Andy, neutral female bretonian Otaku --.---+---- |.V........ |..@.$....| |.........| |.........| ----------- [Andy the Heyaduo] St9 Dx11 Co9 In17 Wi10 Ch13 OtaBreFemNeu Dlvl:1 $95 HP16(16) Pw23(23) AC10 Xp1/0 T1 Latest messages Konnichi wa Andy, welcome to SlashEMExtended! You are a neutral female bretonian Otaku. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 6 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 25 Spellbook identification only worked 2 times out of 6 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 95% chance Wand drop chance was reduced to 66% Amulet drop chance was reduced to 95% Potion drop chance was reduced to 85% Concealing monsters were spawned underneath items 31% of the time only Monster death drops spawned with only 86% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 73300 Monster spawn increase reached its maximum at turn 106473 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 1016120 The monster class that cannot be genocided was lich The monster class that was spawned more often: cat or other feline (freq bonus 2) The monster species that spawned more often: dwarf on crack (freq bonus 10) The monster species that spawned more often: toxic warp fungus (freq bonus 6) The monster species that spawned more often: misshapen (freq bonus 8) The monster species that spawned more often: locustod (freq bonus 4) The monster species that spawned more often: oyaji (freq bonus 4) The monster species that spawned more often: reaper fungus (freq bonus 9) The monster species that spawned more often: cancel vortex (freq bonus 12) The monster species that spawned more often: werebee (freq bonus 4) The monster species that spawned more often: young sky dragon (freq bonus 4) The monster species that spawned more often: dwarven ranger (freq bonus 4) The monster species that spawned more often: Soft Sarah (freq bonus 4) The monster species that spawned more often: photography lady (freq bonus 6) The monster species that spawned more often: bow wolf (freq bonus 10) The monster species that spawned more often: Captain Nemo (freq bonus 4) The monster species that spawned more often: mystic racoon dog (freq bonus 3) The monster species that spawned more often: colluded colony (freq bonus 16) The monster species that spawned more often: red crab (freq bonus 14) The monster species that spawned more often: metallic blue centipede (freq bonus 10) The monster species that spawned more often: cave ape (freq bonus 4) The monster species that spawned more often: Vitali the Grandmaster Vampire (freq bonus 3) The monster species that never randomly spawned: brain mole The monster species that never randomly spawned: undead stygian doll The monster species that never randomly spawned: Officer Sergeant The monster species that never randomly spawned: Lucifer The monster species that never randomly spawned: young unicorn The monster species that never randomly spawned: alchemist The monster species that never randomly spawned: trailer The monster species that never randomly spawned: zombie The monster species that never randomly spawned: mana spore The monster species that never randomly spawned: octarine stalk The RNG hath decreed that this item was never generated: cloak of confusion (ripped cloak) The RNG hath decreed that this item was never generated: memory loss stone (gray) The RNG hath decreed that this item was never generated: amulet of sudden curse (unexpected) The RNG hath decreed that this item was never generated: onion ((null)) The RNG hath decreed that this item was never generated: ya (bamboo arrow) The RNG hath decreed that this item was never generated: ice box of digestion (cooling box) The RNG hath decreed that this item was generated more often: orcish helm (iron skull cap, freq bonus 29) The RNG hath decreed that this item was generated more often: tallow candle (candle, freq bonus 15) The RNG hath decreed that this item was generated more often: platinum dragon scale shield (platinum dragonhide shield, freq bonus 20) The RNG hath decreed that this item was generated more often: solar beam (beaming, freq bonus 4) The RNG hath decreed that this item was generated more often: survival knife ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: boots of molasses (thigh boots, freq bonus 9) The RNG hath decreed that this item was generated more often: commander suit (black men's suit, freq bonus 18) The RNG hath decreed that this item was generated more often: survival knife ((null), freq bonus 39) The RNG hath decreed that this item was generated more often: heavy conundrum ball ((null), freq bonus 51) The RNG hath decreed that this item was generated more often: katana (samurai sword, freq bonus 67) The RNG hath decreed that this item was generated more often: orange dragon scale mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: polymorph (silver, freq bonus 10) The RNG hath decreed that this item was generated more often: aggravate monster (sapphire, freq bonus 3) The RNG hath decreed that this item was generated more often: dwarvish cloak (hooded cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: crossbow ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: great houchou ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of death (deadly cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: heavy granite ball ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: flying boots (battle boots, freq bonus 10) The RNG hath decreed that this item was generated more often: shield of light (shiny shield, freq bonus 3) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 51) The RNG hath decreed that this item was always generated cursed: psybeam (avada kedavra) The RNG hath decreed that this item was always generated cursed: stone of permanence (gray) The RNG hath decreed that this item was always generated cursed: starvation stone (gray) The RNG hath decreed that this item was always generated cursed: unwieldy gloves (graffiti gloves) The RNG hath decreed that this item was always generated cursed: diamond dragon scales ((null)) The RNG hath decreed that this trap was always invisible: growing trap The RNG hath decreed that this trap was generated more often: disintegration trap (freq bonus 1) Next attribute increase check would have come at turn 436 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were fire resistant You were cold resistant You were shock resistant You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Brahma, Vishnu and Shiva Your deity was Vishnu You could not have safely prayed (221) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills divination spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Sayonara Andy the Otaku... Youescaped from the dungeon with 0 points,