Andy, neutral male haxorish Intel Scribe ---------------- |..............| |..............| |............. |....@...- |....d...| |........| --.-.---.- [Andy the Red Robe] St8 Dx11 Co8 In14 Wi8 Ch14 ScrHaxMalNeu Dlvl:1 $0 HP19(19) Pw22(22) AC7 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a neutral male haxorish Intel Scribe. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 4 Amulet identification only worked 15 times out of 33 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 17 Scroll drop chance was reduced to 84% Ring drop chance was reduced to 96% Wand drop chance was reduced to 93% Potion drop chance was reduced to 72% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 26455 Monster spawn increase reached its maximum at turn 90945 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 420475 The monster class that cannot be genocided was zombie The monster class that was spawned more often: dragon (freq bonus 1) The monster species that spawned more often: wood elf hunter (freq bonus 12) The monster species that spawned more often: great spider (freq bonus 10) The monster species that spawned more often: special kobold lord (freq bonus 3) The monster species that spawned more often: nethackbrass horror (freq bonus 4) The monster species that spawned more often: scything turret (freq bonus 10) The monster species that spawned more often: hungry growth (freq bonus 3) The monster species that spawned more often: macross valkarie (freq bonus 10) The monster species that spawned more often: uvuudaum (freq bonus 12) The monster species that spawned more often: decayed stalk (freq bonus 3) The monster species that spawned more often: reaper fungus (freq bonus 12) The monster species that spawned more often: ECM nerve head (freq bonus 8) The monster species that spawned more often: priestess mummy (freq bonus 6) The monster species that spawned more often: chimera toad (freq bonus 10) The monster species that spawned more often: crystal spore (freq bonus 2) The monster species that spawned more often: Klara's high-heeled sandal (freq bonus 6) The monster species that spawned more often: ferrous mold (freq bonus 14) The monster species that spawned more often: pellet warrior (freq bonus 14) The monster species that spawned more often: Melissa's wedge-heeled combat boot (freq bonus 8) The monster species that spawned more often: ice paraelemental (freq bonus 3) The monster species that spawned more often: counter ace (freq bonus 2) The monster species that never randomly spawned: Lisa's cuddly boot The monster species that never randomly spawned: mooncalf The monster species that never randomly spawned: scarlet devil The monster species that never randomly spawned: spear throwing cat The monster species that never randomly spawned: arena rubber The monster species that never randomly spawned: nexus monster The monster species that never randomly spawned: special water nymph The monster species that never randomly spawned: humanlike dragon The monster species that never randomly spawned: dark blue slime The monster species that never randomly spawned: disaffector The monster class that always generated with extra speed: snake The RNG hath decreed that this item was never generated: bad effect (numbing) The RNG hath decreed that this item was never generated: cheese ((null)) The RNG hath decreed that this item was never generated: full healing (hawthorn) The RNG hath decreed that this item was never generated: star rod (rod) The RNG hath decreed that this item was never generated: caltrop ((null)) The RNG hath decreed that this item was never generated: agate (orange) The RNG hath decreed that this item was generated more often: sleep (mottled, freq bonus 10) The RNG hath decreed that this item was generated more often: flintlock ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: gauntlets of stealing (polnish gloves, freq bonus 35) The RNG hath decreed that this item was generated more often: food ration ((null), freq bonus 37) The RNG hath decreed that this item was generated more often: emerald dragon scales ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: see invisible (magenta, freq bonus 17) The RNG hath decreed that this item was generated more often: flanged mace ((null), freq bonus 34) The RNG hath decreed that this item was generated more often: psybeam (avada kedavra, freq bonus 90) The RNG hath decreed that this item was generated more often: two-handed flail ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: healing (white, freq bonus 6) The RNG hath decreed that this item was generated more often: droven chain mail (crested black mail, freq bonus 7) The RNG hath decreed that this item was generated more often: dragon horned headpiece (headpiece, freq bonus 9) The RNG hath decreed that this item was generated more often: wakame ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: elven helm (runed helm, freq bonus 7) The RNG hath decreed that this item was generated more often: helm of starvation (guzzle helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: erasure (FAGEYUDUD, freq bonus 105) The RNG hath decreed that this item was generated more often: invisibility (wire, freq bonus 2) The RNG hath decreed that this item was generated more often: gnomish suit (little blue vest, freq bonus 2) The RNG hath decreed that this item was generated more often: droven arrow (obsidian arrow, freq bonus 14) The RNG hath decreed that this item was generated more often: hugging boot ((null), freq bonus 7) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 23) The RNG hath decreed that this item was always generated cursed: kitchen apron (apron) The RNG hath decreed that this item was always generated cursed: leather gloves (old gloves) The RNG hath decreed that this item was always generated cursed: dwarvish battle-axe (beaked axe) The RNG hath decreed that this item was always generated cursed: starlightstone (gray) The RNG hath decreed that this item was always generated cursed: short sword ((null)) The RNG hath decreed that this trap was always invisible: egotrap The RNG hath decreed that this trap was generated more often: ceiling collapse trap (freq bonus 4) Next attribute increase check would have come at turn 301 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were fire resistant You had 1500 points of nutrition remaining You were displaced Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Bowditch, Peabody and Rothchild Your deity was Peabody You could not have safely prayed (86) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) Spellcasting Skills divination spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Intel Scribe... Youescaped from the dungeon with 0 points,