Andy, neutral male angelic Spacewars Fighter ##-----------------------#-- ------######,-.....................|-. |....-,,,,,,`|......................| |....|,###,#,|.....................|-. |...<.,,,,,,,-----------------------#... ------,,,,,,,,,,,,,,,`,,,,,,,,,,,#,,#----# #,###,##########,#########,,)#,,,,,,, ####,# #,# #,# ###,###,,#,### #,,,,# #,# ###,# #,,,# #,,#,# #,------,########,,,#######,### #,,#,# #,|.....,,,,,,,,,,,,,,,,,,,,,,# #,,#,# #,|....|,##,-----|--,#-------------%,## #,|....-,##,|......|,#.............+,,, #,.....|###,|......+,|.......`{....|d## ##|....-,,,,|......|,..............|,# ------####|.......,|.............+@# --------##--------------## [Andy the Roguelike Beginner] St8 Dx10 Co13 In13 Wi7 Ch9 SpaAngMalNeu Dlvl:1 $1518 HP19(23) Pw15(15) AC10 Xp1/1 T241 Latest messages 2 gold pieces. You hear some noises in the distance. You hear some noises. With your Nike sneakers, you place a strong kick into the goblin's eggs. You miss the goblin. (2x) The goblin wields a crude short sword {12}! The goblin thrusts his crude short sword. The goblin hits you! [-3 -> 20] The little dog bites the goblin. The goblin is killed! The little dog eats a goblin corpse {400}. You hit the immobile growth. You get hurt by the immobile growth's spikes! [-3 -> 17] You claw the immobile growth. You curse at the immobile growth. You kill the immobile growth! # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 17 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 5 Tool identification only worked 5 times out of 14 Monsters only dropped their musable items with 38% chance Scroll drop chance was reduced to 80% Amulet drop chance was reduced to 92% Potion drop chance was reduced to 45% Monster death drops spawned with only 90% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 27799 Monster spawn increase reached its maximum at turn 68237 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 1775682 The monster class that cannot be genocided was worm The monster class that was spawned more often: mimic (freq bonus 5) The monster species that spawned more often: The Eye of Sahaqiel (freq bonus 12) The monster species that spawned more often: Barrier Kop (freq bonus 12) The monster species that spawned more often: invisible fungus (freq bonus 14) The monster species that spawned more often: karmic fungus (freq bonus 8) The monster species that spawned more often: gremlin deactivator (freq bonus 7) The monster species that spawned more often: kickboxing girl (freq bonus 9) The monster species that spawned more often: green sentai (freq bonus 20) The monster species that spawned more often: gnome champion (freq bonus 8) The monster species that spawned more often: dazzling smasher (freq bonus 24) The monster species that spawned more often: absent mold (freq bonus 9) The monster species that spawned more often: sand leaper (freq bonus 28) The monster species that spawned more often: Moving Twitch (freq bonus 12) The monster species that spawned more often: stairstrap snake (freq bonus 6) The monster species that spawned more often: Markus (freq bonus 36) The monster species that spawned more often: slimy warp fungus (freq bonus 40) The monster species that spawned more often: poison turret (freq bonus 24) The monster species that spawned more often: darker thief (freq bonus 60) The monster species that spawned more often: young golden dragon (freq bonus 6) The monster species that spawned more often: grand master thief (freq bonus 14) The monster species that spawned more often: Xinvirae (freq bonus 14) The monster species that never randomly spawned: russian ant The monster species that never randomly spawned: eldritch patch The monster species that never randomly spawned: sparkling fungus The monster species that never randomly spawned: strange terminal The monster species that never randomly spawned: programming bug The monster species that never randomly spawned: bloodshot eye The monster species that never randomly spawned: goldeen The monster species that never randomly spawned: wind fungus The monster species that never randomly spawned: Rebel Ringfailure The monster species that never randomly spawned: bunyip The RNG hath decreed that this item was never generated: copper dragon scale mail ((null)) The RNG hath decreed that this item was never generated: cloak of warmth (metal cloak) The RNG hath decreed that this item was never generated: venom shield (dark green shield) The RNG hath decreed that this item was never generated: stick of dynamite (red stick) The RNG hath decreed that this item was never generated: orcish shield (red-eyed shield) The RNG hath decreed that this item was never generated: shimmering dragon scale shield (shimmering dragonhide shield) The RNG hath decreed that this item was generated more often: cyan stone (teal, freq bonus 6) The RNG hath decreed that this item was generated more often: knock (pink, freq bonus 14) The RNG hath decreed that this item was generated more often: C-ration ((null), freq bonus 87) The RNG hath decreed that this item was generated more often: manacloak (dragonhide cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: spiked battle boot ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: starlightstone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: muteness stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: green sweets ((null), freq bonus 36) The RNG hath decreed that this item was generated more often: ensnaring (cryptolocker, freq bonus 19) The RNG hath decreed that this item was generated more often: teleportation (VENZAR BORGAVVE, freq bonus 11) The RNG hath decreed that this item was generated more often: halberd (angled poleaxe, freq bonus 10) The RNG hath decreed that this item was generated more often: two-handed sword ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: plasteel cloak ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: resist poison (big, freq bonus 2) The RNG hath decreed that this item was generated more often: flood tide (TEKMAKMAYACON, freq bonus 6) The RNG hath decreed that this item was generated more often: levitation (cyan, freq bonus 3) The RNG hath decreed that this item was generated more often: pack of floppies (box containing little plastic cards, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of infinity (splashed, freq bonus 6) The RNG hath decreed that this item was generated more often: lunch of boiled egg ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: status stone (gray, freq bonus 5) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 65) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 76) The RNG hath decreed that this item was always generated cursed: magic missile (vellum) The RNG hath decreed that this item was always generated cursed: crystal shield (glass shield) The RNG hath decreed that this item was always generated cursed: gravity beam (lacquered) The RNG hath decreed that this item was always generated cursed: make invisible (marble) The RNG hath decreed that this item was always generated cursed: antilevel stone (gray) The RNG hath decreed that this trap was always invisible: heap of shit The RNG hath decreed that this trap was generated more often: antilevel trap (freq bonus 11) Next attribute increase check would have come at turn 359 Strength training was 0 Dexterity training was 1 Wisdom training was 2 Constitution training was 11 You were cold resistant You were sleep resistant You were shock resistant You were poison resistant You were magic-protected You saw invisible You had infravision You had 1256 points of nutrition remaining You could fly Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Lady Ariane, Lord Stahngnir and Sven Fanara Your deity was Lord Stahngnir You could not have safely prayed (720) You survived You didn't know any spells. Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) dazzle 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) turn undead 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 2 times You killed 1 monster You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) Weapon Skills dagger [Basic] (max Master) (22 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Spacewars Fighter...