Andy, neutral male scurrier Saiyan - ------- +.!.....| |......@| |.....@.| -.......| --------- [Andy the Little Wannabe Fighter] St14 Dx15 Co11 In7 Wi11 Ch6 SaiScuMalNeu Dlvl:1 $3 HP18(18) Pw10(10) AC7 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a neutral male scurrier Saiyan. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 151 Potion identification only worked 3 times out of 24 Ring identification only worked 4 times out of 20 Wand identification only worked 3 times out of 9 Gem identification only worked 100 times out of 191 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 54% chance Scroll drop chance was reduced to 76% Wand drop chance was reduced to 92% Amulet drop chance was reduced to 58% Potion drop chance was reduced to 92% Concealing monsters were spawned underneath items 53% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 59927 Monster spawn increase reached its maximum at turn 93915 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 1537848 The monster class that cannot be genocided was blob Today, this monster class was always generated invisible: fungus or mold The monster class that was spawned more often: centaur (freq bonus 6) The monster color that was spawned more often: green (freq bonus 2) The monster species that spawned more often: pseudo-nice crone (freq bonus 22) The monster species that spawned more often: gyarados (freq bonus 20) The monster species that spawned more often: Ludgera's hiking boot (freq bonus 10) The monster species that spawned more often: young rainbow dragon (freq bonus 8) The monster species that spawned more often: iridescent beetle (freq bonus 10) The monster species that spawned more often: soft warp fungus (freq bonus 14) The monster species that spawned more often: porter deactivator vortex (freq bonus 16) The monster species that spawned more often: poison kobold (freq bonus 9) The monster species that spawned more often: anti-undead lich (freq bonus 16) The monster species that spawned more often: hairy mushroom (freq bonus 8) The monster species that spawned more often: yellow worm mass (freq bonus 20) The monster species that spawned more often: disgusting growth (freq bonus 10) The monster species that spawned more often: intelligent trove (freq bonus 20) The monster species that spawned more often: haunted ghost (freq bonus 18) The monster species that spawned more often: four of diamonds (freq bonus 30) The monster species that spawned more often: blast dream turret (freq bonus 16) The monster species that spawned more often: ogre priest (freq bonus 8) The monster species that spawned more often: cerulean patch (freq bonus 8) The monster species that spawned more often: petty chillbug (freq bonus 32) The monster species that spawned more often: cuttenclip soldier (freq bonus 7) The monster species that never randomly spawned: blue horror The monster species that never randomly spawned: Kyosuke Kagami The monster species that never randomly spawned: elite uruk The monster species that never randomly spawned: lilac warp fungus The monster species that never randomly spawned: Riverman The monster species that never randomly spawned: gray wolf The monster species that never randomly spawned: wereboar The monster species that never randomly spawned: vulture The monster species that never randomly spawned: Mister Who The monster species that never randomly spawned: Microsoft employee The monster class that always generated with extra speed: snake The RNG hath decreed that this item was never generated: fortune cookie ((null)) The RNG hath decreed that this item was never generated: quite heavy iron ball ((null)) The RNG hath decreed that this item was never generated: disintegration beam (fuzzy) The RNG hath decreed that this item was never generated: phase door (LESBIANISM FOR EVERYONE) The RNG hath decreed that this item was never generated: sentient high-heeled shoes (irregular boots) The RNG hath decreed that this item was never generated: technique stone (gray) The RNG hath decreed that this item was generated more often: stone dragon scale shield (stone dragonhide shield, freq bonus 12) The RNG hath decreed that this item was generated more often: hunger (topaz, freq bonus 6) The RNG hath decreed that this item was generated more often: failed training (finger-jamming, freq bonus 5) The RNG hath decreed that this item was generated more often: failed exercise (thumb screwing, freq bonus 28) The RNG hath decreed that this item was generated more often: iron saber ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: rotten stone (gray, freq bonus 327) The RNG hath decreed that this item was generated more often: filler cloak (mantle of coat, freq bonus 3) The RNG hath decreed that this item was generated more often: morion (black, freq bonus 8) The RNG hath decreed that this item was generated more often: helm of neutral (dim colored helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: polymorph (silver, freq bonus 136) The RNG hath decreed that this item was generated more often: magic candle (candle, freq bonus 2) The RNG hath decreed that this item was generated more often: lacquered dancing shoe ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: helm of no digestion (full helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: water dragon scales ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: DSTW stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: entrapping (scintillating, freq bonus 3) The RNG hath decreed that this item was generated more often: scourge ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: sledge hammer ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: Hawaiian shorts (flowery shorts and lei, freq bonus 5) The RNG hath decreed that this item was generated more often: infravision (zinc, freq bonus 4) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 84) The RNG hath decreed that this item was always generated cursed: diamond dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: gain level (leveled) The RNG hath decreed that this item was always generated cursed: fishing pole ((null)) The RNG hath decreed that this item was always generated cursed: synthetic sandals (korean sandals) The RNG hath decreed that this item was always generated cursed: silver saber ((null)) The RNG hath decreed that this trap was always invisible: horde trap The RNG hath decreed that this trap was generated more often: thirst trap (freq bonus 3) Next attribute increase check would have come at turn 879 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Moori, King Kai and Vegeta Your deity was King Kai You could not have safely prayed (177) You survived You didn't know any spells. Techniques known in the end Name Level Status pummel 1X Prepared(0) air dash 1X Prepared(0) chained blitz 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) martial arts [Basic] (max Grand Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) Weapon Skills pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Saiyan... Youescaped from the dungeon with 3 points,