Andy, lawful female minimalist Activistor ------------ |..........| ..@......... |.@........| ............ .... |..........| ---------- - [Andy the Little Rebel] St5 Dx13 Co10 In16 Wi21 Ch22 ActMinFemLaw Dlvl:1 $9 HP15(15) Pw23(23) AC12 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a lawful female minimalist Activistor. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The victorian underwear shapes your figure, but it isn't very practical to fight in. Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 177 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 148 Tool identification only worked 5 times out of 17 Monsters only dropped their musable items with 10% chance Book drop chance was reduced to 97% Ring drop chance was reduced to 43% Amulet drop chance was reduced to 52% Potion drop chance was reduced to 89% Monster death drops spawned with only 89% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 23737 Monster spawn increase reached its maximum at turn 76667 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 54684 The monster class that cannot be genocided was trapper or lurker above The monster class that was spawned more often: jabberwock (freq bonus 2) The monster species that spawned more often: pile of monster coins (freq bonus 8) The monster species that spawned more often: adventurer fungus (freq bonus 20) The monster species that spawned more often: Antitank Kop (freq bonus 5) The monster species that spawned more often: giant spider (freq bonus 6) The monster species that spawned more often: locust (freq bonus 5) The monster species that spawned more often: purple slime (freq bonus 6) The monster species that spawned more often: coin turret (freq bonus 3) The monster species that spawned more often: weak guard (freq bonus 10) The monster species that spawned more often: ogre sergeant (freq bonus 12) The monster species that spawned more often: tomb creeper (freq bonus 24) The monster species that spawned more often: elder earth elemental (freq bonus 12) The monster species that spawned more often: giant red scorpion (freq bonus 4) The monster species that spawned more often: topaz mushroom (freq bonus 20) The monster species that spawned more often: horror mage (freq bonus 3) The monster species that spawned more often: evasive enclave stormtrooper (freq bonus 3) The monster species that spawned more often: reziarfg (freq bonus 4) The monster species that spawned more often: baby blue dragon (freq bonus 20) The monster species that spawned more often: multicolor grue (freq bonus 12) The monster species that spawned more often: white centipede (freq bonus 16) The monster species that spawned more often: Barbara's lovely sandal (freq bonus 10) The monster species that never randomly spawned: mirror golem The monster species that never randomly spawned: hellwhip The monster species that never randomly spawned: dark permamimic The monster species that never randomly spawned: The Lucky Hobbit The monster species that never randomly spawned: mean force fungus The monster species that never randomly spawned: plasma force fungus The monster species that never randomly spawned: dull mold The monster species that never randomly spawned: lolpsychic The monster species that never randomly spawned: The Boar of Everholt The monster species that never randomly spawned: eight of hearts Items generated only 1 time in 2 The RNG hath decreed that this item was never generated: ranseur (hilted polearm) The RNG hath decreed that this item was never generated: sustain ability (bronze) The RNG hath decreed that this item was never generated: short sword ((null)) The RNG hath decreed that this item was never generated: obsid ((null)) The RNG hath decreed that this item was never generated: helm of discovery (viking helmet) The RNG hath decreed that this item was never generated: polymorph (silver) The RNG hath decreed that this item was generated more often: jet (black, freq bonus 12) The RNG hath decreed that this item was generated more often: consort's suit (loud foppish suit, freq bonus 22) The RNG hath decreed that this item was generated more often: worthless piece of blue glass (blue, freq bonus 14) The RNG hath decreed that this item was generated more often: cyan dragon scale mail ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: sky-high heels (roman sandals, freq bonus 21) The RNG hath decreed that this item was generated more often: oilskin gloves (slippery gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: ward (UNPLAYABLE BINDER ROLE, freq bonus 60) The RNG hath decreed that this item was generated more often: dwarvish spear (stout spear, freq bonus 26) The RNG hath decreed that this item was generated more often: plain dragon scale mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: dented pot ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: gold detection (THARR, freq bonus 7) The RNG hath decreed that this item was generated more often: iron bar ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: charred bread ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: obsidian axe ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: diode (two-wired thing, freq bonus 2) The RNG hath decreed that this item was generated more often: cyan dragon scale shield (cyan dragonhide shield, freq bonus 3) The RNG hath decreed that this item was generated more often: bronze morning star ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: graphite (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: repair weapon (fine-printed, freq bonus 8) The RNG hath decreed that this item was generated more often: invisibility (wire, freq bonus 6) The RNG hath decreed that this item was always generated cursed: morganite (pink) The RNG hath decreed that this item was always generated cursed: fire boots (hot boots) The RNG hath decreed that this item was always generated cursed: andalusite (radiant) The RNG hath decreed that this item was always generated cursed: camouflaged clothes (camouflage patterned clothes) The RNG hath decreed that this item was always generated cursed: prehnite (radiant) The RNG hath decreed that this trap was always invisible: stealer trap The RNG hath decreed that this trap was generated more often: banana trap (freq bonus 1) Next attribute increase check would have come at turn 1176 Strength training was 0 Dexterity training was 0 Wisdom training was -4 Constitution training was 0 You were fire resistant You hungered rapidly You were telepathic You were aware of the presence of topmodels You had 1500 points of nutrition remaining You regenerated You were polymorphing Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Anti-War Movement, Global Freedom Council and Human Rights Progression Your deity was Anti-War Movement You could not have safely prayed (397) You survived Spells known in the end Name Level Category Fail Memory a - charm monster 4 enchant 38% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills martial arts [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Legendary) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Activistor... Youescaped from the dungeon with 9 points,