Andy, neutral male vortex Scientist F F F @ [Andy the Tube Mixer] St7 Dx7 Co13 In10 Wi12 Ch9 SciVorMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC-1 Xp1/0 T1 Bli Latest messages Hello Andy, welcome to SlashEMExtended! You are a neutral male vortex Scientist. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 202 Ring identification only worked 4 times out of 16 Amulet identification only worked 15 times out of 29 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 68 Spellbook identification only worked 2 times out of 36 Gem identification only worked 100 times out of 171 Scroll drop chance was reduced to 77% Ring drop chance was reduced to 72% Wand drop chance was reduced to 92% Potion drop chance was reduced to 99% Concealing monsters were spawned underneath items 44% of the time only Monster death drops spawned with only 82% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 31139 Monster spawn increase reached its maximum at turn 40689 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 84108 The monster class that cannot be genocided was quadruped The monster class that was spawned more often: piece of food (freq bonus 4) The monster species that spawned more often: violet prostitute (freq bonus 10) The monster species that spawned more often: special mold (freq bonus 6) The monster species that spawned more often: immobile mushroom (freq bonus 9) The monster species that spawned more often: Olog-hai (freq bonus 7) The monster species that spawned more often: dancing flame (freq bonus 5) The monster species that spawned more often: broiler (freq bonus 5) The monster species that spawned more often: colorful fungus (freq bonus 5) The monster species that spawned more often: jynx (freq bonus 7) The monster species that spawned more often: Anselm (freq bonus 7) The monster species that spawned more often: undead bully (freq bonus 8) The monster species that spawned more often: acid paraelemental (freq bonus 12) The monster species that spawned more often: brown force patch (freq bonus 6) The monster species that spawned more often: flying ribbon fish (freq bonus 28) The monster species that spawned more often: sokosolver (freq bonus 12) The monster species that spawned more often: porter phaser stalk (freq bonus 6) The monster species that spawned more often: refuge Uhlert (freq bonus 18) The monster species that spawned more often: steam-powered rifle sentry (freq bonus 5) The monster species that spawned more often: young adult green dragon (freq bonus 12) The monster species that spawned more often: five-headed hydra (freq bonus 8) The monster species that spawned more often: devil-bat (freq bonus 12) The monster species that never randomly spawned: spectral tyrannosaur The monster species that never randomly spawned: brown ooze The monster species that never randomly spawned: gnoll matriarch The monster species that never randomly spawned: ill fungus The monster species that never randomly spawned: eldritch warp patch The monster species that never randomly spawned: green nightmare The monster species that never randomly spawned: whispering spirit The monster species that never randomly spawned: ice eel The monster species that never randomly spawned: ultimate twen The monster species that never randomly spawned: shard growth The RNG hath decreed that this item was never generated: agate (orange) The RNG hath decreed that this item was never generated: black dragon scales ((null)) The RNG hath decreed that this item was never generated: rapier ((null)) The RNG hath decreed that this item was never generated: rubber apron (apron) The RNG hath decreed that this item was never generated: hyper beam (pokemon logo) The RNG hath decreed that this item was never generated: BFG ammo ((null)) The RNG hath decreed that this item was generated more often: mercurial dragon scale mail ((null), freq bonus 55) The RNG hath decreed that this item was generated more often: summon sexy girl (girly, freq bonus 3) The RNG hath decreed that this item was generated more often: detect treasure (gray, freq bonus 23) The RNG hath decreed that this item was generated more often: force pike (long gray spear, freq bonus 19) The RNG hath decreed that this item was generated more often: extreme power (turquoise, freq bonus 6) The RNG hath decreed that this item was generated more often: summon undead (black, freq bonus 12) The RNG hath decreed that this item was generated more often: stone of thirst (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: pointed helmet (narrow helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: helm of lose identification (conical hat, freq bonus 29) The RNG hath decreed that this item was generated more often: BFG ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: fire bolt (flaming, freq bonus 11) The RNG hath decreed that this item was generated more often: red tea (baloon flower, freq bonus 6) The RNG hath decreed that this item was generated more often: water walking boots (jungle boots, freq bonus 4) The RNG hath decreed that this item was generated more often: disintegration (stable, freq bonus 6) The RNG hath decreed that this item was generated more often: identify (bronze, freq bonus 4) The RNG hath decreed that this item was generated more often: darkness (colluded, freq bonus 8) The RNG hath decreed that this item was generated more often: safeguard suit (orange suit, freq bonus 7) The RNG hath decreed that this item was generated more often: leather armor ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: golden dragon scales ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: create horde (black, freq bonus 2) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 22) The RNG hath decreed that this item was always generated cursed: random effects (milled) The RNG hath decreed that this item was always generated cursed: confusing gloves (warped gloves) The RNG hath decreed that this item was always generated cursed: insulate (long) The RNG hath decreed that this item was always generated cursed: cloak of flame (vestiary) The RNG hath decreed that this item was always generated cursed: blood dragon scale shield (blood dragonhide shield) The RNG hath decreed that this trap was always invisible: low stats trap The RNG hath decreed that this trap was generated more often: sudden confusion trap (freq bonus 1) Next attribute increase check would have come at turn 1130 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were sleep resistant You were poison resistant You were acid resistant You were petrification resistant You fumbled You leeched mana You were aware of the presence of unsolid creatures You were aware of the presence of creatures without limbs You had 1500 points of nutrition remaining You could fly You could survive without air Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Nikola Tesla, Erwin Schroedinger and Wernher von Braun Your deity was Erwin Schroedinger You could not have safely prayed (333) You survived Spells known in the end Name Level Category Fail Memory a - chemistry 1 divine 0% 100% Techniques known in the end Name Level Status research 1X Prepared(0) tinker 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) vanish 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Basic] (max Expert) (20 of 160) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Scientist... You and the little dog escaped from the dungeon with 8 points,