Andy, chaotic female redditor Monk ------------ |@.........| |.d........| |..........| ------------ [Andy the Candidate] St9 Dx3 Co9 In8 Wi10 Ch6 MonRdtFemCha Dlvl:1 $0 HP17(17) Pw10(10) AC6 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a chaotic female redditor Monk. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 8 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 7 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 55% chance Scroll drop chance was reduced to 92% Ring drop chance was reduced to 62% Amulet drop chance was reduced to 24% Potion drop chance was reduced to 77% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 14812 Monster spawn increase reached its maximum at turn 49662 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 215163 The monster class that cannot be genocided was snake The monster class that was spawned more often: giant humanoid (freq bonus 4) The monster species that spawned more often: kingdra (freq bonus 12) The monster species that spawned more often: Toshiyuki the dog (freq bonus 20) The monster species that spawned more often: team nastytrap member (freq bonus 12) The monster species that spawned more often: war drake (freq bonus 7) The monster species that spawned more often: porter abnormal vortex (freq bonus 10) The monster species that spawned more often: strungler vine (freq bonus 8) The monster species that spawned more often: deformed galltrit (freq bonus 7) The monster species that spawned more often: Oremorj, the Cyberdemon Lord (freq bonus 6) The monster species that spawned more often: leadwolf (freq bonus 20) The monster species that spawned more often: flying stalker piranha (freq bonus 7) The monster species that spawned more often: blink spore (freq bonus 12) The monster species that spawned more often: young adult stone dragon (freq bonus 16) The monster species that spawned more often: Sonja's torn sneaker (freq bonus 12) The monster species that spawned more often: crystal gargoyle (freq bonus 18) The monster species that spawned more often: four castle sightseeing (freq bonus 10) The monster species that spawned more often: charcoal mold (freq bonus 5) The monster species that spawned more often: covetous Uruk-hai (freq bonus 18) The monster species that spawned more often: Keystone Kop (freq bonus 12) The monster species that spawned more often: mottled draconian (freq bonus 24) The monster species that spawned more often: gastly (freq bonus 5) The monster species that never randomly spawned: JUGEN The monster species that never randomly spawned: aggravated hurricane The monster species that never randomly spawned: dark gray spore The monster species that never randomly spawned: goldfish The monster species that never randomly spawned: skeleton mage The monster species that never randomly spawned: zombie car The monster species that never randomly spawned: water ghost The monster species that never randomly spawned: diamond dragon The monster species that never randomly spawned: Teddy Ruxpin The monster species that never randomly spawned: rainbow force fungus The RNG hath decreed that this item was never generated: striking (ebony) The RNG hath decreed that this item was never generated: striped shirt ((null)) The RNG hath decreed that this item was never generated: polymorph (silver) The RNG hath decreed that this item was never generated: kibi dango ((null)) The RNG hath decreed that this item was never generated: reflection (withered) The RNG hath decreed that this item was never generated: aggravate monster (sapphire) The RNG hath decreed that this item was generated more often: soft girl sneaker ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: amulet of conflict (sounding, freq bonus 6) The RNG hath decreed that this item was generated more often: bota mochi ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: golden dragon scale mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: alchemy smock (apron, freq bonus 230) The RNG hath decreed that this item was generated more often: guisarme (pruning hook, freq bonus 11) The RNG hath decreed that this item was generated more often: gauntlets of the force (spacey gloves, freq bonus 35) The RNG hath decreed that this item was generated more often: helm of storms (padded helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: suguhanoken ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: field helm (yellow helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: elven sickle ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: color cone (conical hat, freq bonus 10) The RNG hath decreed that this item was generated more often: oilskin gloves (slippery gloves, freq bonus 5) The RNG hath decreed that this item was generated more often: bog-standard helmet (celtic helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: red lightsaber (lightsaber, freq bonus 10) The RNG hath decreed that this item was generated more often: ebb tide (SUKI TOKIMEKI TO KISS, freq bonus 6) The RNG hath decreed that this item was generated more often: mecha-irazu ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: amulet of magical breathing (octagonal, freq bonus 9) The RNG hath decreed that this item was generated more often: saddle ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: heavy granite ball ((null), freq bonus 3) The RNG hath decreed that this item was always generated cursed: arrow ((null)) The RNG hath decreed that this item was always generated cursed: mummy wrapping ((null)) The RNG hath decreed that this item was always generated cursed: water walking boots (jungle boots) The RNG hath decreed that this item was always generated cursed: sodalith (blue) The RNG hath decreed that this item was always generated cursed: vampire blood (blood-red) The RNG hath decreed that this trap was always invisible: misfire trap The RNG hath decreed that this trap was generated more often: captcha trap (freq bonus 1) Next attribute increase check would have come at turn 476 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were sleep resistant You saw invisible You had 1500 points of nutrition remaining You had stun resistance You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Shan Lai Ching, Chih Sung-tzu and Huan Ti Your deity was Huan Ti You could not have safely prayed (173) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 healing 0% 100% Techniques known in the end Name Level Status pummel 1X Prepared(0) air dash 1X Prepared(0) chained blitz 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) Weapon Skills paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Monk... Youescaped from the dungeon with 0 points,