Andy, neutral female ent Electric Mage --+-.- |...F| `.@| |...d| |`...| .... ------ [Andy the Charger] St11 Dx12 Co8 In13 Wi6 Ch10 EleEntFemNeu Dlvl:1 $0 HP18(18) Pw19(19) AC6 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a neutral female ent Electric Mage. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 195 Potion identification only worked 3 times out of 29 Ring identification only worked 4 times out of 18 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 158 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 84% chance Scroll drop chance was reduced to 86% Potion drop chance was reduced to 90% Concealing monsters were spawned underneath items 85% of the time only Monster death drops spawned with only 95% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 28256 Monster spawn increase reached its maximum at turn 57762 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 2247182 The monster class that cannot be genocided was xan or other mythical/fantastic insect The monster class that was spawned more often: flying fish (freq bonus 1) The monster species that spawned more often: green warp fungus (freq bonus 2) The monster species that spawned more often: summoning spirit (freq bonus 6) The monster species that spawned more often: huge brown bat (freq bonus 18) The monster species that spawned more often: scroll mimic (freq bonus 9) The monster species that spawned more often: energy warp patch (freq bonus 3) The monster species that spawned more often: wind mushroom (freq bonus 3) The monster species that spawned more often: Marike (freq bonus 4) The monster species that spawned more often: lost ufo part (freq bonus 10) The monster species that spawned more often: sucker force fungus (freq bonus 3) The monster species that spawned more often: aewrog (freq bonus 8) The monster species that spawned more often: green centipede (freq bonus 6) The monster species that spawned more often: sister of some weird guy (freq bonus 3) The monster species that spawned more often: giant red scorpion (freq bonus 4) The monster species that spawned more often: god of starcraft universe (freq bonus 14) The monster species that spawned more often: cave vulture (freq bonus 4) The monster species that spawned more often: inedible slime mold (freq bonus 3) The monster species that spawned more often: estrella girl (freq bonus 8) The monster species that spawned more often: red balrog (freq bonus 4) The monster species that spawned more often: poison paraelemental (freq bonus 28) The monster species that spawned more often: black bishop (freq bonus 6) The monster species that never randomly spawned: Internet Exploder The monster species that never randomly spawned: bad shan The monster species that never randomly spawned: metal statue gargoyle The monster species that never randomly spawned: Liselotte The monster species that never randomly spawned: clock wolf The monster species that never randomly spawned: marid elemental The monster species that never randomly spawned: moth The monster species that never randomly spawned: God of Speed Metal The monster species that never randomly spawned: heart of wolverine The monster species that never randomly spawned: dust vortex The RNG hath decreed that this item was never generated: dropbug stone (gray) The RNG hath decreed that this item was never generated: plain dragon scales ((null)) The RNG hath decreed that this item was never generated: pitchfork ((null)) The RNG hath decreed that this item was never generated: stun monster (octarine) The RNG hath decreed that this item was never generated: fear (bewitched) The RNG hath decreed that this item was never generated: speedbug boots (profiled boots) The RNG hath decreed that this item was generated more often: displacer beast hide ((null), freq bonus 33) The RNG hath decreed that this item was generated more often: dwarvish roundshield (large round shield, freq bonus 33) The RNG hath decreed that this item was generated more often: onion ((null), freq bonus 29) The RNG hath decreed that this item was generated more often: invulnerability (icy, freq bonus 8) The RNG hath decreed that this item was generated more often: impossibly heavy iron ball ((null), freq bonus 52) The RNG hath decreed that this item was generated more often: spetum (forked polearm, freq bonus 17) The RNG hath decreed that this item was generated more often: heavy attack (grindstone, freq bonus 6) The RNG hath decreed that this item was generated more often: emerald dragon scale mail ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: radium (crimson, freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of time (weird cloak, freq bonus 17) The RNG hath decreed that this item was generated more often: detect foot (stinking, freq bonus 2) The RNG hath decreed that this item was generated more often: bad effect (pebble, freq bonus 12) The RNG hath decreed that this item was generated more often: helm of storms (padded helmet, freq bonus 19) The RNG hath decreed that this item was generated more often: bronze plate mail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: filler cloak (mantle of coat, freq bonus 11) The RNG hath decreed that this item was generated more often: relay (four-wired thing, freq bonus 6) The RNG hath decreed that this item was generated more often: tooled horn (horn, freq bonus 10) The RNG hath decreed that this item was generated more often: impossibly heavy mineral ball ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: tortilla ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: helm of safeguard (orange visored helmet, freq bonus 9) The RNG hath decreed that this item was always generated cursed: relay (four-wired thing) The RNG hath decreed that this item was always generated cursed: sinking (SPORKHACK ASCENSION) The RNG hath decreed that this item was always generated cursed: camouflaged clothes (camouflage patterned clothes) The RNG hath decreed that this item was always generated cursed: Hacker's Food ((null)) The RNG hath decreed that this item was always generated cursed: undroppable gloves (concrete gloves) The RNG hath decreed that this trap was always invisible: immobility trap The RNG hath decreed that this trap was generated more often: stealer trap (freq bonus 1) Next attribute increase check would have come at turn 1068 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were shock resistant You had 1500 points of nutrition remaining You could survive without air Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Thomas Alva Edison, Benjamin Franklin and Marilyn Monroe Your deity was Benjamin Franklin You could not have safely prayed (592) You survived Spells known in the end Name Level Category Fail Memory a - shocking sphere 1 matter 0% 100% b - lightning 4 matter 70% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Andy the Electric Mage... Youescaped from the dungeon with 0 points,