Andy, neutral female centaur Graduate --------------- |.............+ |...........$.| |.d...........| .@............| --------------- [Andy the Junior Assistant] St18 Dx5 Co11 In10 Wi9 Ch10 GraCenFemNeu Dlvl:1 $0 HP22(22) Pw25(25) AC12 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a neutral female centaur Graduate. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 171 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 44 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 16 Monsters only dropped their musable items with 86% chance Scroll drop chance was reduced to 95% Ring drop chance was reduced to 80% Wand drop chance was reduced to 51% Amulet drop chance was reduced to 85% Concealing monsters were spawned underneath items 83% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 40675 Monster spawn increase reached its maximum at turn 73125 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 3644261 The monster class that cannot be genocided was eye or sphere The monster class that was spawned more often: unicorn or horse (freq bonus 2) The monster species that spawned more often: Sarah's soft sneaker (freq bonus 4) The monster species that spawned more often: adult sky dragon (freq bonus 24) The monster species that spawned more often: ultra elemental (freq bonus 8) The monster species that spawned more often: emperor twen (freq bonus 4) The monster species that spawned more often: thunder hammer (freq bonus 18) The monster species that spawned more often: Marian's sneaker (freq bonus 4) The monster species that spawned more often: forest maggot (freq bonus 4) The monster species that spawned more often: stone elemental (freq bonus 15) The monster species that spawned more often: stalking shrieker (freq bonus 7) The monster species that spawned more often: yeti (freq bonus 10) The monster species that spawned more often: Ksenia's plateau sandal (freq bonus 3) The monster species that spawned more often: northerner (freq bonus 3) The monster species that spawned more often: old green dragon (freq bonus 6) The monster species that spawned more often: desert stalk (freq bonus 3) The monster species that spawned more often: mirror growth (freq bonus 22) The monster species that spawned more often: claw viper (freq bonus 6) The monster species that spawned more often: peacock (freq bonus 6) The monster species that spawned more often: agent black mold (freq bonus 4) The monster species that spawned more often: shayateen (freq bonus 6) The monster species that spawned more often: anuban jackal (freq bonus 4) The monster species that never randomly spawned: black mushroom patch The monster species that never randomly spawned: Beetle McNasty The monster species that never randomly spawned: intelligent penetrator The monster species that never randomly spawned: raichu The monster species that never randomly spawned: giant jellyfish The monster species that never randomly spawned: old plain dragon The monster species that never randomly spawned: Anne's sneaker The monster species that never randomly spawned: steel lord The monster species that never randomly spawned: onix The monster species that never randomly spawned: giant clear ant The monster class that always generated with extra speed: quantum mechanic or other scientist The RNG hath decreed that this item was never generated: marble (white) The RNG hath decreed that this item was never generated: mirror shield (polished shield) The RNG hath decreed that this item was never generated: worthless piece of pink glass (pink) The RNG hath decreed that this item was never generated: difficult boots (winter boots) The RNG hath decreed that this item was never generated: trap disarming (CHRISTIAN GREY KILLED ALL HIS SUBS) The RNG hath decreed that this item was never generated: amulet of warp dimension (hazy) The RNG hath decreed that this item was generated more often: blaster bolt ((null), freq bonus 39) The RNG hath decreed that this item was generated more often: shades of grey stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: golden saber ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: probing (uranium, freq bonus 6) The RNG hath decreed that this item was generated more often: yellow spell stone (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: spiked battle boot ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: full healing (hawthorn, freq bonus 16) The RNG hath decreed that this item was generated more often: blue lightsaber (lightsaber, freq bonus 37) The RNG hath decreed that this item was generated more often: heavy status cloak (phantom cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: cyan stone (teal, freq bonus 17) The RNG hath decreed that this item was generated more often: cream pie ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: gain level (milky, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of displacement (piece of cloth, freq bonus 9) The RNG hath decreed that this item was generated more often: repair weapon (fine-printed, freq bonus 5) The RNG hath decreed that this item was generated more often: coffee (laurel, freq bonus 13) The RNG hath decreed that this item was generated more often: amulet of speed (beam, freq bonus 17) The RNG hath decreed that this item was generated more often: heavy status cloak (phantom cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: blood dragon scale shield (blood dragonhide shield, freq bonus 3) The RNG hath decreed that this item was generated more often: platinum dragon scale mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: mallet ((null), freq bonus 10) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 13) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 53) The RNG hath decreed that this item was always generated cursed: confusion stone (gray) The RNG hath decreed that this item was always generated cursed: amulet of infinity (splashed) The RNG hath decreed that this item was always generated cursed: gain level (overpowered) The RNG hath decreed that this item was always generated cursed: green dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: orcish arrow (crude arrow) The RNG hath decreed that this trap was always invisible: respawn trap The RNG hath decreed that this trap was generated more often: super nupesell nix area (freq bonus 8) Next attribute increase check would have come at turn 998 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were sleep resistant You had 1500 points of nutrition remaining You aggravated monsters You were fast You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Jobs, Wozniak and Gates Your deity was Wozniak You could not have safely prayed (83) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) martial arts [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Basic] (max Master) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Graduate... You and the little dog escaped from the dungeon with 5 points,