Andy, neutral female khajiit Scientist ----- |...| |/..| |...| |.d.. |@..| --.-- [Andy the Tube Mixer] St14 Dx9 Co10 In15 Wi13 Ch3 SciKhaFemNeu Dlvl:1 $0 HP14(14) Pw23(23) AC-2 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a neutral female khajiit Scientist. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 101 Potion identification only worked 3 times out of 17 Amulet identification only worked 15 times out of 21 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 4 Gem identification only worked 100 times out of 167 Tool identification only worked 5 times out of 12 Scroll drop chance was reduced to 97% Ring drop chance was reduced to 92% Wand drop chance was reduced to 89% Monster death drops spawned with only 92% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 15462 Monster spawn increase reached its maximum at turn 33480 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 673974 The monster class that cannot be genocided was umber hulk The monster class that was spawned more often: gremlin (freq bonus 1) The monster species that spawned more often: porter manticore (freq bonus 6) The monster species that spawned more often: ammit (freq bonus 6) The monster species that spawned more often: large queue (freq bonus 6) The monster species that spawned more often: tower vulture (freq bonus 5) The monster species that spawned more often: teal naga (freq bonus 9) The monster species that spawned more often: sand raider (freq bonus 4) The monster species that spawned more often: anime woman (freq bonus 3) The monster species that spawned more often: young blue dragon (freq bonus 5) The monster species that spawned more often: gnoll crack-junkie (freq bonus 15) The monster species that spawned more often: cutterfish (freq bonus 7) The monster species that spawned more often: The Babbage Analytical Engine (freq bonus 4) The monster species that spawned more often: received dead potato (freq bonus 2) The monster species that spawned more often: glowing eye (freq bonus 2) The monster species that spawned more often: dark dwarven warrior (freq bonus 4) The monster species that spawned more often: phase warp patch (freq bonus 3) The monster species that spawned more often: slow spore (freq bonus 4) The monster species that spawned more often: blood hook (freq bonus 6) The monster species that spawned more often: USA soldier (freq bonus 2) The monster species that spawned more often: bright green slime (freq bonus 21) The monster species that spawned more often: Sueschen (freq bonus 8) The monster species that never randomly spawned: flozen spirit The monster species that never randomly spawned: old shimmering dragon The monster species that never randomly spawned: eleven-headed hydra The monster species that never randomly spawned: Xinivrae The monster species that never randomly spawned: random fish The monster species that never randomly spawned: infinite air elemental The monster species that never randomly spawned: orc spellsword The monster species that never randomly spawned: ferret The monster species that never randomly spawned: broken shadow The monster species that never randomly spawned: light blue icky thing The RNG hath decreed that this item was never generated: water dragon scales ((null)) The RNG hath decreed that this item was never generated: helm of amnesia (crazy helmet) The RNG hath decreed that this item was never generated: healthstone (gray) The RNG hath decreed that this item was never generated: cloak of quenching (asbestos cloak) The RNG hath decreed that this item was never generated: antimagic (KARSUS) The RNG hath decreed that this item was never generated: clairvoyance (luminescent) The RNG hath decreed that this item was generated more often: straw hat ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: confuse monster (NR 9, freq bonus 38) The RNG hath decreed that this item was generated more often: repair weapon (fine-printed, freq bonus 3) The RNG hath decreed that this item was generated more often: ice beam (nebulous, freq bonus 20) The RNG hath decreed that this item was generated more often: stone of fainting (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: impossibly heavy elysium ball ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: amulet of flying (convex, freq bonus 19) The RNG hath decreed that this item was generated more often: worthless piece of blue glass (blue, freq bonus 40) The RNG hath decreed that this item was generated more often: droven greatsword (large obsidian sword, freq bonus 2) The RNG hath decreed that this item was generated more often: captcha stone (gray, freq bonus 39) The RNG hath decreed that this item was generated more often: Uruk-hai shield (white-handed shield, freq bonus 6) The RNG hath decreed that this item was generated more often: charging (buzzing, freq bonus 2) The RNG hath decreed that this item was generated more often: confuse monster (NR 9, freq bonus 5) The RNG hath decreed that this item was generated more often: graphite (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: frost horn (horn, freq bonus 11) The RNG hath decreed that this item was generated more often: can of grease ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: amnesia (DUAM XNAHT, freq bonus 2) The RNG hath decreed that this item was generated more often: chaos gloves (transparent gloves, freq bonus 19) The RNG hath decreed that this item was generated more often: fear (bewitched, freq bonus 4) The RNG hath decreed that this item was generated more often: stethoscope ((null), freq bonus 8) The RNG hath decreed that this item was always generated cursed: mercurial dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: booze (brown) The RNG hath decreed that this item was always generated cursed: turquoise (green) The RNG hath decreed that this item was always generated cursed: boots of safeguard (orange boots) The RNG hath decreed that this item was always generated cursed: jumping boots (hiking boots) The RNG hath decreed that this trap was always invisible: famine trap The RNG hath decreed that this trap was generated more often: nest trap (freq bonus 1) Next attribute increase check would have come at turn 470 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were poison resistant You were acid resistant You fumbled You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Nikola Tesla, Erwin Schroedinger and Wernher von Braun Your deity was Erwin Schroedinger You could not have safely prayed (226) You survived Spells known in the end Name Level Category Fail Memory a - chemistry 1 divine 0% 100% Techniques known in the end Name Level Status research 1X Prepared(0) tinker 1X Prepared(0) eviscerate 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Basic] (max Expert) (20 of 160) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Scientist... You and the little dog escaped from the dungeon with 3 points,