Andy, lawful female gnomish Gangster ----------- +....._...| |.........| |.$.......| .@........| ------- --- [Andy the Low Thug] St10 Dx7 Co9 In12 Wi5 Ch7 GanGnoFemLaw Dlvl:1 $0 HP13(13) Pw5(5) AC10 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a lawful female gnomish Gangster. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have transgressed Your alignment was -13 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 120 Ring identification only worked 4 times out of 17 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 22 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 73% chance Scroll drop chance was reduced to 90% Ring drop chance was reduced to 83% Potion drop chance was reduced to 95% Concealing monsters were spawned underneath items 93% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 6566 Monster spawn increase reached its maximum at turn 40539 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 184500 The monster class that cannot be genocided was centaur The monster class that was spawned more often: eye or sphere (freq bonus 1) The monster species that spawned more often: Rubinho (freq bonus 4) The monster species that spawned more often: pink growth (freq bonus 6) The monster species that spawned more often: kappa wizard (freq bonus 6) The monster species that spawned more often: elf mummy (freq bonus 3) The monster species that spawned more often: centaur sage (freq bonus 14) The monster species that spawned more often: luxury yacht (freq bonus 7) The monster species that spawned more often: reality weaver (freq bonus 4) The monster species that spawned more often: petty killer tomato (freq bonus 10) The monster species that spawned more often: drone fungus (freq bonus 10) The monster species that spawned more often: akkadian (freq bonus 14) The monster species that spawned more often: toad demon (freq bonus 3) The monster species that spawned more often: young mercurial dragon (freq bonus 10) The monster species that spawned more often: kitten (freq bonus 4) The monster species that spawned more often: shooter turret (freq bonus 2) The monster species that spawned more often: Amorous Lady (freq bonus 8) The monster species that spawned more often: golden force patch (freq bonus 12) The monster species that spawned more often: shadow shape (freq bonus 4) The monster species that spawned more often: water hulk (freq bonus 6) The monster species that spawned more often: disaffector (freq bonus 4) The monster species that spawned more often: disintegrator lord (freq bonus 2) The monster species that never randomly spawned: deep lava drowning fish The monster species that never randomly spawned: quagga The monster species that never randomly spawned: bone demon The monster species that never randomly spawned: Shudde Mell The monster species that never randomly spawned: arcane butcher The monster species that never randomly spawned: thorn warp patch The monster species that never randomly spawned: Xixot The monster species that never randomly spawned: roaring fishtaur The monster species that never randomly spawned: sow-stupid guy The monster species that never randomly spawned: gray warp patch The RNG hath decreed that this item was never generated: bad effect (pebble) The RNG hath decreed that this item was never generated: aggravate monster (grating) The RNG hath decreed that this item was never generated: super mantle (red mantle) The RNG hath decreed that this item was never generated: create monster (LEP GEX VEN ZEA) The RNG hath decreed that this item was never generated: roller blade (roller boots) The RNG hath decreed that this item was never generated: quiz stone (gray) The RNG hath decreed that this item was generated more often: confusing gloves (warped gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: boogeyman helmet (frequent helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: glass hostage chain ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: agate (orange, freq bonus 8) The RNG hath decreed that this item was generated more often: dented pot ((null), freq bonus 36) The RNG hath decreed that this item was generated more often: summon sexy girl (girly, freq bonus 18) The RNG hath decreed that this item was generated more often: jagged star ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: umbrella ((null), freq bonus 34) The RNG hath decreed that this item was generated more often: acid venom (splash of venom, freq bonus 16) The RNG hath decreed that this item was generated more often: remove curse (wrinkled, freq bonus 7) The RNG hath decreed that this item was generated more often: platinum dragon scale mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: watermelon ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: summon elm (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY, freq bonus 14) The RNG hath decreed that this item was generated more often: statue ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: flame sphere (canvas, freq bonus 2) The RNG hath decreed that this item was generated more often: boomerang ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: doom (one, freq bonus 6) The RNG hath decreed that this item was generated more often: magic mapping (dusty, freq bonus 4) The RNG hath decreed that this item was generated more often: book stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: jumping boots (hiking boots, freq bonus 10) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 37) The RNG hath decreed that this item was always generated cursed: helm of amnesia (crazy helmet) The RNG hath decreed that this item was always generated cursed: charging (HACKEM MUCHE) The RNG hath decreed that this item was always generated cursed: keen memory (black lily) The RNG hath decreed that this item was always generated cursed: amulet of premature death (deadly) The RNG hath decreed that this item was always generated cursed: amulet of own race warning (cabbalist) The RNG hath decreed that this trap was always invisible: ventilator The RNG hath decreed that this trap was generated more often: DSTW trap (freq bonus 6) Next attribute increase check would have come at turn 107 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Claude Speed, Carl CJ Johnson and Tommy Vercetti Your deity was Claude Speed You could not have safely prayed (225) You survived You didn't know any spells. Techniques known in the end Name Level Status create ammo 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Gangster... Youescaped from the dungeon with 0 points,