Andy, neutral female fenek Twelph -.-+- |...| |..@| +.@.| ----- [Andy the Twelleth] St8 Dx14 Co7 In16 Wi11 Ch6 TweFenFemNeu Dlvl:1 $0 HP18(18) Pw14(14) AC7 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a neutral female fenek Twelph. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 10 Spellbook identification only worked 2 times out of 5 Tool identification only worked 5 times out of 31 Monsters only dropped their musable items with 94% chance Scroll drop chance was reduced to 83% Ring drop chance was reduced to 54% Wand drop chance was reduced to 66% Monster death drops spawned with only 97% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 10619 Monster spawn increase reached its maximum at turn 29989 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 752814 The monster class that cannot be genocided was fungus or mold The monster class that was spawned more often: dog or other canine (freq bonus 2) The monster species that spawned more often: armed migo warrior (freq bonus 4) The monster species that spawned more often: ice devil (freq bonus 5) The monster species that spawned more often: cursed cadaver (freq bonus 4) The monster species that spawned more often: nightblade (freq bonus 12) The monster species that spawned more often: Jorin (freq bonus 7) The monster species that spawned more often: standard snake (freq bonus 6) The monster species that spawned more often: greater claw bug (freq bonus 6) The monster species that spawned more often: islander (freq bonus 3) The monster species that spawned more often: silver fox (freq bonus 3) The monster species that spawned more often: baal spy (freq bonus 6) The monster species that spawned more often: hairy fungus (freq bonus 3) The monster species that spawned more often: semi-novice mage (freq bonus 4) The monster species that spawned more often: mana stealer (freq bonus 3) The monster species that spawned more often: blood bringer (freq bonus 3) The monster species that spawned more often: Haughtiness (freq bonus 8) The monster species that spawned more often: whale (freq bonus 16) The monster species that spawned more often: shatterwater vortex (freq bonus 6) The monster species that spawned more often: electric eel (freq bonus 16) The monster species that spawned more often: force stalker (freq bonus 18) The monster species that spawned more often: Lord Sultur (freq bonus 8) The monster species that never randomly spawned: triad champion The monster species that never randomly spawned: crypt wight The monster species that never randomly spawned: queen B The monster species that never randomly spawned: giant clam The monster species that never randomly spawned: huh what The monster species that never randomly spawned: migo queen The monster species that never randomly spawned: fallen maia The monster species that never randomly spawned: forgotten maia The monster species that never randomly spawned: animated silver statue The monster species that never randomly spawned: spike mold The monster class that always generated with extra speed: unicorn or horse The RNG hath decreed that this item was never generated: tail spikes (splash of venom) The RNG hath decreed that this item was never generated: gnomish helm (little red hat) The RNG hath decreed that this item was never generated: heavy machine gun ((null)) The RNG hath decreed that this item was never generated: proof weapon (YOU ARE DOOMED) The RNG hath decreed that this item was never generated: charging (buzzing) The RNG hath decreed that this item was never generated: worthless piece of teal glass (teal) The RNG hath decreed that this item was generated more often: amulet of warp dimension (hazy, freq bonus 6) The RNG hath decreed that this item was generated more often: worthless piece of black glass (black, freq bonus 7) The RNG hath decreed that this item was generated more often: helm of detect monsters (golden helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: fire resistance (cooling, freq bonus 413) The RNG hath decreed that this item was generated more often: amulet of item teleportation (starwars, freq bonus 25) The RNG hath decreed that this item was generated more often: disengraving (Elbereth-inscribed, freq bonus 9) The RNG hath decreed that this item was generated more often: numbness (constricting, freq bonus 24) The RNG hath decreed that this item was generated more often: white peach ((null), freq bonus 51) The RNG hath decreed that this item was generated more often: lembas wafer ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: engraving stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: proof armor (I AM THE KING, freq bonus 7) The RNG hath decreed that this item was generated more often: blood dragon scale shield (blood dragonhide shield, freq bonus 18) The RNG hath decreed that this item was generated more often: nothing (oak, freq bonus 3) The RNG hath decreed that this item was generated more often: boomerang ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: reduce max hitpoints (noticeable, freq bonus 9) The RNG hath decreed that this item was generated more often: general candle (candle, freq bonus 11) The RNG hath decreed that this item was generated more often: yellow spell stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: fireball (ragged, freq bonus 8) The RNG hath decreed that this item was generated more often: helm of thirst (echo helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: droven helm (spider shaped helm, freq bonus 36) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 52) The RNG hath decreed that this item was always generated cursed: curse items (accursed) The RNG hath decreed that this item was always generated cursed: quarterstaff (staff) The RNG hath decreed that this item was always generated cursed: troll hide (disgusting cloak) The RNG hath decreed that this item was always generated cursed: gain energy (cloudy) The RNG hath decreed that this item was always generated cursed: elven toga ((null)) The RNG hath decreed that this trap was always invisible: caltrops trap The RNG hath decreed that this trap was generated more often: unskilled trap (freq bonus 1) Next attribute increase check would have come at turn 1568 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were sleep resistant You saw invisible You had automatic searching You had infravision You had 1500 points of nutrition remaining You were displaced Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Legolas, Eowyn and Eol Your deity was Eowyn You could not have safely prayed (90) You survived You didn't know any spells. Techniques known in the end Name Level Status missile flurry 1X Prepared(0) eviscerate 1 R Prepared(0) appraisal 1 R Prepared(0) disarm 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (20 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Legendary) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Twelph... Youescaped from the dungeon with 0 points,