Andy, chaotic female navi User of Stand --. @@. --- [Andy the Arrow Pierced] St9 Dx10 Co9 In7 Wi7 Ch7 UseNavFemCha Dlvl:1 $0 HP12(12) Pw11(11) AC10 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a chaotic female navi User of Stand. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. # Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 12 Amulet identification only worked 15 times out of 21 Armor identification only worked 15 times out of 31 Spellbook identification only worked 2 times out of 6 Tool identification only worked 5 times out of 6 Scroll drop chance was reduced to 75% Ring drop chance was reduced to 90% Wand drop chance was reduced to 94% Amulet drop chance was reduced to 68% Potion drop chance was reduced to 99% Concealing monsters were spawned underneath items 50% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 14263 Monster spawn increase reached its maximum at turn 58073 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 5019446 The monster class that cannot be genocided was blob The monster class that was spawned more often: lizard (freq bonus 1) The monster species that spawned more often: analgesic fungus (freq bonus 4) The monster species that spawned more often: golbat (freq bonus 4) The monster species that spawned more often: ego pit fiend (freq bonus 3) The monster species that spawned more often: elona lady (freq bonus 24) The monster species that spawned more often: dark elven mage (freq bonus 4) The monster species that spawned more often: eye of the hurricane (freq bonus 3) The monster species that spawned more often: The Beetle (freq bonus 3) The monster species that spawned more often: acid mimic (freq bonus 8) The monster species that spawned more often: werelichen (freq bonus 3) The monster species that spawned more often: measure-arranged potato (freq bonus 8) The monster species that spawned more often: flying undead centaur (freq bonus 4) The monster species that spawned more often: battlehorse (freq bonus 8) The monster species that spawned more often: petty rabid rabbit (freq bonus 2) The monster species that spawned more often: kancho assassin (freq bonus 2) The monster species that spawned more often: lecherous crab (freq bonus 12) The monster species that spawned more often: appearance (freq bonus 3) The monster species that spawned more often: debuff turret (freq bonus 4) The monster species that spawned more often: reddish stalk (freq bonus 6) The monster species that spawned more often: black turret (freq bonus 16) The monster species that spawned more often: null colony (freq bonus 12) The monster species that never randomly spawned: warty mold The monster species that never randomly spawned: Whitebeard's Ghost The monster species that never randomly spawned: slime colony The monster species that never randomly spawned: iguana The monster species that never randomly spawned: novice mindcrafter The monster species that never randomly spawned: giant black rat The monster species that never randomly spawned: emperor permamimic The monster species that never randomly spawned: reaper force patch The monster species that never randomly spawned: ice force patch The monster species that never randomly spawned: fuguh sephirah The monster class that always generated with extra speed: lich The RNG hath decreed that this item was never generated: turquoise (green) The RNG hath decreed that this item was never generated: teleport control (gold) The RNG hath decreed that this item was never generated: silver dragon scale shield (silver dragonhide shield) The RNG hath decreed that this item was never generated: red dragon scale shield (red dragonhide shield) The RNG hath decreed that this item was never generated: caltrop ((null)) The RNG hath decreed that this item was never generated: wizard lock (dark green) The RNG hath decreed that this item was generated more often: world fall (AND YOUR MORTAL WORLD SHALL PERISH IN FLAMES, freq bonus 19) The RNG hath decreed that this item was generated more often: stiletto ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: crossbow bolt ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: gauntlets of missing information (nondescript gloves, freq bonus 26) The RNG hath decreed that this item was generated more often: bec de corbin (beaked polearm, freq bonus 20) The RNG hath decreed that this item was generated more often: concrete nunchiaku ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of D-type equipment (strange, freq bonus 6) The RNG hath decreed that this item was generated more often: gas grenade ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: gauntlets of reflection (mirrored gloves, freq bonus 5) The RNG hath decreed that this item was generated more often: draining (ceramic, freq bonus 7) The RNG hath decreed that this item was generated more often: voulge (pole cleaver, freq bonus 8) The RNG hath decreed that this item was generated more often: gauntlets of misfiring (clumsy gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: helm of storms (padded helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: salt water (polka-dot, freq bonus 7) The RNG hath decreed that this item was generated more often: cyan dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: carrying boots (side gore boots, freq bonus 9) The RNG hath decreed that this item was generated more often: bad effect (pebble, freq bonus 11) The RNG hath decreed that this item was generated more often: cancellation (platinum, freq bonus 8) The RNG hath decreed that this item was generated more often: world fall (AND YOUR MORTAL WORLD SHALL PERISH IN FLAMES, freq bonus 7) The RNG hath decreed that this item was generated more often: tortilla ((null), freq bonus 2) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 62) The RNG hath decreed that this item was always generated cursed: helmet of undead warning (dark helmet) The RNG hath decreed that this item was always generated cursed: droven dagger (obsidian dagger) The RNG hath decreed that this item was always generated cursed: resistance (castor bean) The RNG hath decreed that this item was always generated cursed: healing (LIFE RESTORATION) The RNG hath decreed that this item was always generated cursed: low boots (walking shoes) The RNG hath decreed that this trap was always invisible: captcha trap The RNG hath decreed that this trap was generated more often: trap door (freq bonus 1) Next attribute increase check would have come at turn 120 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Jonathan Joestar, Hirohiko Araki and Cars Your deity was Cars You could not have safely prayed (540) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills enchantment spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the User of Stand... Youescaped from the dungeon with 0 points,