Andy, neutral female sinful Mahou Shoujo ------------ |.`......@@| -..........- ............. ---..........- |....$.....| ------------ [Andy the Schoolkid] St11 Dx5 Co14 In6 Wi17 Ch16 MahSinFemNeu Dlvl:1 $0 HP20(20) Pw5(5) AC10 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a neutral female sinful Mahou Shoujo. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You walk very quietly. The moon is waxing tonight. paranoia helmet - Color: cyan. Material: iron. Appearance: frequent helmet. A helmet that gives psi resistance, which is otherwise very hard to get. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have transgressed Your alignment was -1040 Your max alignment was -97 You carried 107 sins Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 13 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 16 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 45% chance Ring drop chance was reduced to 78% Wand drop chance was reduced to 69% Potion drop chance was reduced to 43% Monster death drops spawned with only 92% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 50627 Monster spawn increase reached its maximum at turn 127377 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 276650 The monster class that cannot be genocided was human or elf The monster class that was spawned more often: cat or other feline (freq bonus 1) The monster species that spawned more often: pustulent force fungus (freq bonus 3) The monster species that spawned more often: sand warrior (freq bonus 2) The monster species that spawned more often: old stone dragon (freq bonus 18) The monster species that spawned more often: eleven-tentacle hententmon (freq bonus 9) The monster species that spawned more often: Warder Sergeant (freq bonus 4) The monster species that spawned more often: Alex (freq bonus 6) The monster species that spawned more often: mountain ogre (freq bonus 5) The monster species that spawned more often: patched lichen (freq bonus 14) The monster species that spawned more often: giant red jellyfish (freq bonus 3) The monster species that spawned more often: slug (freq bonus 4) The monster species that spawned more often: red hot ride (freq bonus 2) The monster species that spawned more often: Thai's high-heeled lady shoe (freq bonus 3) The monster species that spawned more often: zouthy (freq bonus 8) The monster species that spawned more often: heaven smasher (freq bonus 12) The monster species that spawned more often: undead foxhound agent (freq bonus 8) The monster species that spawned more often: grandmaster twen (freq bonus 4) The monster species that spawned more often: epidote force patch (freq bonus 3) The monster species that spawned more often: assiah sephirah (freq bonus 4) The monster species that spawned more often: ammit (freq bonus 3) The monster species that spawned more often: indigo force patch (freq bonus 4) The monster species that never randomly spawned: netzah sephirah The monster species that never randomly spawned: reality weaver The monster species that never randomly spawned: frost golem The monster species that never randomly spawned: lava trove The monster species that never randomly spawned: tree mushroom The monster species that never randomly spawned: nondescript colony The monster species that never randomly spawned: Eheieh AGLA, Prince of Void The monster species that never randomly spawned: Maeglin, the Traitor of Gondolin The monster species that never randomly spawned: controlled trove The monster species that never randomly spawned: flame archer The monster class that always generated with extra speed: mimic The RNG hath decreed that this item was never generated: emerald dragon scales ((null)) The RNG hath decreed that this item was never generated: confusion (orange) The RNG hath decreed that this item was never generated: wizard lock (dark green) The RNG hath decreed that this item was never generated: pasta ((null)) The RNG hath decreed that this item was never generated: blindfold ((null)) The RNG hath decreed that this item was never generated: lightning shield (dull yellow shield) The RNG hath decreed that this item was generated more often: white dragon scale shield (white dragonhide shield, freq bonus 5) The RNG hath decreed that this item was generated more often: opening (zinc, freq bonus 15) The RNG hath decreed that this item was generated more often: amulet of directional swap (obfuscated, freq bonus 13) The RNG hath decreed that this item was generated more often: leather armor ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: amulet of hunger (gleaming, freq bonus 50) The RNG hath decreed that this item was generated more often: haste monster (royal, freq bonus 20) The RNG hath decreed that this item was generated more often: credit card ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: bottle ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: amulet of directional swap (obfuscated, freq bonus 19) The RNG hath decreed that this item was generated more often: manacloak (dragonhide cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: silver mace ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: mineral hostage chain ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: plasteel gloves (white gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: disintegration beam (bursting, freq bonus 2) The RNG hath decreed that this item was generated more often: chloroform (blackthorn, freq bonus 6) The RNG hath decreed that this item was generated more often: chocoegg ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: brass dragon scales ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: tripe ration ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: bunny uniform (red leather armor, freq bonus 22) The RNG hath decreed that this item was generated more often: acid (white, freq bonus 12) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 17) The RNG hath decreed that this item was always generated cursed: lightning (curved) The RNG hath decreed that this item was always generated cursed: magic missile (vellum) The RNG hath decreed that this item was always generated cursed: helm of opposite alignment (crested helmet) The RNG hath decreed that this item was always generated cursed: cure freeze (snowy) The RNG hath decreed that this item was always generated cursed: identify (bronze) The RNG hath decreed that this trap was always invisible: trap of walls The RNG hath decreed that this trap was generated more often: caster trap (freq bonus 15) Next attribute increase check would have come at turn 312 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You had 1500 points of nutrition remaining You were stealthy You aggravated monsters You had confusion resistance You had psi resistance You were unlucky (-2) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Queen Serenity, Angel Aphrodite and Queen Beryl Your deity was Angel Aphrodite You could not have safely prayed (173) You survived Spells known in the end Name Level Category Fail Memory a - cure blindness 2 healing 37% 200% b - remove curse 5 protect 95% 500% c - passwall 6 body 98% 600% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Basic] (max Expert) (20 of 160) Goodbye Andy the Mahou Shoujo... Youescaped from the dungeon with 0 points,