Andy, chaotic male snakey Psion -|----.-- |.......+ |.f.....| |@......| |...$...| --------- [Andy the Cantripper] St5 Dx5 Co6 In10 Wi20 Ch12 PsiSnaMalCha Dlvl:1 $0 HP8(8) Pw23(23) AC7 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a chaotic male snakey Psion. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 171 Ring identification only worked 4 times out of 17 Spellbook identification only worked 2 times out of 17 Gem identification only worked 100 times out of 129 Tool identification only worked 5 times out of 10 Scroll drop chance was reduced to 81% Ring drop chance was reduced to 85% Wand drop chance was reduced to 97% Potion drop chance was reduced to 83% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 16776 Monster spawn increase reached its maximum at turn 48128 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 420178 The monster class that cannot be genocided was jabberwock The monster class that was spawned more often: trapper or lurker above (freq bonus 1) The monster species that spawned more often: Aballino (freq bonus 4) The monster species that spawned more often: dwarf king (freq bonus 16) The monster species that spawned more often: red light (freq bonus 2) The monster species that spawned more often: citykiller turret (freq bonus 12) The monster species that spawned more often: opal mushroom (freq bonus 2) The monster species that spawned more often: gaunt soul (freq bonus 8) The monster species that spawned more often: dungeon ghoul (freq bonus 4) The monster species that spawned more often: dead pharao (freq bonus 2) The monster species that spawned more often: ultra rust monster (freq bonus 16) The monster species that spawned more often: giant wood spider (freq bonus 6) The monster species that spawned more often: analgesic colony (freq bonus 12) The monster species that spawned more often: vapor rat (freq bonus 2) The monster species that spawned more often: tiny pseudodragon (freq bonus 3) The monster species that spawned more often: threshold fungus (freq bonus 2) The monster species that spawned more often: wonderful lady (freq bonus 3) The monster species that spawned more often: glare warp fungus (freq bonus 4) The monster species that spawned more often: noxious spore (freq bonus 5) The monster species that spawned more often: hobbit thief (freq bonus 4) The monster species that spawned more often: young adult deep dragon (freq bonus 6) The monster species that spawned more often: blink fungus (freq bonus 2) The monster species that never randomly spawned: selenite soldier The monster species that never randomly spawned: ghoul queen The monster species that never randomly spawned: darkness thief The monster species that never randomly spawned: gehenna hound The monster species that never randomly spawned: Kerstin's lovely combat boot The monster species that never randomly spawned: octarine patch The monster species that never randomly spawned: undead fighter The monster species that never randomly spawned: hulking automaton The monster species that never randomly spawned: lava grue The monster species that never randomly spawned: fock mole The RNG hath decreed that this item was never generated: pizza ((null)) The RNG hath decreed that this item was never generated: katyusha (headpiece) The RNG hath decreed that this item was never generated: amulet of magic resistance (rare) The RNG hath decreed that this item was never generated: practice (insulating) The RNG hath decreed that this item was never generated: boots of weakness (torn boots) The RNG hath decreed that this item was never generated: amulet of own race warning (cabbalist) The RNG hath decreed that this item was generated more often: stinking cloud (vaporized, freq bonus 6) The RNG hath decreed that this item was generated more often: flint (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: dwarvish short sword (broad short sword, freq bonus 15) The RNG hath decreed that this item was generated more often: tin whistle (whistle, freq bonus 217) The RNG hath decreed that this item was generated more often: amulet of item teleportation (starwars, freq bonus 33) The RNG hath decreed that this item was generated more often: cause fear (light blue, freq bonus 14) The RNG hath decreed that this item was generated more often: WC (LETS PLAY NETHACK, freq bonus 20) The RNG hath decreed that this item was generated more often: cloak of stat lock (straitjacket cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: copper dragon scales ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: mancatcher ((null), freq bonus 37) The RNG hath decreed that this item was generated more often: disengraving (Elbereth-inscribed, freq bonus 4) The RNG hath decreed that this item was generated more often: poison (mum, freq bonus 10) The RNG hath decreed that this item was generated more often: IC (many-wired thing, freq bonus 12) The RNG hath decreed that this item was generated more often: repair weapon (fine-printed, freq bonus 10) The RNG hath decreed that this item was generated more often: epidote (green, freq bonus 11) The RNG hath decreed that this item was generated more often: confusion stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: boat oar ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: out of memory helmet (masked helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: stairwell stomping boots (plateau boots, freq bonus 16) The RNG hath decreed that this item was generated more often: fur ((null), freq bonus 5) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 42) The RNG hath decreed that this item was always generated cursed: dwarvish roundshield (large round shield) The RNG hath decreed that this item was always generated cursed: paralysis (shivering) The RNG hath decreed that this item was always generated cursed: psybeam (psionic) The RNG hath decreed that this item was always generated cursed: moonstone (white) The RNG hath decreed that this item was always generated cursed: amulet of infinity (splashed) The RNG hath decreed that this trap was always invisible: thirst trap The RNG hath decreed that this trap was generated more often: slingshot trap (freq bonus 4) Next attribute increase check would have come at turn 304 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were poison resistant You were telepathic You were clairvoyant (83886080) You had infravision You had 1500 points of nutrition remaining You could swim You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Bickney, Corridor and Lockney Your deity was Lockney You could not have safely prayed (89) You survived Spells known in the end Name Level Category Fail Memory a - charm monster 4 enchant 0% 300% Techniques known in the end Name Level Status pummel 1X Prepared(0) air dash 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) Weapon Skills paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Wizard) (20 of 160) matter spells [Basic] (max Master) (20 of 160) Goodbye Andy the Psion... Youescaped from the dungeon with 0 points,