Andy, chaotic female transformer Intel Scribe -.-.- -- |#..$. .| |.....#d| |.....@# -------- [Andy the Red Robe] St8 Dx12 Co9 In12 Wi6 Ch5 ScrTraFemCha Dlvl:1 $0 HP17(17) Pw20(20) AC9 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a chaotic female transformer Intel Scribe. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 158 Ring identification only worked 4 times out of 18 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 25 Spellbook identification only worked 2 times out of 34 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 84% chance Ring drop chance was reduced to 91% Wand drop chance was reduced to 72% Monster death drops spawned with only 80% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 33870 Monster spawn increase reached its maximum at turn 110350 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 158334 The monster class that cannot be genocided was grue The monster class that was spawned more often: archfiend (freq bonus 1) The monster species that spawned more often: battle maiden (freq bonus 2) The monster species that spawned more often: inertia stalk (freq bonus 4) The monster species that spawned more often: vile sewer pygmy (freq bonus 3) The monster species that spawned more often: dephmah sephirah (freq bonus 2) The monster species that spawned more often: dark matter fly (freq bonus 4) The monster species that spawned more often: crackwhore (freq bonus 10) The monster species that spawned more often: fallen angel (freq bonus 5) The monster species that spawned more often: Jack the Ripper (freq bonus 18) The monster species that spawned more often: blabbering otaku (freq bonus 8) The monster species that spawned more often: yet another manticore (freq bonus 4) The monster species that spawned more often: translucent force fungus (freq bonus 3) The monster species that spawned more often: batman (freq bonus 5) The monster species that spawned more often: Scratching Maria (freq bonus 4) The monster species that spawned more often: lava mage (freq bonus 3) The monster species that spawned more often: chaos drow (freq bonus 6) The monster species that spawned more often: vampire troll (freq bonus 3) The monster species that spawned more often: phase growth (freq bonus 10) The monster species that spawned more often: Morrigan the Succubus (freq bonus 10) The monster species that spawned more often: ruby mushroom (freq bonus 10) The monster species that spawned more often: ancient water dragon (freq bonus 2) The monster species that never randomly spawned: mage eater The monster species that never randomly spawned: yellow laser The monster species that never randomly spawned: blinding monster The monster species that never randomly spawned: loonie jackal The monster species that never randomly spawned: petty chill The monster species that never randomly spawned: Rita The monster species that never randomly spawned: night giant The monster species that never randomly spawned: sand raider The monster species that never randomly spawned: Amelje The monster species that never randomly spawned: newt The RNG hath decreed that this item was never generated: booze (brown) The RNG hath decreed that this item was never generated: katana (samurai sword) The RNG hath decreed that this item was never generated: eerie cloak (ghostly cloak) The RNG hath decreed that this item was never generated: amulet of danger (doomed) The RNG hath decreed that this item was never generated: levitation (cyan) The RNG hath decreed that this item was never generated: helm of warning (meteoric helmet) The RNG hath decreed that this item was generated more often: purple dragon scale shield (purple dragonhide shield, freq bonus 3) The RNG hath decreed that this item was generated more often: spiked battle boot ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: dwarvish spear (stout spear, freq bonus 20) The RNG hath decreed that this item was generated more often: ice beam (nebulous, freq bonus 8) The RNG hath decreed that this item was generated more often: worthless piece of yellowish brown glass (yellowish brown, freq bonus 9) The RNG hath decreed that this item was generated more often: trap disarming (elysium, freq bonus 8) The RNG hath decreed that this item was generated more often: teleport control (gold, freq bonus 3) The RNG hath decreed that this item was generated more often: helm of storms (padded helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: silver short sword ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: small shield ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: rose quartz (pink, freq bonus 9) The RNG hath decreed that this item was generated more often: glaive (single-edged polearm, freq bonus 11) The RNG hath decreed that this item was generated more often: full healing (heretical, freq bonus 5) The RNG hath decreed that this item was generated more often: oil (murky, freq bonus 3) The RNG hath decreed that this item was generated more often: bag of tricks (bag, freq bonus 6) The RNG hath decreed that this item was generated more often: senzu ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: disthene (teal, freq bonus 7) The RNG hath decreed that this item was generated more often: chloroform (blackthorn, freq bonus 5) The RNG hath decreed that this item was generated more often: elements (multi-hued, freq bonus 5) The RNG hath decreed that this item was generated more often: athame ((null), freq bonus 45) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 2) The RNG hath decreed that this item was always generated cursed: stygian pike ((null)) The RNG hath decreed that this item was always generated cursed: stomping boots (platform boots) The RNG hath decreed that this item was always generated cursed: stairstrap stone (gray) The RNG hath decreed that this item was always generated cursed: concrete nunchiaku ((null)) The RNG hath decreed that this item was always generated cursed: gauntlets of no-fliction (boxing gloves) The RNG hath decreed that this trap was always invisible: Only %a%s can go there! The RNG hath decreed that this trap was generated more often: glyph of animation (freq bonus 1) Next attribute increase check would have come at turn 434 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were fire resistant You had 1500 points of nutrition remaining You were displaced You were polymorphing Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Bowditch, Peabody and Rothchild Your deity was Rothchild You could not have safely prayed (885) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) Spellcasting Skills divination spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Intel Scribe... Youescaped from the dungeon with 0 points,