Andy, chaotic male suxxor Mystic --+---- |....*| |.F...| |.@...| |..o..| ------- [Andy the Insert rank title here] St16 Dx7 Co6 In12 Wi11 Ch14 MysSuxMalCha Dlvl:1 $0 HP17(17) Pw11(11) AC5 Xp1/0 T2 Old Latest messages Hello Andy, welcome to SlashEMExtended! You are a chaotic male suxxor Mystic. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. You can't even move a handspan with this load! Your load is too heavy to climb the stairs. # Really quit [yes/no]? Final attributes You were stridently aligned Your alignment was 5 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 17 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 5 Monsters only dropped their musable items with 92% chance Ring drop chance was reduced to 62% Wand drop chance was reduced to 90% Amulet drop chance was reduced to 10% Monster death drops spawned with only 98% chance Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 20708 Monster spawn increase reached its maximum at turn 47268 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 1232280 The monster class that cannot be genocided was nymph The monster class that was spawned more often: orc (freq bonus 1) The monster species that spawned more often: siege ogre (freq bonus 8) The monster species that spawned more often: evasive fox (freq bonus 8) The monster species that spawned more often: monoclops (freq bonus 8) The monster species that spawned more often: dark shaman (freq bonus 14) The monster species that spawned more often: orc swordmaster (freq bonus 7) The monster species that spawned more often: giant polar bear (freq bonus 6) The monster species that spawned more often: whirling hatchet (freq bonus 6) The monster species that spawned more often: high voltage generator (freq bonus 6) The monster species that spawned more often: leech swarm (freq bonus 4) The monster species that spawned more often: hurricon (freq bonus 4) The monster species that spawned more often: crack abuser (freq bonus 12) The monster species that spawned more often: vampire bat (freq bonus 3) The monster species that spawned more often: semi-novice priest (freq bonus 2) The monster species that spawned more often: lightningjaw (freq bonus 24) The monster species that spawned more often: blink mushroom (freq bonus 3) The monster species that spawned more often: Mister Blackman (freq bonus 2) The monster species that spawned more often: dark matter blob (freq bonus 2) The monster species that spawned more often: hiding wood nymph (freq bonus 4) The monster species that spawned more often: water girl (freq bonus 14) The monster species that spawned more often: deluge agent (freq bonus 5) The monster species that never randomly spawned: drone patch The monster species that never randomly spawned: nasty growth The monster species that never randomly spawned: golden dragon The monster species that never randomly spawned: giant random monster The monster species that never randomly spawned: undead mahou shoujo The monster species that never randomly spawned: animated block-heeled combat boot The monster species that never randomly spawned: secretary The monster species that never randomly spawned: sizzle naga hatchling The monster species that never randomly spawned: forbidden arts centaur The monster species that never randomly spawned: fright The RNG hath decreed that this item was never generated: lapis lazuli (blue) The RNG hath decreed that this item was never generated: gnomish suit (little blue vest) The RNG hath decreed that this item was never generated: sky dragon scale shield (sky dragonhide shield) The RNG hath decreed that this item was never generated: weak sight stone (gray) The RNG hath decreed that this item was never generated: gain level (milky) The RNG hath decreed that this item was never generated: silver slingstone (gray) The RNG hath decreed that this item was generated more often: nonsacred stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: teleport away (gold, freq bonus 15) The RNG hath decreed that this item was generated more often: cloak of grounding (granite cloak, freq bonus 14) The RNG hath decreed that this item was generated more often: plasteel armor ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: moon axe (large silver axe, freq bonus 13) The RNG hath decreed that this item was generated more often: torpedo ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: orange ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: chainwhip ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: kunzite (pink, freq bonus 5) The RNG hath decreed that this item was generated more often: antimagic stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: polymorph (silver, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of mental stability (slexy, freq bonus 3) The RNG hath decreed that this item was generated more often: stinking cloud (VELOX NEB, freq bonus 4) The RNG hath decreed that this item was generated more often: dementia boots (ankle boots, freq bonus 6) The RNG hath decreed that this item was generated more often: kouhaku manjyuu ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: draining (ceramic, freq bonus 8) The RNG hath decreed that this item was generated more often: Ayanami wrapping ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: opening (zinc, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of rmb loss (clicking, freq bonus 3) The RNG hath decreed that this item was generated more often: orcish helm (iron skull cap, freq bonus 7) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 72) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 25) The RNG hath decreed that this item was always generated cursed: starlightstone (gray) The RNG hath decreed that this item was always generated cursed: engraving stone (gray) The RNG hath decreed that this item was always generated cursed: antideath cloak (demonic cloak) The RNG hath decreed that this item was always generated cursed: enchant weapon (DAIYEN FOOELS) The RNG hath decreed that this item was always generated cursed: cloak of fumbling (shaking cloak) The RNG hath decreed that this trap was always invisible: alarm The RNG hath decreed that this trap was generated more often: spined ball trap (freq bonus 4) Next attribute increase check would have come at turn 364 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were sleep resistant You were poison resistant You had 1500 points of nutrition remaining You could teleport You had slower digestion You were extremely unlucky (-13) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Hugh Hefner, G-boy and Arsene Lupin Your deity was Arsene Lupin You could not have safely prayed (549) You survived Spells known in the end Name Level Category Fail Memory a - lightning 4 matter 90% 300% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Basic] (max Expert) (20 of 160) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Basic] (max Expert) (20 of 160) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Andy the Mystic...