Andy, neutral female segfaulting Electric Mage ---------------------- |..d...........$.....| |.@..................| |....................| |....................| --------- ------------ [Andy the Charger] St7 Dx12 Co19 In9 Wi7 Ch6 EleSegFemNeu Dlvl:1 $0 HP17(17) Pw17(17) AC7 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a neutral female segfaulting Electric Mage. ATTENTION!!! You are playing the segfaulter race, which is deliberately unstable by allowing certain actions to cause segfault panics. These can potentially corrupt your savegame. If you intend to go on playing, you do so at your own peril, and getting an ascension will basically be impossible! Consider using #quit if you rather want to play a stable game. --Amy Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 15 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 7 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 97% chance Scroll drop chance was reduced to 81% Ring drop chance was reduced to 96% Wand drop chance was reduced to 90% Amulet drop chance was reduced to 91% Concealing monsters were spawned underneath items 89% of the time only Monster death drops spawned with only 90% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 18781 Monster spawn increase reached its maximum at turn 59354 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 366241 The monster class that cannot be genocided was long worm tail The monster class that was spawned more often: giant humanoid (freq bonus 2) The monster color that was spawned more often: white (freq bonus 1) The monster species that spawned more often: gnome thief (freq bonus 20) The monster species that spawned more often: millipede (freq bonus 6) The monster species that spawned more often: stygian watcher (freq bonus 4) The monster species that spawned more often: high force fungus (freq bonus 16) The monster species that spawned more often: thief (freq bonus 10) The monster species that spawned more often: stone warp patch (freq bonus 12) The monster species that spawned more often: wonderful trove (freq bonus 6) The monster species that spawned more often: chickatrice (freq bonus 10) The monster species that spawned more often: blinker (freq bonus 5) The monster species that spawned more often: great wyrm of perplexity (freq bonus 16) The monster species that spawned more often: werelocust (freq bonus 16) The monster species that spawned more often: ferrous stalk (freq bonus 6) The monster species that spawned more often: crimson growth (freq bonus 5) The monster species that spawned more often: flying monkey (freq bonus 3) The monster species that spawned more often: slow colony (freq bonus 4) The monster species that spawned more often: estrellarina (freq bonus 8) The monster species that spawned more often: traitor (freq bonus 10) The monster species that spawned more often: black ant (freq bonus 3) The monster species that spawned more often: emerald dragon (freq bonus 5) The monster species that spawned more often: flame giant (freq bonus 5) The monster species that never randomly spawned: yellow jaguar The monster species that never randomly spawned: quarter-ogre The monster species that never randomly spawned: dream colony The monster species that never randomly spawned: giant teal toad The monster species that never randomly spawned: mana fly The monster species that never randomly spawned: arctic abyss The monster species that never randomly spawned: shimmering force patch The monster species that never randomly spawned: space wasp The monster species that never randomly spawned: flying guy The monster species that never randomly spawned: baby emerald dragon The RNG hath decreed that this item was never generated: sickle ((null)) The RNG hath decreed that this item was never generated: pile bunker ((null)) The RNG hath decreed that this item was never generated: fast metabolism (drained) The RNG hath decreed that this item was never generated: plate mail ((null)) The RNG hath decreed that this item was never generated: printed shirt ((null)) The RNG hath decreed that this item was never generated: warding (YOU DO NOT GO PAST AT ME) The RNG hath decreed that this item was generated more often: banking gloves (paper gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: speedbug stone (gray, freq bonus 26) The RNG hath decreed that this item was generated more often: corrode metal (metal-colored, freq bonus 14) The RNG hath decreed that this item was generated more often: cure burn (fiery, freq bonus 18) The RNG hath decreed that this item was generated more often: disintegration beam (bursting, freq bonus 11) The RNG hath decreed that this item was generated more often: helm of hunger (winged helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: golden dragon scales ((null), freq bonus 35) The RNG hath decreed that this item was generated more often: hippie heels (red overknees, freq bonus 9) The RNG hath decreed that this item was generated more often: gauntlets (odd pair of gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: dart ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: helm of storms (padded helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: random effects (milled, freq bonus 9) The RNG hath decreed that this item was generated more often: gain level (leveled, freq bonus 10) The RNG hath decreed that this item was generated more often: garnet (red, freq bonus 10) The RNG hath decreed that this item was generated more often: turquoise (green, freq bonus 2) The RNG hath decreed that this item was generated more often: amazonite (cyan, freq bonus 4) The RNG hath decreed that this item was generated more often: lemon ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: lycanthropy (doggy, freq bonus 9) The RNG hath decreed that this item was generated more often: remove curse (PRATYAVAYAH, freq bonus 11) The RNG hath decreed that this item was generated more often: object detection (smoky, freq bonus 5) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 91) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 26) The RNG hath decreed that this item was always generated cursed: plugsuit (tightly fitting suit) The RNG hath decreed that this item was always generated cursed: flint spear ((null)) The RNG hath decreed that this item was always generated cursed: jumpsuit (silver clothes) The RNG hath decreed that this item was always generated cursed: booze (brown) The RNG hath decreed that this item was always generated cursed: bamboo mail ((null)) The RNG hath decreed that this trap was always invisible: missingno trap The RNG hath decreed that this trap was generated more often: crap trap (freq bonus 1) Next attribute increase check would have come at turn 323 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were shock resistant You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Thomas Alva Edison, Benjamin Franklin and Marilyn Monroe Your deity was Benjamin Franklin You could not have safely prayed (1410) You survived Spells known in the end Name Level Category Fail Memory a - shocking sphere 1 matter 0% 100% b - lightning 4 matter 90% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Andy the Electric Mage... Youescaped from the dungeon with 0 points,