Andy, chaotic male aureal Transsylvanian ----------------- --- |^..............| --.-- ### ##---...........--- |...| #,# #,##|)..........| |...| ------- I#,# #,,,,.....%.....|########--.-- --|.***.. #,# #,##-,----.-- #|,,,,#,,##-.--- --.|.`**.. #,# #,# ###--...--##,,,,,,##--....| -..)%..... #,# ---,| |.....|#,,####,,--....----...|...... #,# ---...--- --.%...--,######,,....----...-|...... #,# --.......--|...I....,,,,# ##,,,---|....--|...... #,# |.........|-...I....|#### ,,,#,....-| ------- #,# |.. .^.)..(..@ ..- ,,,,-,....------------ #,# |.... ....|--I... ... #,..#,-...-|........| #,# --.......-- .^.. ,|...|...%...%|-- #,# ---...--- -.. --.............-- #,# ----- #-.|.)%[....|..------,----- ,#,-|........|...|.%.......| ,,,#|........|...-.....%...| ,,,#,----------..|.........| #,,,## --.|.........| ###,# ------------- [Andy the Khmer-Speaking Transvestite] St11 Dx9 Co9 In5 Wi5 Ch14 TrsAurMalCha Dlvl:2 $21 HP-3(48) Pw26(26) AC8 Xp7/1209 T1613 Bli Latest messages You're pushed back! The Kop Lieutenant hits you! [-3 -> 5] Warning: HP low! You kill the Kop Lieutenant! You are momentarily blinded by a flash of light! You hear a chugging sound. What? it is evolving! it evolved into an orc-captain! It hits you! [-1 -> 9] Warning: HP low! You hit it. It hits you! [-1 -> 9] Warning: HP low! You're pushed back! You hear some noises in the distance. It hits you! You die... Your inventory Weapons a - a heavily cursed +0 block-heeled combat boot (weapon in foreclaw) {5} i - 28 uncursed +2 caltrops (in quiver) {15} j - 123 uncursed +0 caltrops {62} k - an uncursed +0 rubber hose {8} l - an uncursed +0 short sword {12} m - 6 cursed +1 caltrops {3} n - a cursed +0 club {12} Armor b - an uncursed +0 pair of hippie heels {5} w - an uncursed +0 cloak of displacement (being worn) {4} Comestibles q - 3 uncursed cream pies {2} x - a cursed holy wafer {1} C - 6 uncursed slime molds {3} Scrolls c - 5 uncursed scrolls of healing {5} d - 4 uncursed scrolls of mana {4} e - 3 cursed scrolls of phase door {3} f - 2 cursed scrolls of standard id {2} g - a cursed scroll of cure {1} Spellbooks o - a cursed spellbook of finger of death (2:2) {1} s - an uncursed spellbook of magic missile (6:3) {1} y - an uncursed spellbook of blank paper (5:0) {1} Rings A - a heavily cursed ring of failed training (on left foreclaw) {1} Wands p - an uncursed wand of acquirement (7:-1) {1} Tools z - an uncursed blindfold {1} Gems h - 9 uncursed +0 rocks {5} Final attributes You were piously aligned Your alignment was 23 Your max alignment was 23 You carried 0 sins Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 15 Wand identification only worked 3 times out of 9 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 75% chance Book drop chance was reduced to 91% Scroll drop chance was reduced to 74% Wand drop chance was reduced to 90% Concealing monsters were spawned underneath items 78% of the time only Monster death drops spawned with only 82% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 24680 Monster spawn increase reached its maximum at turn 64630 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 823350 The monster class that cannot be genocided was apelike creature The monster class that was spawned more often: ghost (freq bonus 2) The monster species that spawned more often: hidden kobold (freq bonus 7) The monster species that spawned more often: shoggoth (freq bonus 10) The monster species that spawned more often: karmic warp fungus (freq bonus 4) The monster species that spawned more often: umbra mushroom (freq bonus 4) The monster species that spawned more often: paladin (freq bonus 5) The monster species that spawned more often: corpser (freq bonus 8) The monster species that spawned more often: toilet guy (freq bonus 5) The monster species that spawned more often: margoyle (freq bonus 3) The monster species that spawned more often: flying rogue (freq bonus 4) The monster species that spawned more often: Anastasia the Sweet Blonde (freq bonus 4) The monster species that spawned more often: internet man (freq bonus 16) The monster species that spawned more often: real gravity hound (freq bonus 8) The monster species that spawned more often: scarlet colony (freq bonus 3) The monster species that spawned more often: mirkwood orc (freq bonus 7) The monster species that spawned more often: black colony (freq bonus 12) The monster species that spawned more often: werepermamimic (freq bonus 5) The monster species that spawned more often: Uniform Sergeant (freq bonus 4) The monster species that spawned more often: freemason initiate (freq bonus 5) The monster species that spawned more often: enormous rat (freq bonus 4) The monster species that spawned more often: covetous snow orc (freq bonus 4) The monster species that never randomly spawned: red death The monster species that never randomly spawned: Gunter The monster species that never randomly spawned: greater draconic quylthulg The monster species that never randomly spawned: dwarf on crack The monster species that never randomly spawned: eldritch mind flayer The monster species that never randomly spawned: earth demon The monster species that never randomly spawned: failed sorceror The monster species that never randomly spawned: Lamaschtu The monster species that never randomly spawned: white wraith The monster species that never randomly spawned: fuguh sephirah The RNG hath decreed that this item was never generated: green dragon scale shield (green dragonhide shield) The RNG hath decreed that this item was never generated: boat oar ((null)) The RNG hath decreed that this item was never generated: slow monster (tin) The RNG hath decreed that this item was never generated: touchstone (gray) The RNG hath decreed that this item was never generated: ranseur (hilted polearm) The RNG hath decreed that this item was never generated: javelin (throwing spear) The RNG hath decreed that this item was generated more often: large box of digestion (wooden box, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of stat lock (straitjacket cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: confusion (orange, freq bonus 34) The RNG hath decreed that this item was generated more often: oilskin gloves (slippery gloves, freq bonus 37) The RNG hath decreed that this item was generated more often: growth (WELCOME TO ANGBAND, freq bonus 4) The RNG hath decreed that this item was generated more often: heavy status cloak (phantom cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of change (square, freq bonus 38) The RNG hath decreed that this item was generated more often: nastiness (GO TEAM NASTYTRAP, freq bonus 30) The RNG hath decreed that this item was generated more often: acidshield (acidic, freq bonus 37) The RNG hath decreed that this item was generated more often: elven arrow (runed arrow, freq bonus 16) The RNG hath decreed that this item was generated more often: black sweets ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: starvation stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: oil (murky, freq bonus 11) The RNG hath decreed that this item was generated more often: fire boots (hot boots, freq bonus 7) The RNG hath decreed that this item was generated more often: elven toga ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: food ration ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: bad effect (LITTLE STRAWBERRY ME BABY, freq bonus 4) The RNG hath decreed that this item was generated more often: high stilettos (block-heeled boots, freq bonus 13) The RNG hath decreed that this item was generated more often: menu nose gloves (moth-bitten gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: knock (pink, freq bonus 10) The RNG hath decreed that this item was always generated cursed: ward (UNPLAYABLE BINDER ROLE) The RNG hath decreed that this item was always generated cursed: cure serious wounds (cacao) The RNG hath decreed that this item was always generated cursed: salt chunk (gray) The RNG hath decreed that this item was always generated cursed: cloak of leech (energizer cloak) The RNG hath decreed that this item was always generated cursed: freeze sphere (hardcover) The RNG hath decreed that this trap was always invisible: auto destruct trap The RNG hath decreed that this trap was generated more often: horde trap (freq bonus 12) Next attribute increase check would have come at turn 3546 Strength training was 12 Dexterity training was 24 Wisdom training was 15 Constitution training was 45 You were level-drain resistant You resisted hallucinations You were blinded (9) You had the following problem: Monsters became stronger if many of their species had been generated already. (16777216) You had the following problem: You could not train skills. (0) You had infravision You had 536 points of nutrition remaining You were displaced You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Aglaope, Psi Master and Njusha Your deity was Njusha You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - finger of death 7 attack 99% 90% Techniques known in the end Name Level Status attire charm 7X Prepared(0) appraisal 7 R Prepared(0) phase door 7 R Prepared(0) invoke deity 7 R Prepared(0) Vanquished creatures 0 gas spores (1 created) a floating eye a hello kitty a dwarf (2 created) 0 kobolds (1 created) 2 small kobolds a poison kobold 0 flying dryads (1 created) a hobgoblin 0 hill orcs (17 created) 2 giant badgers a sewer rat a black rat a wild rabbit a ferret kit a healthy cave spider (2 created) a spiderling a dung worm 0 echidnas (1 created) a lichen a golden patch 0 green warp fungi (1 created) 0 gnome stalkers (2 created) an intermediate gnome 2 kestrels 0 Keystone Kops (2 created) 6 Roadblock Kops a Keystone Policeman (2 created) a Kop Lieutenant (2 created) a small rust monster (2 created) 0 wood bear cubs (1 created) a kobold zombie 0 busy-looking merchants (1 created) a sanctimonious-looking preacher 2 yakuza members an agent of the black market 2 maias a nord a peasant a vile archer a bad lance carrier a wererat 0 little boys (1 created) a pupil a deminewt a goomba a novice light wall 0 dagger turrets (1 created) 46 creatures vanquished. 81 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You followed a strict vegan diet You eaten 5 times You were an atheist You never prayed to the gods You hit with a wielded weapon 59 times You killed 33 monsters You read items or engraved 5 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (12 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Grand Master) (27 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Legendary) (79 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Transsylvanian... You died in The Dungeons of Doom on dungeon level 2 with 4995 points, and 21 pieces of gold, after 1613 moves. Killer: a monster (hill orc) You were level 7 with a maximum of 48 hit points when you died. You reached the 195th place on the top 10000 list. No Points Name Hp [max] 1 13989399 Bluescreen-Hea-Bas-Fem-Cha ascended to demigoddess-hood. 457 [457] 2 11793365 Bluescreen-Bin-Iro-Mal-Neu ascended to demigod-hood. 596 [729] 3 10087420 Janszobar-Wiz-Gno-Mal-Neu died in Gehennom on level 70 [max 72]. Killed by a blast of disintegration. 456 [531] 193 5402 forth-Zyb-Asg-Mal-Cha quit in The Gnomish Mines on level 3. 122 [122] 194 5270 noobster-Zyb-Clk-Mal-Cha died in The Dungeons of Doom on level 4 [max 5]. Killed by a monster (Kop Kommissioner), while fainted from lack of food. - [79] *195 4995 Andy-Trs-Aur-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a monster (hill orc). - [48] 196 4923 billy2-Bar-Aur-Mal-Law died in The Dungeons of Doom on level 3. Killed by a monster (dire tiger). - [90] 197 4812 forth-Zyb-Clk-Mal-Cha quit in The Gnomish Mines on level 4. 83 [83]