Andy, lawful female gelatinous Bleeder @ [Andy the Leg-scratched Girl] St11 Dx4 Co7 In9 Wi8 Ch9 BleGelFemLaw Dlvl:1 $0 HP22(22) Pw13(13) AC11 Xp1/0 T2 Bli Old Latest messages Hello Andy, welcome to SlashEMExtended! You are a lawful female gelatinous Bleeder. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. You can't even move a handspan with this load! Your load is too heavy to climb the stairs. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 19 Gem identification only worked 100 times out of 155 Monsters only dropped their musable items with 94% chance Scroll drop chance was reduced to 68% Amulet drop chance was reduced to 90% Concealing monsters were spawned underneath items 30% of the time only Monster death drops spawned with only 90% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Your leg damage was 2 Monster spawn increase started at turn 49718 Monster spawn increase reached its maximum at turn 77943 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 534493 The monster class that cannot be genocided was lizard The monster class that was spawned more often: dragon (freq bonus 4) The monster species that spawned more often: taker warp patch (freq bonus 10) The monster species that spawned more often: horror (freq bonus 6) The monster species that spawned more often: black slayer (freq bonus 42) The monster species that spawned more often: Shami-Amourae (freq bonus 10) The monster species that spawned more often: air demon (freq bonus 14) The monster species that spawned more often: ancient mercurial dragon (freq bonus 14) The monster species that spawned more often: sizzle naga hatchling (freq bonus 6) The monster species that spawned more often: carver (freq bonus 24) The monster species that spawned more often: coal golem (freq bonus 8) The monster species that spawned more often: ice mimic (freq bonus 14) The monster species that spawned more often: acidic Olog-hai (freq bonus 12) The monster species that spawned more often: troll clan chief (freq bonus 20) The monster species that spawned more often: cold person (freq bonus 6) The monster species that spawned more often: Caro (freq bonus 8) The monster species that spawned more often: fox (freq bonus 7) The monster species that spawned more often: ÀUf (freq bonus 16) The monster species that spawned more often: water dolphin (freq bonus 14) The monster species that spawned more often: scavenger (freq bonus 14) The monster species that spawned more often: magenta lichen (freq bonus 12) The monster species that spawned more often: Daughter Lily (freq bonus 6) The monster species that never randomly spawned: ancient stone dragon The monster species that never randomly spawned: mage eater The monster species that never randomly spawned: nine of hearts The monster species that never randomly spawned: evil patch idea implementator The monster species that never randomly spawned: Detective Sergeant The monster species that never randomly spawned: great wyrm of time and space The monster species that never randomly spawned: wererat The monster species that never randomly spawned: black force patch The monster species that never randomly spawned: otaku The monster species that never randomly spawned: fuguh sephirah The RNG hath decreed that this item was never generated: color cone (conical hat) The RNG hath decreed that this item was never generated: platinum dragon scale mail ((null)) The RNG hath decreed that this item was never generated: dwarvish mattock (broad pick) The RNG hath decreed that this item was never generated: erasure (FAGEYUDUD) The RNG hath decreed that this item was never generated: cause fear (light blue) The RNG hath decreed that this item was never generated: sentient high-heeled shoes (irregular boots) The RNG hath decreed that this item was generated more often: stinking cloud (VELOX NEB, freq bonus 19) The RNG hath decreed that this item was generated more often: quaffer helmet (water-pipe helmet, freq bonus 15) The RNG hath decreed that this item was generated more often: stairwell stomping boots (plateau boots, freq bonus 29) The RNG hath decreed that this item was generated more often: orthoclase (yellow, freq bonus 10) The RNG hath decreed that this item was generated more often: faerie floss rhing (splash of venom, freq bonus 20) The RNG hath decreed that this item was generated more often: mancatcher ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: alchemy smock (apron, freq bonus 13) The RNG hath decreed that this item was generated more often: shocking sphere (insulated, freq bonus 20) The RNG hath decreed that this item was generated more often: white dragon scale shield (white dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: gravity beam (heavy, freq bonus 6) The RNG hath decreed that this item was generated more often: clone monster (multiple, freq bonus 8) The RNG hath decreed that this item was generated more often: disintegration (stable, freq bonus 81) The RNG hath decreed that this item was generated more often: botox resist (leafy, freq bonus 20) The RNG hath decreed that this item was generated more often: devil star ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: Hacker's Food ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: displacer beast hide ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: gravity beam (heavy, freq bonus 12) The RNG hath decreed that this item was generated more often: rotating chain ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: tooled horn (horn, freq bonus 13) The RNG hath decreed that this item was generated more often: bullet ((null), freq bonus 2) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 88) The RNG hath decreed that this item was always generated cursed: glass hostage chain ((null)) The RNG hath decreed that this item was always generated cursed: shades of grey stone (gray) The RNG hath decreed that this item was always generated cursed: multi shoes (rainbow boots) The RNG hath decreed that this item was always generated cursed: Pan Galactic Gargle Blaster (radiating) The RNG hath decreed that this item was always generated cursed: futon swatter ((null)) The RNG hath decreed that this trap was always invisible: bolt trap The RNG hath decreed that this trap was generated more often: nonintrinsical trap (freq bonus 3) Next attribute increase check would have come at turn 522 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were fire resistant You were cold resistant You were sleep resistant You were shock resistant You were poison resistant You were acid resistant You were petrification resistant You had 1499 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Glycocalyx, Fibrinogen and Hemophilia Your deity was Glycocalyx You could not have safely prayed (558) You survived Spells known in the end Name Level Category Fail Memory a - protection 1 protect 0% 100% b - resist poison 1 protect 0% 100% c - botox resist 6 protect 98% 500% Techniques known in the end Name Level Status surgery 1X Prepared(0) healing hands 1X Prepared(0) draw blood 1X Prepared(0) liquid leap 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Master) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Wizard) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Bleeder...