Andy, neutral male snail Augurer ---------- --........-- |......:.... |..........| |.......@..| --.......e-- ----+----- [Andy the College Student] St5 Dx3 Co4 In20 Wi16 Ch14 AugSnlMalNeu Dlvl:1 $0 HP17(17) Pw30(30) AC11 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a neutral male snail Augurer. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 11 Ring identification only worked 4 times out of 10 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 197 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 52% chance Wand drop chance was reduced to 90% Amulet drop chance was reduced to 92% Potion drop chance was reduced to 98% Concealing monsters were spawned underneath items 80% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 17029 Monster spawn increase reached its maximum at turn 98405 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 668628 The monster class that cannot be genocided was wraith The monster class that was spawned more often: lich (freq bonus 2) The monster species that spawned more often: ore lich (freq bonus 12) The monster species that spawned more often: %s-$$$-NIX (freq bonus 4) The monster species that spawned more often: bad egg (freq bonus 24) The monster species that spawned more often: semi-novice warrior (freq bonus 4) The monster species that spawned more often: jumping eel (freq bonus 4) The monster species that spawned more often: Mister Admonisher (freq bonus 24) The monster species that spawned more often: stronger gnome warrior (freq bonus 8) The monster species that spawned more often: migo drone (freq bonus 4) The monster species that spawned more often: vacuum patch (freq bonus 12) The monster species that spawned more often: undead eye (freq bonus 3) The monster species that spawned more often: cursed spore (freq bonus 8) The monster species that spawned more often: Jonas the Schizo Autist (freq bonus 4) The monster species that spawned more often: Shindou Saki (freq bonus 12) The monster species that spawned more often: quadrupony (freq bonus 6) The monster species that spawned more often: warty growth (freq bonus 24) The monster species that spawned more often: black dragon bat (freq bonus 8) The monster species that spawned more often: Pinocchio (freq bonus 10) The monster species that spawned more often: bramble spore (freq bonus 5) The monster species that spawned more often: alseides (freq bonus 8) The monster species that spawned more often: fiendish goblin (freq bonus 8) The monster species that never randomly spawned: marid elemental The monster species that never randomly spawned: silver hulk The monster species that never randomly spawned: canine quylthulg The monster species that never randomly spawned: pharaoh sentai The monster species that never randomly spawned: chaos mutant The monster species that never randomly spawned: Sasuke Uchiha The monster species that never randomly spawned: condemned one The monster species that never randomly spawned: tiger man The monster species that never randomly spawned: martian walker The monster species that never randomly spawned: special mushroom The RNG hath decreed that this item was never generated: skill up (OPGELEVELT) The RNG hath decreed that this item was never generated: displacer beast hide ((null)) The RNG hath decreed that this item was never generated: felt-tip marker ((null)) The RNG hath decreed that this item was never generated: rhodochrosite (red) The RNG hath decreed that this item was never generated: knock (pink) The RNG hath decreed that this item was never generated: anti-drop (dropper) The RNG hath decreed that this item was generated more often: gnomish helm (little red hat, freq bonus 19) The RNG hath decreed that this item was generated more often: elven sickle ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: confusion resistance (signet, freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of reflection (funeral cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: nastiness (GO TEAM NASTYTRAP, freq bonus 11) The RNG hath decreed that this item was generated more often: flint (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: stinking cloud (VELOX NEB, freq bonus 38) The RNG hath decreed that this item was generated more often: field boots (camouflage patterned boots, freq bonus 14) The RNG hath decreed that this item was generated more often: gauntlets of panic (slit gloves, freq bonus 34) The RNG hath decreed that this item was generated more often: gain dexterity (obsidian, freq bonus 18) The RNG hath decreed that this item was generated more often: fear (rusty, freq bonus 16) The RNG hath decreed that this item was generated more often: sickness (fizzy, freq bonus 11) The RNG hath decreed that this item was generated more often: teleportation (iridium, freq bonus 11) The RNG hath decreed that this item was generated more often: drain mana (empty, freq bonus 3) The RNG hath decreed that this item was generated more often: figurine ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: wooden harp (harp, freq bonus 3) The RNG hath decreed that this item was generated more often: heavy gold ball ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: mercurial dragon scale shield (mercurial dragonhide shield, freq bonus 5) The RNG hath decreed that this item was generated more often: increase max hitpoints (vanishing, freq bonus 4) The RNG hath decreed that this item was generated more often: amnesia (forgotten, freq bonus 4) The RNG hath decreed that this item was always generated cursed: loadboulder (gray) The RNG hath decreed that this item was always generated cursed: gauntlets of plugsuit (tightly fitting gloves) The RNG hath decreed that this item was always generated cursed: robe of weakness (green robe) The RNG hath decreed that this item was always generated cursed: amulet of item teleportation (starwars) The RNG hath decreed that this item was always generated cursed: unwanted helmet (bug-tracking helmet) The RNG hath decreed that this trap was always invisible: sound trap The RNG hath decreed that this trap was generated more often: sin trap (freq bonus 7) Next attribute increase check would have come at turn 830 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You saw invisible You were telepathic You had infravision You had 1500 points of nutrition remaining You were stealthy You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Dunlain, Savos Aren and Hert the Vampire Your deity was Savos Aren You could not have safely prayed (127) You survived Spells known in the end Name Level Category Fail Memory a - cause fear 3 enchant 0% 200% Techniques known in the end Name Level Status telekinesis 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Skilled] (max Supreme Master) (160 of 540) martial arts [Basic] (max Skilled) (20 of 160) riding [Unskilled] (max Basic) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Skilled) (20 of 160) sling [Basic] (max Skilled) (20 of 160) firearms [Basic] (max Skilled) (20 of 160) crossbow [Basic] (max Skilled) (20 of 160) dart [Basic] (max Skilled) (20 of 160) shuriken [Basic] (max Skilled) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Basic) (0 of 20) healing spells [Unskilled] (max Basic) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Unskilled] (max Basic) (0 of 20) body spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Master) (20 of 160) Goodbye Andy the Augurer... Youescaped from the dungeon with 0 points,