Andy, lawful male sokosolver Knight /-\ |@| \-/ [Andy the Bachelor] St10 Dx9 Co9 In6 Wi5 Ch5 KniSokMalLaw Dlvl:3 $21 HP-4(73) Pw35(35) AC-7 Xp7/1194 T1116 Latest messages You see here a wooden box {501}. The demonic entity touches you! [-1 -> 41] [-9 -> 32] The demonic entity engulfs you! It's sucking away all of your good feelings! [-8 -> 24] Your attack doesn't seem to harm the demonic entity. (2x) It's sucking away all of your good feelings! [-3 -> 21] Your attack doesn't seem to harm the demonic entity. (3x) It's sucking away all of your good feelings! You hear the howling of the CwnAnnwn... [-17 -> 4] Warning: HP low! # Are you sure you want to pray? [yn] (n) You begin praying to Lugh. It's sucking away all of your good feelings! You die... Your inventory Weapons a - an uncursed +1 long sword (weapon in hand) {16} b - an uncursed +0 lance {75} v - a blessed +1 silver mace {12} y - an uncursed +0 soft girl sneaker {2} Armor c - an uncursed corroded +0 plate mail (being worn) {200} d - an uncursed +0 helmet (being worn) {20} e - an uncursed corroded +0 large shield (being worn) {40} f - an uncursed +0 pair of leather gloves (being worn) {4} n - an uncursed +0 gnomish helm {1} z - an uncursed +0 pair of soft sneakers (being worn) {2} Comestibles g - 38 uncursed apples {21} h - 30 uncursed carrots {18} r - an uncursed cram ration {1} s - an uncursed food ration {1} Scrolls i - 3 uncursed scrolls of healing {2} j - 4 uncursed scrolls of mana {4} k - 3 uncursed scrolls of phase door {3} l - 4 uncursed scrolls of standard id {4} m - an uncursed scroll of cure {1} w - a blessed scroll of healing {1} Potions t - an uncursed potion of healing {1} x - an uncursed potion of gain ability {1} A - an uncursed potion of heroism {1} Rings p - an uncursed ring of see invisible {1} Wands u - an uncursed wand of lightning (0:1) {1} Final attributes You were fervently aligned Your alignment was 13 Your max alignment was 13 You carried 0 sins You could not have this property at all: corrosivity You could nothave this property extrinsically: stun resistance You could not have this property intrinsically: fire resistance Ring identification only worked 4 times out of 19 Spellbook identification only worked 2 times out of 11 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 95% chance Monsters only dropped their equipment with 68% chance Scroll drop chance was reduced to 89% Musable item generation frequency was reduced by 32% Wand drop chance was reduced to 73% Amulet drop chance was reduced to 66% Potion drop chance was reduced to 61% Monster death drops spawned with only 95% chance The following skill could not be trained at all: polymorphing The following skill was trained at half the usual rate: occult spells The following skill was trained at one fifth the usual rate: body armor The following skill was limited to basic proficiency: polymorphing The following skill was limited to skilled proficiency: martial arts The following skill was limited to expert proficiency: sling The following skill became untrainable if you tried to train it too early: unicorn horn (turn 18) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 30273 Monster spawn increase reached its maximum at turn 64649 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 1883700 The monster class that cannot be genocided was pudding or ooze The monster class that was spawned more often: centaur (freq bonus 8) The monster species that spawned more often: bright violet spore (freq bonus 9) The monster species that spawned more often: unknown grue (freq bonus 14) The monster species that spawned more often: carrion crawler (freq bonus 11) The monster species that spawned more often: sucker spore (freq bonus 11) The monster species that spawned more often: emu (freq bonus 22) The monster species that spawned more often: arctis inhabitant (freq bonus 15) The monster species that spawned more often: petrolich (freq bonus 10) The monster species that spawned more often: hell temptress (freq bonus 22) The monster species that spawned more often: handsome gray unicorn (freq bonus 18) The monster species that spawned more often: gnomelin (freq bonus 54) The monster species that spawned more often: mosquito (freq bonus 24) The monster species that spawned more often: terrorist (freq bonus 18) The monster species that spawned more often: red centipede (freq bonus 11) The monster species that spawned more often: jungle phalanx (freq bonus 20) The monster species that spawned more often: giant zombie (freq bonus 40) The monster species that spawned more often: bomb-carrying ornithopter automaton (freq bonus 11) The monster species that spawned more often: May-Britt's fluffy sandal (freq bonus 18) The monster species that spawned more often: ace of hearts (freq bonus 10) The monster species that spawned more often: Elven Master Rogue (freq bonus 36) The monster species that spawned more often: dingo (freq bonus 20) The monster species that never randomly spawned: singing sand The monster species that never randomly spawned: abnormal fungus The monster species that never randomly spawned: pale patch The monster species that never randomly spawned: arcane automata The monster species that never randomly spawned: rainbow colony The monster species that never randomly spawned: evasive infantryman The monster species that never randomly spawned: time stalk The monster species that never randomly spawned: asian hentai The monster species that never randomly spawned: scything turret The monster species that never randomly spawned: teal force fungus The RNG hath decreed that this item was never generated: cure glib (lovely) The RNG hath decreed that this item was never generated: full healing (heretical) The RNG hath decreed that this item was never generated: wind (blowing) The RNG hath decreed that this item was never generated: cure burn (fiery) The RNG hath decreed that this item was never generated: tooth of an algolian suntiger (very sharp tooth) The RNG hath decreed that this item was never generated: elven mace ((null)) The RNG hath decreed that this item was never generated: clairvoyance (luminescent) The RNG hath decreed that this item was never generated: pack of floppies (box containing little plastic cards) The RNG hath decreed that this item was never generated: otama ((null)) The RNG hath decreed that this item was never generated: shield of reflection (polished silver shield) The RNG hath decreed that this item was generated more often: green dragon scale shield (green dragonhide shield, freq bonus 22) The RNG hath decreed that this item was generated more often: toxic (wasteful, freq bonus 6) The RNG hath decreed that this item was generated more often: plain dragon scale shield (plain dragonhide shield, freq bonus 13) The RNG hath decreed that this item was generated more often: spetum (forked polearm, freq bonus 12) The RNG hath decreed that this item was generated more often: lock pick ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: tortilla ((null), freq bonus 44) The RNG hath decreed that this item was generated more often: plasteel boots (white boots, freq bonus 17) The RNG hath decreed that this item was generated more often: antimagic stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: destroy weapon (TOME IS A CREATION BY DARKGOD, freq bonus 15) The RNG hath decreed that this item was generated more often: flame shield (dark red shield, freq bonus 7) The RNG hath decreed that this item was generated more often: copper dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: probing (uranium, freq bonus 10) The RNG hath decreed that this item was generated more often: skullcap (metal disk, freq bonus 6) The RNG hath decreed that this item was generated more often: plasteel boots (white boots, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of drain resistance (warped, freq bonus 2) The RNG hath decreed that this item was generated more often: purple dragon scale shield (purple dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: blaster bolt ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: kunzite (pink, freq bonus 12) The RNG hath decreed that this item was generated more often: elven cloak (faded pall, freq bonus 9) The RNG hath decreed that this item was generated more often: kelp frond ((null), freq bonus 15) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 59) The RNG hath decreed that this item was always generated cursed: entrapping (blasted) The RNG hath decreed that this item was always generated cursed: enchant weapon (dull) The RNG hath decreed that this item was always generated cursed: concrete nunchiaku ((null)) The RNG hath decreed that this item was always generated cursed: bikini (fleecy-colored cloak) The RNG hath decreed that this item was always generated cursed: rain cloud (magnificent) The RNG hath decreed that this item was always generated cursed: lab coat (white coat) The RNG hath decreed that this item was always generated cursed: time (ticking) The RNG hath decreed that this item was always generated cursed: laser swatter ((null)) The RNG hath decreed that this item was always generated cursed: robe of fast casting (black robe) The RNG hath decreed that this item was always generated cursed: aggravate monster (grating) The RNG hath decreed that this trap was always invisible: swarm trap The RNG hath decreed that this trap was generated more often: squeaky board (freq bonus 4) Next attribute increase check would have come at turn 3822 Strength training was 50 Dexterity training was 49 Wisdom training was 7 Constitution training was 50 You were paralyzed (-2) You were prevented from having stun resistance (0) You were prevented from having corrosivity (0) Your chance to block was 27% You had 1051 points of nutrition remaining You could jump You were swallowed by a demonic entity You were fast You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Lugh, Brigit and Manannan Mac Lir Your deity was Lugh You could not have safely prayed (467) You are dead You didn't know any spells. Techniques known in the end Name Level Status turn undead 7X LIMIT(0) healing hands 7X LIMIT(0) shield bash 7X LIMIT(0) appraisal 7 R LIMIT(0) phase door 7 R LIMIT(0) invoke deity 7 R LIMIT(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * helmet (translucent helmet) * leather gloves (boxing gloves) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (black robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * sedge hat (orange visored helmet) * skullcap (rotating helmet) * flack helmet (great helmet) * crystal helm (water-pipe helmet) * mining helm (frequent helmet) * field helm (echo helmet) * helm of safeguard (hydra helmet) * war hat (tasseled helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (polnish gloves) * gauntlets of plugsuit (concrete gloves) * commander gloves (graffiti gloves) * field gloves (fencing gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (battle boots) * field boots (torn boots) * boots of safeguard (jade boots) Scrolls scroll of healing (SUN STOP STATUS) scroll of mana (YELL AT SKY PREVENT KEY FOR 5) scroll of phase door (SATAN AND FLOAT EYELER JOIN THE DEV TEAM) scroll of standard id (GEHMA DOENER) scroll of cure (DONALD TRUMP WILL BE THE REICHSKANZLER OF THE UNITED STATES) Potions potion of blindness (incandescent) potion of healing (coffee) potion of gain ability (golden) potion of heroism (murky) Rings ring of see invisible (obsidian) Wands wand of lightning (fallthrough) wand of cold (porcelain) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures a fly of Mordor 2 gas spores a wimp a hobbit 0 dwarves (1 created) an evasive homunculus 0 green oozes (1 created) 0 kobolds (1 created) 0 hidden kobolds (1 created) 0 small kobolds (1 created) 0 petit mimics (2 created) a mimic a goblin a goblin thief a hobgoblin 3 sewer rats a rabbit a centipede 0 ponies (1 created) 2 generic errors a pheasant (2 created) 0 lichens (1 created) a spore lichen (0 created) a brown mold (0 created) a blue mold 0 mean growths (1 created) a mean stalk (0 created) a red growth a sucker fungus (0 created) 3 sub-gnomes a nether lich 4 mummies (5 created) 2 adom mummies 3 newt mummies a kobold mummy a cat mummy 0 elf mummies (1 created) 3 barrow wights a damned 3 kobold zombies an ossium animatum 3 gnome zombies a kappa zombie a zombie a mangy-looking leper a squint-eyed rogue 3 Ruth's sneakers 5 mana stealers 2 small boos (1 created) 2 shadows 0 demonic entities (1 created) a newt a demitwen a floor grue a novice dark wall 79 creatures born. 70 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 5 times You eaten food with animal by-products 2 times You eaten meat 2 times You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 110 times You killed 57 monsters You read items or engraved 5 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (12 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (1 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (11 of 20) shield [Basic] (max Expert) (48 of 160) body armor [Basic] (max Expert) (25 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (1 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Expert) (129 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (1 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Legendary) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Fare thee well Andy the Knight... You died in The Dungeons of Doom on dungeon level 3 with 5295 points, and 21 pieces of gold, after 1116 moves. Killer: a monster (demonic entity), while praying unsuccessfully You were level 7 with a maximum of 73 hit points when you died. You reached the 76th place on the top 10000 list. No Points Name Hp [max] 1 6288591 Bluescreen-Kor-Hep-Fem-Neu ascended to demigoddess-hood. 469 [492] 2 916234 Lorskel-Bar-Vam-Mal-Neu died in One-eyed Sam's Market on level 29. Killed by a monster (Mr. One-eyed Sam, the shopkeeper). - [314] 3 410700 billy2-Arc-Ang-Mal-Law died in The Dungeons of Doom on level 24. Killed by a monster (gargoyle), while paralyzed by a monster's passive attack. - [194] 74 5552 deadwater-Elp-Elf-Mal-Neu died in The Dungeons of Doom on level 2 [max 4]. Killed by a shotgun shell. - [59] 75 5342 Bluescreen-Fai-Sok-Fem-Cha quit in The Dungeons of Doom on level 4 [max 5]. 47 [47] *76 5295 Andy-Kni-Sok-Mal-Law died in The Dungeons of Doom on * level 3. Killed by a monster (demonic entity), while praying unsuccessfully. - [73] 77 5292 Bluescreen-Fai-Sok-Fem-Cha quit in The Dungeons of Doom on level 4. 45 [47] 78 5062 deadwater-Jed-Dun-Mal-Law died in The Dungeons of Doom on level 5. Killed by a monster (shark). - [86]