Andy, lawful female ogrotic Supermarket Cashier -------- |......| |%.....| ...d@..| -------- [Andy the Low Worker] St3 Dx5 Co18 In3 Wi12 Ch12 SupOgrFemLaw Dlvl:1 $500 HP20(20) Pw15(15) AC9 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a lawful female ogrotic Supermarket Cashier. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 13 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 49 Spellbook identification only worked 2 times out of 11 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 98% chance Scroll drop chance was reduced to 62% Wand drop chance was reduced to 92% Amulet drop chance was reduced to 71% Potion drop chance was reduced to 86% Concealing monsters were spawned underneath items 82% of the time only Monster death drops spawned with only 94% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 16294 Monster spawn increase reached its maximum at turn 51519 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 1174360 The monster class that cannot be genocided was ogre The monster class that was spawned more often: archfiend (freq bonus 1) The monster species that spawned more often: ancient red dragon (freq bonus 8) The monster species that spawned more often: Thoth Amun (freq bonus 8) The monster species that spawned more often: old sorcerer (freq bonus 18) The monster species that spawned more often: bash ogre lord (freq bonus 4) The monster species that spawned more often: totally bad force fungus (freq bonus 16) The monster species that spawned more often: kalmuth sephirah (freq bonus 12) The monster species that spawned more often: petty giant spider (freq bonus 3) The monster species that spawned more often: freezer bot (freq bonus 3) The monster species that spawned more often: undead permamimic (freq bonus 3) The monster species that spawned more often: super-old purple dragon (freq bonus 2) The monster species that spawned more often: Eternal Evil (freq bonus 5) The monster species that spawned more often: trap mold (freq bonus 8) The monster species that spawned more often: jabberwock (freq bonus 2) The monster species that spawned more often: Sabrina (freq bonus 8) The monster species that spawned more often: minotroll (freq bonus 4) The monster species that spawned more often: doppelganger (freq bonus 3) The monster species that spawned more often: brown beetle (freq bonus 3) The monster species that spawned more often: manticore (freq bonus 4) The monster species that spawned more often: lovely squeezer girl (freq bonus 6) The monster species that spawned more often: teethless crone (freq bonus 6) The monster species that never randomly spawned: petty sweet woman The monster species that never randomly spawned: panda The monster species that never randomly spawned: gravity chicken The monster species that never randomly spawned: dark ranger The monster species that never randomly spawned: high-elven ranger The monster species that never randomly spawned: soul burner The monster species that never randomly spawned: death quasit The monster species that never randomly spawned: blood bloater The monster species that never randomly spawned: platinum warp fungus The monster species that never randomly spawned: black eye The monster class that always generated with extra speed: major demon The RNG hath decreed that this item was never generated: free hand bug stone (gray) The RNG hath decreed that this item was never generated: unicorn horn ((null)) The RNG hath decreed that this item was never generated: corrode metal (metal-colored) The RNG hath decreed that this item was never generated: wind (timber) The RNG hath decreed that this item was never generated: bronze spear ((null)) The RNG hath decreed that this item was never generated: land mine ((null)) The RNG hath decreed that this item was generated more often: dark elven mithril-coat ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: teleportation (iridium, freq bonus 11) The RNG hath decreed that this item was generated more often: wounds (SLASHTHEM IS NOT A FORK OF SLASHEM EXTENDED, freq bonus 22) The RNG hath decreed that this item was generated more often: destroy weapon (TOME IS A CREATION BY DARKGOD, freq bonus 34) The RNG hath decreed that this item was generated more often: knife ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: unlucky stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: impossibly heavy glass ball ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: pet-stomping platform boots (thick-soled boots, freq bonus 35) The RNG hath decreed that this item was generated more often: charoite (violet, freq bonus 9) The RNG hath decreed that this item was generated more often: gauntlets of swimming (black gloves, freq bonus 80) The RNG hath decreed that this item was generated more often: troll hide (disgusting cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: ice box of digestion (cooling box, freq bonus 17) The RNG hath decreed that this item was generated more often: danger (finger-smashing, freq bonus 8) The RNG hath decreed that this item was generated more often: finger of death (stained, freq bonus 12) The RNG hath decreed that this item was generated more often: petrify (petrified, freq bonus 10) The RNG hath decreed that this item was generated more often: quite heavy iron ball ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: devil star ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: helm of teleport control (space helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: frost horn (horn, freq bonus 12) The RNG hath decreed that this item was generated more often: fireball (ragged, freq bonus 5) The RNG hath decreed that this item was always generated cursed: demon crossbow ((null)) The RNG hath decreed that this item was always generated cursed: war hammer ((null)) The RNG hath decreed that this item was always generated cursed: baseball bat ((null)) The RNG hath decreed that this item was always generated cursed: failed exercise (thumb screwing) The RNG hath decreed that this item was always generated cursed: create familiar (glittering) The RNG hath decreed that this trap was always invisible: glass arrow trap The RNG hath decreed that this trap was generated more often: caltrops trap (freq bonus 6) Next attribute increase check would have come at turn 383 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You had infravision You had 1500 points of nutrition remaining You aggravated monsters You could teleport Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Homies, the Robbers and the Motherfuckers Your deity was the Homies You could not have safely prayed (420) You survived You didn't know any spells. Techniques known in the end Name Level Status missile flurry 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Basic] (max Expert) (20 of 160) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Supermarket Cashier... Youescaped from the dungeon with 0 points,