Andy, chaotic male angelic Drunk ------ - -- |...@.....+ |#.dK.....| #...$....| ---------- [Andy the Drinker] St11 Dx11 Co9 In8 Wi8 Ch12 DruAngMalCha Dlvl:1 $0 HP16(16) Pw5(5) AC10 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a chaotic male angelic Drunk. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 10 Wand identification only worked 3 times out of 31 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 192 Tool identification only worked 5 times out of 18 Book drop chance was reduced to 94% Scroll drop chance was reduced to 90% Ring drop chance was reduced to 77% Amulet drop chance was reduced to 72% Potion drop chance was reduced to 78% Concealing monsters were spawned underneath items 71% of the time only Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 37805 Monster spawn increase reached its maximum at turn 87975 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 248352 The monster class that cannot be genocided was dog or other canine The monster class that was spawned more often: imp or minor demon (freq bonus 1) The monster species that spawned more often: yellow spore (freq bonus 3) The monster species that spawned more often: giant leech (freq bonus 3) The monster species that spawned more often: force hezrou (freq bonus 3) The monster species that spawned more often: petty demilich (freq bonus 6) The monster species that spawned more often: Sonja's torn sneaker (freq bonus 2) The monster species that spawned more often: clockwork automaton (freq bonus 3) The monster species that spawned more often: shimmering growth (freq bonus 7) The monster species that spawned more often: Vera's ice-cold sneaker (freq bonus 4) The monster species that spawned more often: electro spider (freq bonus 9) The monster species that spawned more often: plasma warp fungus (freq bonus 6) The monster species that spawned more often: haunted teapot (freq bonus 12) The monster species that spawned more often: Lisa's purple stiletto (freq bonus 5) The monster species that spawned more often: agent black mold (freq bonus 6) The monster species that spawned more often: celestial clarion (freq bonus 5) The monster species that spawned more often: enclave stormtrooper (freq bonus 6) The monster species that spawned more often: ice ape (freq bonus 5) The monster species that spawned more often: telemindflayer (freq bonus 6) The monster species that spawned more often: cursed sword (freq bonus 10) The monster species that spawned more often: duergar lord (freq bonus 10) The monster species that spawned more often: world-ending terror (freq bonus 6) The monster species that never randomly spawned: horror mage The monster species that never randomly spawned: green fungus The monster species that never randomly spawned: multi-hued dragon The monster species that never randomly spawned: vile temptress The monster species that never randomly spawned: large cockroach The monster species that never randomly spawned: silver fox The monster species that never randomly spawned: grey reaver The monster species that never randomly spawned: rogue The monster species that never randomly spawned: green shinto priest The monster species that never randomly spawned: drearmy ant The RNG hath decreed that this item was never generated: reflection (withered) The RNG hath decreed that this item was never generated: black dragon scale mail ((null)) The RNG hath decreed that this item was never generated: recovery (reddish) The RNG hath decreed that this item was never generated: gain energy (cloudy) The RNG hath decreed that this item was never generated: elven cloak (faded pall) The RNG hath decreed that this item was never generated: dragon horned headpiece (headpiece) The RNG hath decreed that this item was generated more often: nonsacred stone (gray, freq bonus 25) The RNG hath decreed that this item was generated more often: mummy wrapping ((null), freq bonus 35) The RNG hath decreed that this item was generated more often: unfair stilettos (beautiful heels, freq bonus 28) The RNG hath decreed that this item was generated more often: starvation (underestimated, freq bonus 7) The RNG hath decreed that this item was generated more often: worthless piece of cyan glass (cyan, freq bonus 4) The RNG hath decreed that this item was generated more often: Japan-wax candle (candle, freq bonus 18) The RNG hath decreed that this item was generated more often: emerald dragon scales ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: conundrum nunchiaku ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: opening (zinc, freq bonus 19) The RNG hath decreed that this item was generated more often: scimitar (curved sword, freq bonus 10) The RNG hath decreed that this item was generated more often: amethyst (violet, freq bonus 2) The RNG hath decreed that this item was generated more often: ya (bamboo arrow, freq bonus 2) The RNG hath decreed that this item was generated more often: slow monster (tin, freq bonus 2) The RNG hath decreed that this item was generated more often: rotating chain ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: create create scroll (PLUS 100 MAGIC MARKER, freq bonus 9) The RNG hath decreed that this item was generated more often: wonder (stevia, freq bonus 6) The RNG hath decreed that this item was generated more often: atsuzoko boots ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: rose quartz (pink, freq bonus 10) The RNG hath decreed that this item was generated more often: helm of true sight (translucent helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of data storage (icosaedrical, freq bonus 7) The RNG hath decreed that this item was always generated cursed: protection from shape changers (shiny) The RNG hath decreed that this item was always generated cursed: trap creation stone (gray) The RNG hath decreed that this item was always generated cursed: placeholder gloves (spanish gloves) The RNG hath decreed that this item was always generated cursed: banded mail ((null)) The RNG hath decreed that this item was always generated cursed: blank paper (plain) The RNG hath decreed that this trap was always invisible: falling tub trap The RNG hath decreed that this trap was generated more often: glyph of summoning (freq bonus 30) Next attribute increase check would have come at turn 400 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were cold resistant You were sleep resistant You were shock resistant You were poison resistant You were magic-protected You saw invisible You had infravision You had 1500 points of nutrition remaining You could fly Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Apollo, Dionysus and Pan Your deity was Pan You could not have safely prayed (176) You survived You didn't know any spells. Techniques known in the end Name Level Status booze 1X Prepared(0) dazzle 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) turn undead 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Expert) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Drunk... Youescaped from the dungeon with 0 points,