Andy, neutral female deathmold Geek ---- |... ----...---- |......@... |......f..| ----...---- |... ---- [Andy the Newbie] St18/10 Dx12 Co12 In12 Wi16 Ch10 GeeDeaFemNeu Dlvl:1 $0 HP20(20) Pw25(25) AC7 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a neutral female deathmold Geek. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 9 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 11 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 41% chance Ring drop chance was reduced to 88% Wand drop chance was reduced to 10% Amulet drop chance was reduced to 66% Potion drop chance was reduced to 89% Concealing monsters were spawned underneath items 73% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Your remaining amount of free polymorphs was 50 Monster spawn increase started at turn 15737 Monster spawn increase reached its maximum at turn 28968 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 1570770 The monster class that cannot be genocided was xan or other mythical/fantastic insect The monster class that was spawned more often: trapper or lurker above (freq bonus 2) The monster species that spawned more often: potion permamimic (freq bonus 4) The monster species that spawned more often: snake elite sniper (freq bonus 4) The monster species that spawned more often: cerulean mushroom (freq bonus 6) The monster species that spawned more often: water dolphin (freq bonus 10) The monster species that spawned more often: farter lich (freq bonus 7) The monster species that spawned more often: jungle phalanx (freq bonus 4) The monster species that spawned more often: nasty warp patch (freq bonus 16) The monster species that spawned more often: pain master (freq bonus 4) The monster species that spawned more often: lesser maia (freq bonus 6) The monster species that spawned more often: pink patch (freq bonus 8) The monster species that spawned more often: theme lion (freq bonus 4) The monster species that spawned more often: dewgong (freq bonus 4) The monster species that spawned more often: krong sephirah (freq bonus 4) The monster species that spawned more often: supreme kobold commander (freq bonus 3) The monster species that spawned more often: fake coins (freq bonus 5) The monster species that spawned more often: cackling spirit (freq bonus 10) The monster species that spawned more often: Yeenoghu (freq bonus 8) The monster species that spawned more often: grosbeak dark (freq bonus 10) The monster species that spawned more often: pixie (freq bonus 4) The monster species that spawned more often: spirit (freq bonus 7) The monster species that never randomly spawned: rhydon The monster species that never randomly spawned: stoner The monster species that never randomly spawned: animated armor The monster species that never randomly spawned: thunder drake The monster species that never randomly spawned: taker fungus The monster species that never randomly spawned: ogre sergeant The monster species that never randomly spawned: full trapper The monster species that never randomly spawned: spitting beetle The monster species that never randomly spawned: leafeon The monster species that never randomly spawned: Kiddy Kong The monster class that always generated with extra speed: unicorn or horse The RNG hath decreed that this item was never generated: insulate (long) The RNG hath decreed that this item was never generated: large box (wooden box) The RNG hath decreed that this item was never generated: elysium scourge ((null)) The RNG hath decreed that this item was never generated: lump of royal jelly ((null)) The RNG hath decreed that this item was never generated: free action (twisted) The RNG hath decreed that this item was never generated: x'mas cake ((null)) The RNG hath decreed that this item was generated more often: mineral hostage chain ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: yellow sweets ((null), freq bonus 35) The RNG hath decreed that this item was generated more often: curse (color changing, freq bonus 11) The RNG hath decreed that this item was generated more often: diamond dragon scale mail ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: dissolve food (hungry, freq bonus 11) The RNG hath decreed that this item was generated more often: create create scroll (PLUS 100 MAGIC MARKER, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of polymorph control (transformer, freq bonus 17) The RNG hath decreed that this item was generated more often: detect treasure (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: spinel (violet, freq bonus 56) The RNG hath decreed that this item was generated more often: talc (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: great dagger ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: warping (zone-specific, freq bonus 10) The RNG hath decreed that this item was generated more often: bag of digestion (bag, freq bonus 12) The RNG hath decreed that this item was generated more often: elven boots (mud boots, freq bonus 10) The RNG hath decreed that this item was generated more often: memory loss stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: ice shield (dark blue shield, freq bonus 11) The RNG hath decreed that this item was generated more often: time stop (untouchable, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of quadruple attack (signet, freq bonus 2) The RNG hath decreed that this item was generated more often: detect unseen (violet, freq bonus 10) The RNG hath decreed that this item was generated more often: heavy iron ball ((null), freq bonus 19) The RNG hath decreed that this item was always generated cursed: light (VERR YED HORRE) The RNG hath decreed that this item was always generated cursed: alchemy smock (apron) The RNG hath decreed that this item was always generated cursed: create familiar (glittering) The RNG hath decreed that this item was always generated cursed: amulet of mental stability (slexy) The RNG hath decreed that this item was always generated cursed: confusion (orange) The RNG hath decreed that this trap was always invisible: anti-magic field The RNG hath decreed that this trap was generated more often: laser trap (freq bonus 1) Next attribute increase check would have come at turn 190 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were shock resistant You were poison resistant You had 1500 points of nutrition remaining You could survive without air You were polymorphing Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of UNIX, the PDP-7 and VMS Your deity was the PDP-7 You could not have safely prayed (1946) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Expert) (20 of 160) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Geek... Youescaped from the dungeon with 0 points,