Andy, neutral female human Librarian ---+-- |....| |...d| |...@| |....| ------ [Andy the Intellectual] St9 Dx9 Co11 In20 Wi17 Ch11 LibHumFemNeu Dlvl:1 $0 HP20(20) Pw24(24) AC9 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a neutral female human Librarian. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 131 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 21 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 54 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 168 Tool identification only worked 5 times out of 12 Scroll drop chance was reduced to 91% Ring drop chance was reduced to 82% Wand drop chance was reduced to 97% Amulet drop chance was reduced to 94% Potion drop chance was reduced to 86% Concealing monsters were spawned underneath items 95% of the time only Monster death drops spawned with only 86% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 24432 Monster spawn increase reached its maximum at turn 47772 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 205980 The monster class that cannot be genocided was mummy The monster class that was spawned more often: gnome (freq bonus 1) The monster species that spawned more often: rubber turret (freq bonus 7) The monster species that spawned more often: blade urchin (freq bonus 4) The monster species that spawned more often: wonderful unknown girl (freq bonus 6) The monster species that spawned more often: Vargo, Tyrant of Fire (freq bonus 4) The monster species that spawned more often: animated dagger (freq bonus 24) The monster species that spawned more often: egyptian pharao (freq bonus 16) The monster species that spawned more often: porter baluchitherium (freq bonus 5) The monster species that spawned more often: obsidian gargoyle (freq bonus 4) The monster species that spawned more often: cursed rubber (freq bonus 6) The monster species that spawned more often: mind mold (freq bonus 12) The monster species that spawned more often: enclave soldier (freq bonus 6) The monster species that spawned more often: mean mushroom (freq bonus 3) The monster species that spawned more often: skeletal lizard (freq bonus 3) The monster species that spawned more often: martian walker (freq bonus 4) The monster species that spawned more often: hare (freq bonus 18) The monster species that spawned more often: g-choice (freq bonus 8) The monster species that spawned more often: cat (freq bonus 12) The monster species that spawned more often: unreal growth (freq bonus 3) The monster species that spawned more often: concrete giant (freq bonus 12) The monster species that spawned more often: petty vampire (freq bonus 4) The monster species that never randomly spawned: stalking poison lichen The monster species that never randomly spawned: gehenna hound The monster species that never randomly spawned: giant tree rat The monster species that never randomly spawned: disenchantment hound The monster species that never randomly spawned: fried chicken The monster species that never randomly spawned: grey spider The monster species that never randomly spawned: vulpix The monster species that never randomly spawned: chillbug The monster species that never randomly spawned: Wilhelm The monster species that never randomly spawned: undead rogue The monster class that always generated with extra speed: archfiend The RNG hath decreed that this item was never generated: tripe ration ((null)) The RNG hath decreed that this item was never generated: bent sable (bent sword) The RNG hath decreed that this item was never generated: worthless piece of cyan glass (cyan) The RNG hath decreed that this item was never generated: nastiness (GO TEAM NASTYTRAP) The RNG hath decreed that this item was never generated: luckstone (gray) The RNG hath decreed that this item was never generated: ensnaring (cryptolocker) The RNG hath decreed that this item was generated more often: feather armor ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: gray dragon scale mail ((null), freq bonus 31) The RNG hath decreed that this item was generated more often: phase door (LESBIANISM FOR EVERYONE, freq bonus 4) The RNG hath decreed that this item was generated more often: rainbow dragon scale shield (rainbow dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: restore ability (pink, freq bonus 11) The RNG hath decreed that this item was generated more often: mass murder (ENEMATZU MEMALEZU, freq bonus 71) The RNG hath decreed that this item was generated more often: flanged mace ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: porter (peppermint, freq bonus 40) The RNG hath decreed that this item was generated more often: jumpsuit (silver clothes, freq bonus 20) The RNG hath decreed that this item was generated more often: leather jacket ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: orange dragon scale shield (orange dragonhide shield, freq bonus 8) The RNG hath decreed that this item was generated more often: purple dragon scale shield (purple dragonhide shield, freq bonus 3) The RNG hath decreed that this item was generated more often: cancellation (shining, freq bonus 14) The RNG hath decreed that this item was generated more often: Hacker's Food ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: detect monsters (leather, freq bonus 3) The RNG hath decreed that this item was generated more often: paralysis (automatic, freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of stat lock (straitjacket cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: freezing boots (side zip boots, freq bonus 11) The RNG hath decreed that this item was generated more often: log ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: candy bar ((null), freq bonus 8) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 83) The RNG hath decreed that this item was always generated cursed: shield of light (shiny shield) The RNG hath decreed that this item was always generated cursed: leech (andalusite) The RNG hath decreed that this item was always generated cursed: stone to flesh (thick) The RNG hath decreed that this item was always generated cursed: magic missile (steel) The RNG hath decreed that this item was always generated cursed: conflict (ruby) The RNG hath decreed that this trap was always invisible: air trap The RNG hath decreed that this trap was generated more often: ntll (freq bonus 2) Next attribute increase check would have come at turn 215 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Leo Tolstoi, Stephen Hawking and H. P. Lovecraft Your deity was Stephen Hawking You could not have safely prayed (239) You survived Spells known in the end Name Level Category Fail Memory a - stun self 3 healing 0% 200% Techniques known in the end Name Level Status research 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Librarian... Youescaped from the dungeon with 0 points,