned: drowned dead one The monster class that always generated with extra speed: xorn The RNG hath decreed that this item was never generated: stomping boots (platform boots) The RNG hath decreed that this item was never generated: remove blessing (light cyan) The RNG hath decreed that this item was never generated: gauntlets of fast casting (covered pair of gloves) The RNG hath decreed that this item was never generated: cloak of health (white cloak) The RNG hath decreed that this item was never generated: partisan (vulgar polearm) The RNG hath decreed that this item was never generated: anger peaceful monster (volatile) The RNG hath decreed that this item was never generated: fear (rusty) The RNG hath decreed that this item was never generated: magictorch (khaki) The RNG hath decreed that this item was never generated: chainsword ((null)) The RNG hath decreed that this item was never generated: kunzite (pink) The RNG hath decreed that this item was generated more often: cloak of magical drainage (deep cloak, freq bonus 131) The RNG hath decreed that this item was generated more often: plain dragon scale mail ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: lucern hammer (pronged polearm, freq bonus 21) The RNG hath decreed that this item was generated more often: granite scourge ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: resistance (castor bean, freq bonus 201) The RNG hath decreed that this item was generated more often: runed rod (rod, freq bonus 10) The RNG hath decreed that this item was generated more often: confusing gloves (warped gloves, freq bonus 13) The RNG hath decreed that this item was generated more often: boots of molasses (thigh boots, freq bonus 31) The RNG hath decreed that this item was generated more often: incorrectly adjusted helmet (mechanical helmet, freq bonus 51) The RNG hath decreed that this item was generated more often: detect monsters (leather, freq bonus 6) The RNG hath decreed that this item was generated more often: reinforced mace ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: glass hostage chain ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: nexus field (talkative, freq bonus 11) The RNG hath decreed that this item was generated more often: glass hostage chain ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: plasteel gloves (white gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: onion ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: special effects (draconian, freq bonus 5) The RNG hath decreed that this item was generated more often: sleeping (wedding, freq bonus 7) The RNG hath decreed that this item was generated more often: worm tooth ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: cotton ((null), freq bonus 12) The RNG hath decreed that this item was always generated cursed: amnesia (forgotten) The RNG hath decreed that this item was always generated cursed: crystal sword ((null)) The RNG hath decreed that this item was always generated cursed: marble (white) The RNG hath decreed that this item was always generated cursed: field helm (yellow helmet) The RNG hath decreed that this item was always generated cursed: corpse ((null)) The RNG hath decreed that this item was always generated cursed: amulet of D-type equipment (strange) The RNG hath decreed that this item was always generated cursed: enlightenment (crystal) The RNG hath decreed that this item was always generated cursed: aklys (thonged club) The RNG hath decreed that this item was always generated cursed: oilskin cloak (slippery cloak) The RNG hath decreed that this item was always generated cursed: worthless piece of white glass (white) The RNG hath decreed that this trap was always invisible: farlook trap The RNG hath decreed that this trap was generated more often: hostility trap (freq bonus 4) Next attribute increase check would have come at turn 156 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were poison resistant You were immune to sickness You were prevented from having manaleech (0) You were prevented from having clairvoyance (0) You hungered rapidly You were aware of the presence of topmodels You had infravision You had 1498 points of nutrition remaining You could teleport You regenerated You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Anti-War Movement, Global Freedom Council and Human Rights Progression Your deity was Global Freedom Council You could not have safely prayed (177) You survived Spells known in the end Name Level Category Fail Memory a - charm monster 4 enchant 89% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * orcish short sword (crude short sword) * orcish arrow (crude arrow) * orcish bow (crude bow) * orcish spear (crude spear) * orcish dagger (crude dagger) Armor * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * orcish helm (iron skull cap) * orcish shield (red-eyed shield) * Uruk-hai shield (white-handed shield) * orcish cloak (coarse mantelet) Scrolls scroll of healing (PERKELEEN AMY MITAE VITUN HELVETTIAE TAEMAEKIN SAATANAN PASKAPERSE ON TARKOITTAVINAAN) scroll of mana (PUNCH FROM INVISIBLES NEVER MISS HITING) scroll of phase door (FLOAT BY SHOCK MAGNET 5) scroll of standard id (AKU WIS ENTUK WONG SAIKI PANCENE CUKUP SAKA IKU) scroll of cure (NEW VERSIONS ARE BETTER THAN OLD ONES) Spellbooks spellbook of charm monster (miracle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Legendary) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Activistor... Youescaped from the dungeon with 0 points,