Andy, neutral female troll Death Eater -----.-------- |............| +.......R....+ |......@.....| |............| -------------- [Andy the Filthy Worm] St4 Dx12 Co11 In13 Wi4 Ch3 DeaTroFemNeu+CY Dlvl:1 $0 HP17(17) Pw18(18) AC8 Xp1/0 T1 Hal Latest messages Hello Andy, welcome to SlashEMExtended! You are a neutral female curser nastinator troll Death Eater. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 10 Amulet identification only worked 15 times out of 26 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 198 Scroll drop chance was reduced to 88% Potion drop chance was reduced to 96% Monster death drops spawned with only 84% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 44415 Monster spawn increase reached its maximum at turn 97895 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 510804 The monster class that cannot be genocided was gremlin The monster class that was spawned more often: Zouthern animal (freq bonus 1) The monster species that spawned more often: nature girl (freq bonus 6) The monster species that spawned more often: alienated ufo part (freq bonus 3) The monster species that spawned more often: northern waste wolf (freq bonus 9) The monster species that spawned more often: red devil (freq bonus 3) The monster species that spawned more often: xof (freq bonus 12) The monster species that spawned more often: walking corpse (freq bonus 11) The monster species that spawned more often: wimp (freq bonus 4) The monster species that spawned more often: hellfire colossus (freq bonus 3) The monster species that spawned more often: tretre fly (freq bonus 12) The monster species that spawned more often: colorless mushroom patch (freq bonus 6) The monster species that spawned more often: Elena's combat boot (freq bonus 4) The monster species that spawned more often: black snake (freq bonus 14) The monster species that spawned more often: animated hugging boot (freq bonus 24) The monster species that spawned more often: phaser force fungus (freq bonus 10) The monster species that spawned more often: green dragon worm (freq bonus 4) The monster species that spawned more often: weak crow (freq bonus 14) The monster species that spawned more often: Jennifer's soft combat boot (freq bonus 4) The monster species that spawned more often: reddish growth (freq bonus 5) The monster species that spawned more often: teal mold (freq bonus 24) The monster species that spawned more often: giant death dog (freq bonus 6) The monster species that never randomly spawned: Ape Head The monster species that never randomly spawned: animated leather peep-toe The monster species that never randomly spawned: vamp vortex The monster species that never randomly spawned: gray warp patch The monster species that never randomly spawned: Nino The monster species that never randomly spawned: dragon lady The monster species that never randomly spawned: harrowbark boo The monster species that never randomly spawned: Helen wannabe The monster species that never randomly spawned: vampiric mold The monster species that never randomly spawned: groper The monster class that always generated with extra speed: umber hulk The monster class that more likely to generate with musable stuff: lizard The RNG hath decreed that this item was never generated: mining helm (round helmet) The RNG hath decreed that this item was never generated: cancellation (platinum) The RNG hath decreed that this item was never generated: haste monster (royal) The RNG hath decreed that this item was never generated: trap revealing (elysium) The RNG hath decreed that this item was never generated: chainsword ((null)) The RNG hath decreed that this item was never generated: boots of safeguard (orange boots) The RNG hath decreed that this item was generated more often: large box of digestion (wooden box, freq bonus 10) The RNG hath decreed that this item was generated more often: gridbug conduct boots (chess boots, freq bonus 15) The RNG hath decreed that this item was generated more often: helm of steel (steel helmet, freq bonus 17) The RNG hath decreed that this item was generated more often: heavy attack (grindstone, freq bonus 12) The RNG hath decreed that this item was generated more often: yellow dragon scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: material stability (rock solid, freq bonus 36) The RNG hath decreed that this item was generated more often: meatball ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: inviso stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: speed monster (brass, freq bonus 123) The RNG hath decreed that this item was generated more often: noble's dress (armored black dress, freq bonus 16) The RNG hath decreed that this item was generated more often: shock resistance (copper, freq bonus 5) The RNG hath decreed that this item was generated more often: chloroform (blackthorn, freq bonus 5) The RNG hath decreed that this item was generated more often: platinum dragon scale mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: helo crossbow ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: stone chain ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: sexy leather pump ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: item-teleporting stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: gauntlets of reflection (mirrored gloves, freq bonus 2) The RNG hath decreed that this item was generated more often: make invisible (marble, freq bonus 8) The RNG hath decreed that this item was generated more often: gauntlets of no-fliction (boxing gloves, freq bonus 3) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 11) The RNG hath decreed that this item was always generated cursed: remove curse (wrinkled) The RNG hath decreed that this item was always generated cursed: decoy making (cornflower) The RNG hath decreed that this item was always generated cursed: droven plate mail (crested black plate) The RNG hath decreed that this item was always generated cursed: stone to flesh (thick) The RNG hath decreed that this item was always generated cursed: wax candle (candle) The RNG hath decreed that this trap was always invisible: recursion trap The RNG hath decreed that this trap was generated more often: luck trap (freq bonus 8) Next attribute increase check would have come at turn 332 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were immune to sickness You were hallucinating (0) You were subjected to random bad effects (0) You were going to become dehydrated (0) You had infravision You had 1500 points of nutrition remaining You regenerated You had reflection Your life would have been saved Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Moloch, Tymora and Hemophilia Your deity was Wernher von Braun You could not have safely prayed (348) You survived Spells known in the end Name Level Category Fail Memory a - finger of death 7 attack 99% 600% b - charm monster 4 enchant 70% 300% c - acid stream 4 matter 70% 300% Techniques known in the end Name Level Status world fall 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) martial arts [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) trident [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Master) (20 of 160) Goodbye Andy the Death Eater... You and Sessilium escaped from the dungeon with 154 points,