Andy, chaotic female redditor Druid -------------.-- |..............| |............B@. |..............| |.r..........{. ---------------- [Andy the Fire Tower Caster] St7 Dx14 Co6 In6 Wi5 Ch5 DrdRdtFemCha Dlvl:1 $0 HP8(8) Pw13(13) AC10 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a chaotic female redditor Druid. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 17 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 33 Spellbook identification only worked 2 times out of 11 Monsters only dropped their musable items with 10% chance Ring drop chance was reduced to 69% Potion drop chance was reduced to 94% Concealing monsters were spawned underneath items 67% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 22629 Monster spawn increase reached its maximum at turn 46279 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 628511 The monster class that cannot be genocided was cat or other feline The monster class that was spawned more often: cockatrice (freq bonus 6) The monster color that was spawned more often: bright green (freq bonus 1) The monster species that spawned more often: young adult psychic dragon (freq bonus 10) The monster species that spawned more often: burning eye (freq bonus 16) The monster species that spawned more often: leprechaun wizard master (freq bonus 14) The monster species that spawned more often: acid vortex (freq bonus 16) The monster species that spawned more often: ogre zombie (freq bonus 16) The monster species that spawned more often: sexymate (freq bonus 8) The monster species that spawned more often: void force fungus (freq bonus 28) The monster species that spawned more often: bloodshot eye (freq bonus 14) The monster species that spawned more often: fucking deva (freq bonus 20) The monster species that spawned more often: stygian fetish (freq bonus 9) The monster species that spawned more often: bright violet warp fungus (freq bonus 48) The monster species that spawned more often: energy fungus (freq bonus 16) The monster species that spawned more often: novice nurse (freq bonus 14) The monster species that spawned more often: big purple unicorn (freq bonus 20) The monster species that spawned more often: faunungol (freq bonus 20) The monster species that spawned more often: sadistic prostitute (freq bonus 18) The monster species that spawned more often: goblin awgwa (freq bonus 33) The monster species that spawned more often: Carmen (freq bonus 7) The monster species that spawned more often: Hisame Shizumaru (freq bonus 9) The monster species that spawned more often: special water nymph (freq bonus 22) The monster species that never randomly spawned: gaurrog The monster species that never randomly spawned: armor-piercing monster The monster species that never randomly spawned: aedil The monster species that never randomly spawned: high ninja The monster species that never randomly spawned: mysterious lady The monster species that never randomly spawned: ‹ê w=žwwC The monster species that never randomly spawned: drug dealer The monster species that never randomly spawned: barbazu The monster species that never randomly spawned: acid ant The monster species that never randomly spawned: Natascha's plateau boot The monster class that always generated with extra speed: ghost The RNG hath decreed that this item was never generated: time (momentary) The RNG hath decreed that this item was never generated: fly swatter ((null)) The RNG hath decreed that this item was never generated: antilevel stone (gray) The RNG hath decreed that this item was never generated: rock ((null)) The RNG hath decreed that this item was never generated: out of memory helmet (masked helmet) The RNG hath decreed that this item was never generated: terces dlu (bird's eye) The RNG hath decreed that this item was generated more often: IC (many-wired thing, freq bonus 11) The RNG hath decreed that this item was generated more often: low boots (walking shoes, freq bonus 7) The RNG hath decreed that this item was generated more often: black aestivalis (runed broadsword, freq bonus 16) The RNG hath decreed that this item was generated more often: difficult gloves (vampiric gloves, freq bonus 10) The RNG hath decreed that this item was generated more often: sedge hat (wide conical hat, freq bonus 40) The RNG hath decreed that this item was generated more often: Pan Galactic Gargle Blaster (radiating, freq bonus 10) The RNG hath decreed that this item was generated more often: warping (zone-specific, freq bonus 10) The RNG hath decreed that this item was generated more often: orihalcyon gauntlets (fighting gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: leather drum (drum, freq bonus 6) The RNG hath decreed that this item was generated more often: sapphire dragon scale mail ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: barrhing (CONVICT PATCH, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of item teleportation (starwars, freq bonus 4) The RNG hath decreed that this item was generated more often: blood loss (romantic, freq bonus 7) The RNG hath decreed that this item was generated more often: pink sweets ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: mallet ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: yellow dragon scale shield (yellow dragonhide shield, freq bonus 9) The RNG hath decreed that this item was generated more often: small piece of unrefined mithril (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: finger bending (flapping, freq bonus 6) The RNG hath decreed that this item was generated more often: kibi dango ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: deep dragon scale mail ((null), freq bonus 5) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 83) The RNG hath decreed that this item was always generated cursed: teleportation (iridium) The RNG hath decreed that this item was always generated cursed: mancatcher ((null)) The RNG hath decreed that this item was always generated cursed: sandwich ((null)) The RNG hath decreed that this item was always generated cursed: worthless piece of cyan glass (cyan) The RNG hath decreed that this item was always generated cursed: unicorn horn ((null)) The RNG hath decreed that this trap was always invisible: hostility trap The RNG hath decreed that this trap was generated more often: glue trap (freq bonus 4) Next attribute increase check would have come at turn 1314 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You had 1500 points of nutrition remaining You had stun resistance Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tal Rascha, Blood Raven and B-a-a-l Your deity was B-a-a-l You could not have safely prayed (215) You survived Spells known in the end Name Level Category Fail Memory a - create familiar 7 healing 99% 600% b - charm monster 4 enchant 90% 300% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) club [Basic] (max Expert) (20 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Wizard) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Master) (20 of 160) Goodbye Andy the Druid... Youescaped from the dungeon with 0 points,