Andy, lawful female angbander Courier ------ |....| -....| |....| |..@d. ------ [Andy the Vault Dweller] St9 Dx10 Co9 In14 Wi7 Ch10 CouAgbFemLaw Dlvl:1 $0 HP13(13) Pw4(4) AC10 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a lawful female angbander Courier. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have transgressed Your alignment was -10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 148 Ring identification only worked 4 times out of 9 Amulet identification only worked 15 times out of 20 Armor identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 121 Monsters only dropped their musable items with 84% chance Scroll drop chance was reduced to 84% Potion drop chance was reduced to 87% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 141877 Monster spawn increase reached its maximum at turn 232057 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 1069964 The monster class that cannot be genocided was giant humanoid The monster class that was spawned more often: gremlin (freq bonus 1) The monster species that spawned more often: dull warp patch (freq bonus 2) The monster species that spawned more often: topaz patch (freq bonus 6) The monster species that spawned more often: idolan (freq bonus 7) The monster species that spawned more often: bloodshot icky thing (freq bonus 10) The monster species that spawned more often: aunt of Amy's brother (freq bonus 5) The monster species that spawned more often: goblin sapper (freq bonus 6) The monster species that spawned more often: unseen servant (freq bonus 3) The monster species that spawned more often: Tomoka Kayahara (freq bonus 4) The monster species that spawned more often: crimson mold (freq bonus 6) The monster species that spawned more often: kentrosaurus (freq bonus 3) The monster species that spawned more often: stone mushroom (freq bonus 10) The monster species that spawned more often: anime woman (freq bonus 6) The monster species that spawned more often: Sandra's high-heeled combat boot (freq bonus 14) The monster species that spawned more often: snark (freq bonus 8) The monster species that spawned more often: persian girl (freq bonus 4) The monster species that spawned more often: agate force fungus (freq bonus 3) The monster species that spawned more often: unmasked God-Emperor (freq bonus 8) The monster species that spawned more often: black midge (freq bonus 16) The monster species that spawned more often: stone spore (freq bonus 14) The monster species that spawned more often: blue snake (freq bonus 4) The monster species that never randomly spawned: young adult mercurial dragon The monster species that never randomly spawned: Inspector Lieutenant The monster species that never randomly spawned: haughty bitch The monster species that never randomly spawned: ECM archer The monster species that never randomly spawned: Father Dagon The monster species that never randomly spawned: Liselotte's hugging boot The monster species that never randomly spawned: tiger The monster species that never randomly spawned: giant spellbook trove The monster species that never randomly spawned: hairy fungus The monster species that never randomly spawned: amorphous patch The RNG hath decreed that this item was never generated: plasteel gloves (white gloves) The RNG hath decreed that this item was never generated: huge chunk of meat ((null)) The RNG hath decreed that this item was never generated: bec de corbin (beaked polearm) The RNG hath decreed that this item was never generated: gauntlets of no-fliction (boxing gloves) The RNG hath decreed that this item was never generated: rebel stone (gray) The RNG hath decreed that this item was never generated: gain dexterity (obsidian) The RNG hath decreed that this item was generated more often: crysknife ((null), freq bonus 79) The RNG hath decreed that this item was generated more often: bow ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: The Nemean Lion hide ((null), freq bonus 29) The RNG hath decreed that this item was generated more often: lacquered dancing shoe ((null), freq bonus 36) The RNG hath decreed that this item was generated more often: chloroform (blackthorn, freq bonus 12) The RNG hath decreed that this item was generated more often: gentleman's suit (expensive clothes, freq bonus 76) The RNG hath decreed that this item was generated more often: polymorph (ivory, freq bonus 17) The RNG hath decreed that this item was generated more often: skeleton key (key, freq bonus 6) The RNG hath decreed that this item was generated more often: gauntlets of the force (spacey gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: dementia boots (ankle boots, freq bonus 55) The RNG hath decreed that this item was generated more often: bubblebeam (encased, freq bonus 4) The RNG hath decreed that this item was generated more often: gauntlets of plugsuit (tightly fitting gloves, freq bonus 2) The RNG hath decreed that this item was generated more often: wizard lock (dark green, freq bonus 5) The RNG hath decreed that this item was generated more often: medical kit (leather bag, freq bonus 3) The RNG hath decreed that this item was generated more often: debugging (terminal, freq bonus 8) The RNG hath decreed that this item was generated more often: silver khakkhara (silver monk's staff, freq bonus 11) The RNG hath decreed that this item was generated more often: stone of difficulty (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: oolong tea (wormwood, freq bonus 4) The RNG hath decreed that this item was generated more often: dwarvish battle-axe (beaked axe, freq bonus 8) The RNG hath decreed that this item was generated more often: helm of warning (meteoric helmet, freq bonus 9) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 77) The RNG hath decreed that this item was always generated cursed: unwanted helmet (bug-tracking helmet) The RNG hath decreed that this item was always generated cursed: sleep (I AM SO FUCKING TIRED) The RNG hath decreed that this item was always generated cursed: dream eater (tapered) The RNG hath decreed that this item was always generated cursed: gnomish boots (little black boots) The RNG hath decreed that this item was always generated cursed: chloroform (impregnated) The RNG hath decreed that this trap was always invisible: stun trap The RNG hath decreed that this trap was generated more often: bolt trap (freq bonus 22) Next attribute increase check would have come at turn 451 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 You hungered rapidly You had 1500 points of nutrition remaining You aggravated monsters You caused conflict You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of President Kimball, Mr. House and Caesar Your deity was President Kimball You could not have safely prayed (399) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Basic] (max Expert) (20 of 160) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Courier... You and the little dog escaped from the dungeon with 6 points,