Andy, chaotic female cockatrice YSexymate ------ ---....--- |.......$. |..@.....| |...@....| |........| |........| |........| |........| ---....--- ------ [Andy the Hiyokko] St10 Dx6 Co10 In11 Wi4 Ch14 SexCocFemCha Dlvl:1 $0 HP14(14) Pw10(10) AC3 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a chaotic female cockatrice YSexymate. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 16 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 18 Monsters only dropped their musable items with 64% chance Book drop chance was reduced to 95% Scroll drop chance was reduced to 80% Wand drop chance was reduced to 61% Concealing monsters were spawned underneath items 98% of the time only Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 26149 Monster spawn increase reached its maximum at turn 75799 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 491040 The monster class that cannot be genocided was lich The monster class that was spawned more often: fungus or mold (freq bonus 1) The monster species that spawned more often: pustulent mold (freq bonus 2) The monster species that spawned more often: dark sailor (freq bonus 12) The monster species that spawned more often: juraian priest (freq bonus 3) The monster species that spawned more often: May-Britt's fluffy sandal (freq bonus 2) The monster species that spawned more often: tone golem (freq bonus 2) The monster species that spawned more often: weird fume (freq bonus 5) The monster species that spawned more often: hidden trapdoor spider (freq bonus 3) The monster species that spawned more often: bright white spore (freq bonus 3) The monster species that spawned more often: jungle archer (freq bonus 6) The monster species that spawned more often: clear mushroom patch (freq bonus 4) The monster species that spawned more often: Uniform Kommissioner (freq bonus 8) The monster species that spawned more often: Jana the Soft Wench (freq bonus 10) The monster species that spawned more often: Ludgera's hiking boot (freq bonus 4) The monster species that spawned more often: Olog-hai spikethrower (freq bonus 5) The monster species that spawned more often: old gray dragon (freq bonus 3) The monster species that spawned more often: evil orb (freq bonus 6) The monster species that spawned more often: sword fighter (freq bonus 4) The monster species that spawned more often: The Eastern Vampire (freq bonus 8) The monster species that spawned more often: adult gray dragon (freq bonus 16) The monster species that spawned more often: pale force patch (freq bonus 6) The monster species that never randomly spawned: Miss Darkmoon The monster species that never randomly spawned: greater mimic The monster species that never randomly spawned: baal spy The monster species that never randomly spawned: servitor of the inner gods The monster species that never randomly spawned: undead sage The monster species that never randomly spawned: Sally The monster species that never randomly spawned: evasive heavy weapon dude The monster species that never randomly spawned: blister force patch The monster species that never randomly spawned: teal growth The monster species that never randomly spawned: joker The monster class that always generated with extra speed: wraith The RNG hath decreed that this item was never generated: mutation (iffy) The RNG hath decreed that this item was never generated: helm of steel (steel helmet) The RNG hath decreed that this item was never generated: flooding (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS) The RNG hath decreed that this item was never generated: copper dragon scale shield (copper dragonhide shield) The RNG hath decreed that this item was never generated: inertia (nonmoving) The RNG hath decreed that this item was never generated: orcish dagger (crude dagger) The RNG hath decreed that this item was generated more often: worthless piece of black glass (black, freq bonus 179) The RNG hath decreed that this item was generated more often: doom (one, freq bonus 90) The RNG hath decreed that this item was generated more often: men's underwear ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: helm of amnesia (crazy helmet, freq bonus 20) The RNG hath decreed that this item was generated more often: crossbow bolt ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: cloak of magical breathing (void cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: tortilla ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: worthless piece of teal glass (teal, freq bonus 16) The RNG hath decreed that this item was generated more often: make visible (appearing, freq bonus 46) The RNG hath decreed that this item was generated more often: cloak of reflection (funeral cloak, freq bonus 34) The RNG hath decreed that this item was generated more often: yumi (long bow, freq bonus 7) The RNG hath decreed that this item was generated more often: ruby dragon scale shield (ruby dragonhide shield, freq bonus 2) The RNG hath decreed that this item was generated more often: medical kit (leather bag, freq bonus 12) The RNG hath decreed that this item was generated more often: stone to flesh (thick, freq bonus 9) The RNG hath decreed that this item was generated more often: corrode metal (metal-colored, freq bonus 9) The RNG hath decreed that this item was generated more often: crossbow ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: worthless piece of radiant glass (radiant, freq bonus 9) The RNG hath decreed that this item was generated more often: pasta ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: blacky stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: emerald dragon scales ((null), freq bonus 8) The RNG hath decreed that this item was always generated cursed: bottle ((null)) The RNG hath decreed that this item was always generated cursed: locking (aluminum) The RNG hath decreed that this item was always generated cursed: display loss stone (gray) The RNG hath decreed that this item was always generated cursed: special effects (draconian) The RNG hath decreed that this item was always generated cursed: copper dragon scale mail ((null)) The RNG hath decreed that this trap was always invisible: glue trap The RNG hath decreed that this trap was generated more often: ice trap (freq bonus 4) Next attribute increase check would have come at turn 863 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were poison resistant You were petrification resistant You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Yoroshiku, Ma Shin and Sexy Sai Your deity was Sexy Sai You could not have safely prayed (218) You survived You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X Prepared(0) poke ball 1X Prepared(0) egg bomb 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the YSexymate... Youescaped from the dungeon with 0 points,