Andy, chaotic female spider Pickpocket ------ |.r.@| ...f.| |$...| |....| |....| |.... ------ [Andy the Cash Stealer] St11 Dx11 Co4 In13 Wi13 Ch22 PicSpiFemCha Dlvl:1 $200 HP19(19) Pw4(4) AC8 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a chaotic female spider Pickpocket. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 108 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 6 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 7 Gem identification only worked 100 times out of 158 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 95% chance Wand drop chance was reduced to 67% Potion drop chance was reduced to 77% Concealing monsters were spawned underneath items 50% of the time only Monster death drops spawned with only 95% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 49515 Monster spawn increase reached its maximum at turn 68010 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 198592 The monster class that cannot be genocided was ogre The monster class that was spawned more often: gnome (freq bonus 4) The monster species that spawned more often: Gunter (freq bonus 6) The monster species that spawned more often: hi-speed automaton (freq bonus 24) The monster species that spawned more often: petty venomous nymph (freq bonus 10) The monster species that spawned more often: fake colony (freq bonus 14) The monster species that spawned more often: flaming bear on a bicycle (freq bonus 11) The monster species that spawned more often: sub ghost (freq bonus 7) The monster species that spawned more often: hole force patch (freq bonus 5) The monster species that spawned more often: kickboxing lady (freq bonus 12) The monster species that spawned more often: undead valkyrie (freq bonus 7) The monster species that spawned more often: Yamata no Orochi (freq bonus 5) The monster species that spawned more often: weregiant (freq bonus 12) The monster species that spawned more often: clay force patch (freq bonus 28) The monster species that spawned more often: ice animal (freq bonus 20) The monster species that spawned more often: ruby stalk (freq bonus 5) The monster species that spawned more often: energy mushroom (freq bonus 6) The monster species that spawned more often: Dispator (freq bonus 14) The monster species that spawned more often: undead worm (freq bonus 9) The monster species that spawned more often: silver draconian (freq bonus 16) The monster species that spawned more often: sweet sister (freq bonus 26) The monster species that spawned more often: hobbit veteran (freq bonus 14) The monster species that never randomly spawned: magic mold The monster species that never randomly spawned: healthy cave spider The monster species that never randomly spawned: frogman leader The monster species that never randomly spawned: heisenbug The monster species that never randomly spawned: acidic cytoplasm The monster species that never randomly spawned: infernal device The monster species that never randomly spawned: tree beetle The monster species that never randomly spawned: sloppy warp fungus The monster species that never randomly spawned: skeleton serpent The monster species that never randomly spawned: very old black dragon The RNG hath decreed that this item was never generated: gas grenade ((null)) The RNG hath decreed that this item was never generated: blue dragon scales ((null)) The RNG hath decreed that this item was never generated: mushroom ((null)) The RNG hath decreed that this item was never generated: sailor blouse ((null)) The RNG hath decreed that this item was never generated: The Nemean Lion hide ((null)) The RNG hath decreed that this item was never generated: blank paper (unlabeled) The RNG hath decreed that this item was generated more often: trident ((null), freq bonus 70) The RNG hath decreed that this item was generated more often: jade (green, freq bonus 8) The RNG hath decreed that this item was generated more often: levitation boots (snow boots, freq bonus 18) The RNG hath decreed that this item was generated more often: Jolt Cola (illegal, freq bonus 12) The RNG hath decreed that this item was generated more often: long sword ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: opening (zinc, freq bonus 35) The RNG hath decreed that this item was generated more often: boots of swimming (fin boots, freq bonus 6) The RNG hath decreed that this item was generated more often: submachine gun ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: filler cloak (mantle of coat, freq bonus 22) The RNG hath decreed that this item was generated more often: bronze spear ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: missing cloak (shrouded cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: drain life (velvet, freq bonus 9) The RNG hath decreed that this item was generated more often: flint (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: darkness (obscure, freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of wrong seeing (too expensive, freq bonus 10) The RNG hath decreed that this item was generated more often: corrosion (heavy metal, freq bonus 6) The RNG hath decreed that this item was generated more often: apophyllite (teal, freq bonus 11) The RNG hath decreed that this item was generated more often: special mop ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: lenses ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: knock (pink, freq bonus 8) The RNG hath decreed that this item was always generated cursed: clay chain ((null)) The RNG hath decreed that this item was always generated cursed: misfire (vajra orb) The RNG hath decreed that this item was always generated cursed: ulch helmet (filtered helmet) The RNG hath decreed that this item was always generated cursed: material stability (rock solid) The RNG hath decreed that this item was always generated cursed: pick-axe ((null)) The RNG hath decreed that this trap was always invisible: immobility trap The RNG hath decreed that this trap was generated more often: guillotine trap (freq bonus 2) Next attribute increase check would have come at turn 1092 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were poison resistant You had 1500 points of nutrition remaining You were displaced You were stealthy You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Danzai, Milanor and Daini Your deity was Daini You could not have safely prayed (323) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (20 of 160) knife [Basic] (max Expert) (20 of 160) short sword [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) Spellcasting Skills (none) Goodbye Andy the Pickpocket... Youescaped from the dungeon with 0 points,