Andy, lawful male vortex Camperstriker m @ [Andy the Aimbot User] St14 Dx10 Co11 In11 Wi11 Ch11 CamVorMalLaw Dlvl:1 $0 HP18(18) Pw12(12) AC10 Xp1/0 T1 Bli Latest messages Hello Andy, welcome to SlashEMExtended! You are a lawful male vortex Camperstriker. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 30 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 15 Spellbook identification only worked 2 times out of 42 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 91% chance Wand drop chance was reduced to 90% Amulet drop chance was reduced to 41% Monster death drops spawned with only 95% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 19077 Monster spawn increase reached its maximum at turn 41111 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 212870 The monster class that cannot be genocided was leprechaun The monster class that was spawned more often: piece of food (freq bonus 2) The monster species that spawned more often: tear stalk (freq bonus 4) The monster species that spawned more often: mean robber (freq bonus 4) The monster species that spawned more often: cheating minotaur (freq bonus 10) The monster species that spawned more often: brimstone hellcat (freq bonus 6) The monster species that spawned more often: Policeman Kommissioner (freq bonus 10) The monster species that spawned more often: skeletal dragon (freq bonus 4) The monster species that spawned more often: nondescript fungus (freq bonus 4) The monster species that spawned more often: voracious smasher (freq bonus 5) The monster species that spawned more often: toxic fungus (freq bonus 4) The monster species that spawned more often: ghostly wolf (freq bonus 6) The monster species that spawned more often: slimy colony (freq bonus 4) The monster species that spawned more often: undead padawan (freq bonus 4) The monster species that spawned more often: idiot (freq bonus 18) The monster species that spawned more often: gnomish master thief (freq bonus 7) The monster species that spawned more often: Seraph of the Void (freq bonus 8) The monster species that spawned more often: fire metroid (freq bonus 6) The monster species that spawned more often: yokuda (freq bonus 5) The monster species that spawned more often: oriental vampire (freq bonus 16) The monster species that spawned more often: plasma hound (freq bonus 6) The monster species that spawned more often: bright blue colony (freq bonus 6) The monster species that never randomly spawned: aquator The monster species that never randomly spawned: real dark hound The monster species that never randomly spawned: dangerous vampire bat The monster species that never randomly spawned: garo master The monster species that never randomly spawned: crawling claw The monster species that never randomly spawned: unknown mimic The monster species that never randomly spawned: soft force fungus The monster species that never randomly spawned: sexy asian lady The monster species that never randomly spawned: drug abuser The monster species that never randomly spawned: Lina Inverse The RNG hath decreed that this item was never generated: RapiRapi ((null)) The RNG hath decreed that this item was never generated: gauntlets of swimming (black gloves) The RNG hath decreed that this item was never generated: corrode metal (metal-colored) The RNG hath decreed that this item was never generated: ruby dragon scale shield (ruby dragonhide shield) The RNG hath decreed that this item was never generated: agate (orange) The RNG hath decreed that this item was never generated: clay chain ((null)) The RNG hath decreed that this item was generated more often: helmet of undead warning (dark helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: feather armor ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: healing (LIFE RESTORATION, freq bonus 7) The RNG hath decreed that this item was generated more often: night vision (blueberry, freq bonus 3) The RNG hath decreed that this item was generated more often: freeze sphere (hardcover, freq bonus 3) The RNG hath decreed that this item was generated more often: spear ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: crystal boots (glass boots, freq bonus 7) The RNG hath decreed that this item was generated more often: polymorph control (emerald, freq bonus 6) The RNG hath decreed that this item was generated more often: oliharcon splint mail ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: confuse monster (orange, freq bonus 23) The RNG hath decreed that this item was generated more often: natural candle (candle, freq bonus 8) The RNG hath decreed that this item was generated more often: acid venom (splash of venom, freq bonus 7) The RNG hath decreed that this item was generated more often: arcane gauntlets (runic gloves, freq bonus 2) The RNG hath decreed that this item was generated more often: drum of earthquake (drum, freq bonus 21) The RNG hath decreed that this item was generated more often: banana ((null), freq bonus 103) The RNG hath decreed that this item was generated more often: magic mapping (dusty, freq bonus 7) The RNG hath decreed that this item was generated more often: elven broadsword (runed broadsword, freq bonus 11) The RNG hath decreed that this item was generated more often: two-handed sword ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: droven dagger (obsidian dagger, freq bonus 6) The RNG hath decreed that this item was generated more often: summon sexy girl (girly, freq bonus 11) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 51) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 65) The RNG hath decreed that this item was always generated cursed: growth (WELCOME TO ANGBAND) The RNG hath decreed that this item was always generated cursed: healer uniform (clean white clothes) The RNG hath decreed that this item was always generated cursed: remove blessing (light cyan) The RNG hath decreed that this item was always generated cursed: trap creation stone (gray) The RNG hath decreed that this item was always generated cursed: silver dragon scale mail ((null)) The RNG hath decreed that this trap was always invisible: magic portal The RNG hath decreed that this trap was generated more often: nastiness trap (freq bonus 8) Next attribute increase check would have come at turn 414 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were sleep resistant You were poison resistant You were petrification resistant You leeched mana You were aware of the presence of unsolid creatures You were aware of the presence of creatures without limbs You had 1500 points of nutrition remaining You could fly You could survive without air Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Bitches, the Hell Brides and the Sluts with Syphilis Your deity was the Bitches You could not have safely prayed (585) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) vanish 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Camperstriker... Youescaped from the dungeon with 0 points,