Andy, lawful male fiendish Korsair -- -----.- .....{.f@| |........| .........| ---------- [Andy the Lubber] St14 Dx15 Co15 In15 Wi6 Ch6 KorFieMalLaw Dlvl:1 $198 HP13(13) Pw5(5) AC9 Xp1/0 T1 Latest messages Ahoy Andy, welcome to SlashEMExtended! Ye be a lawful male fiendish Korsair. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRK khannel. :-) --Amy The moon be waxing tonight. Beware, there will be no return! Still klimb? [yn] (n) Final attributes You were stridently aligned Your alignment was 5 Your max alignment was 5 You carried 5 sins Scroll identification only worked 100 times out of 180 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 9 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 132 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 36% chance Scroll drop chance was reduced to 83% Ring drop chance was reduced to 93% Wand drop chance was reduced to 96% Amulet drop chance was reduced to 58% Potion drop chance was reduced to 93% Concealing monsters were spawned underneath items 47% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 76782 Monster spawn increase reached its maximum at turn 123514 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 503424 The monster class that cannot be genocided was grue The monster class that was spawned more often: turret (freq bonus 4) The monster species that spawned more often: giant red scorpion (freq bonus 14) The monster species that spawned more often: white whale (freq bonus 10) The monster species that spawned more often: slime force patch (freq bonus 12) The monster species that spawned more often: nasty chicken (freq bonus 5) The monster species that spawned more often: jumping corpse fish (freq bonus 12) The monster species that spawned more often: hell clan (freq bonus 16) The monster species that spawned more often: fire muzzle (freq bonus 10) The monster species that spawned more often: young yellow dragon (freq bonus 42) The monster species that spawned more often: swordsman (freq bonus 5) The monster species that spawned more often: bronze dragon worm (freq bonus 24) The monster species that spawned more often: ascomoid (freq bonus 40) The monster species that spawned more often: fighter (freq bonus 7) The monster species that spawned more often: low snotling (freq bonus 7) The monster species that spawned more often: tasloi lookout (freq bonus 7) The monster species that spawned more often: magic warp patch (freq bonus 25) The monster species that spawned more often: cerulean warp patch (freq bonus 7) The monster species that spawned more often: squeaking lich (freq bonus 10) The monster species that spawned more often: demon sprite (freq bonus 16) The monster species that spawned more often: slouch (freq bonus 6) The monster species that spawned more often: plutonium imp (freq bonus 16) The monster species that never randomly spawned: solar creeper The monster species that never randomly spawned: winged pseudodragon The monster species that never randomly spawned: beige fungus The monster species that never randomly spawned: drowned dead The monster species that never randomly spawned: Jane's hugging boot The monster species that never randomly spawned: sexy girl The monster species that never randomly spawned: wildwest gunman The monster species that never randomly spawned: atzilut sephirah The monster species that never randomly spawned: rebel ogre The monster species that never randomly spawned: tome of destruction The monster class that always generated with extra speed: naga The RNG hath decreed that this item was never generated: golden dragon scale shield (golden dragonhide shield) The RNG hath decreed that this item was never generated: confuse monster (NR 9) The RNG hath decreed that this item was never generated: gauntlets of safeguard (orange gloves) The RNG hath decreed that this item was never generated: drain resistance (brittle) The RNG hath decreed that this item was never generated: skullcap (metal disk) The RNG hath decreed that this item was never generated: secret door detection (balsa) The RNG hath decreed that this item was generated more often: punishment (edgy, freq bonus 12) The RNG hath decreed that this item was generated more often: menu nose gloves (moth-bitten gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: cheese ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: lump of royal jelly ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: worthless piece of pink glass (pink, freq bonus 6) The RNG hath decreed that this item was generated more often: helm of bad alignment (hydra helmet, freq bonus 19) The RNG hath decreed that this item was generated more often: heavy attack (grindstone, freq bonus 7) The RNG hath decreed that this item was generated more often: dissolve food (hungry, freq bonus 34) The RNG hath decreed that this item was generated more often: banana ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of sudden curse (unexpected, freq bonus 10) The RNG hath decreed that this item was generated more often: jade (green, freq bonus 10) The RNG hath decreed that this item was generated more often: dementia boots (ankle boots, freq bonus 9) The RNG hath decreed that this item was generated more often: runesword (runic broadsword, freq bonus 16) The RNG hath decreed that this item was generated more often: cloak of drain resistance (vampiric cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: chromatic beam (chromatic, freq bonus 7) The RNG hath decreed that this item was generated more often: sickness resistance (fragile, freq bonus 5) The RNG hath decreed that this item was generated more often: sleeping (wedding, freq bonus 5) The RNG hath decreed that this item was generated more often: megaload (THE JENS HIS GIRLFRIEND IS NAMED TANJA, freq bonus 8) The RNG hath decreed that this item was generated more often: jumping boots (hiking boots, freq bonus 5) The RNG hath decreed that this item was generated more often: cure (SPARKLING EDWARD CULLEN, freq bonus 4) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 78) The RNG hath decreed that this item was always generated cursed: special camouflaged clothes (camouflage patterned clothes) The RNG hath decreed that this item was always generated cursed: chest (wooden container) The RNG hath decreed that this item was always generated cursed: gain level (overpowered) The RNG hath decreed that this item was always generated cursed: orcish arrow (crude arrow) The RNG hath decreed that this item was always generated cursed: botox resist (leafy) The RNG hath decreed that this trap was always invisible: cannon trap The RNG hath decreed that this trap was generated more often: pestilence trap (freq bonus 5) Next attribute increase check would have come at turn 158 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You saw invisible You had 1500 points of nutrition remaining You regenerated You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Erzulie Freda, Marassa Jumeaux and Papa Legba Your deity was Erzulie Freda You could not have safely prayed (203) You survived You didn't know any spells. Techniques known in the end Name Level Status dazzle 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) draw blood 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (20 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Expert) (20 of 160) saber [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Legendary) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Korsair... Youescaped from the dungeon with 150 points,