Andy, neutral female segfaulting Graduate ------ |.@^.| |d?..| |....| |..... -.---- [Andy the Junior Assistant] St14 Dx5 Co14 In9 Wi13 Ch5 GraSegFemNeu Dlvl:1 $0 HP3(20) Pw24(24) AC12 Xp1/0 T7 Latest messages Hello Andy, welcome to SlashEMExtended! You are a neutral female segfaulting Graduate. ATTENTION!!! You are playing the segfaulter race, which is deliberately unstable by allowing certain actions to cause segfault panics. These can potentially corrupt your savegame. If you intend to go on playing, you do so at your own peril, and getting an ascension will basically be impossible! Consider using #quit if you rather want to play a stable game. --Amy Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. You fall into a pit! You land on a set of sharp iron spikes! [-3 -> 17] The spikes were poisoned! [-14 -> 3] Warning: HP low! You are still in a pit. You crawl to the edge of the pit. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 17 Ring identification only worked 4 times out of 20 Wand identification only worked 3 times out of 18 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 16 Monsters only dropped their musable items with 50% chance Wand drop chance was reduced to 90% Monster death drops spawned with only 90% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 20918 Monster spawn increase reached its maximum at turn 109638 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 1438120 The monster class that cannot be genocided was xorn The monster class that was spawned more often: pile of coins (freq bonus 2) The monster species that spawned more often: dokkalfar eternal matriarch (freq bonus 3) The monster species that spawned more often: nexus warp fungus (freq bonus 12) The monster species that spawned more often: hidden energy vortex (freq bonus 10) The monster species that spawned more often: great storm wyrm (freq bonus 8) The monster species that spawned more often: gnosis sephirah (freq bonus 4) The monster species that spawned more often: Jigen Daisuke (freq bonus 10) The monster species that spawned more often: will-o-the-wisp (freq bonus 4) The monster species that spawned more often: torauma (freq bonus 3) The monster species that spawned more often: chaos elemental (freq bonus 5) The monster species that spawned more often: gelatinous dice (freq bonus 36) The monster species that spawned more often: greater mimic (freq bonus 9) The monster species that spawned more often: gore spore (freq bonus 3) The monster species that spawned more often: thorn spore (freq bonus 12) The monster species that spawned more often: Phineas T. Barnum (freq bonus 3) The monster species that spawned more often: Sir Lorimer (freq bonus 4) The monster species that spawned more often: black panther (freq bonus 4) The monster species that spawned more often: blue thunderlord (freq bonus 5) The monster species that spawned more often: tactical nuke (freq bonus 24) The monster species that spawned more often: bramble stalk (freq bonus 8) The monster species that spawned more often: quickling queen (freq bonus 10) The monster species that never randomly spawned: high-elven ranger The monster species that never randomly spawned: wand permamimic The monster species that never randomly spawned: huge newt The monster species that never randomly spawned: pile of copper coins The monster species that never randomly spawned: troll high priest The monster species that never randomly spawned: Judge Fire The monster species that never randomly spawned: master mystic The monster species that never randomly spawned: bit The monster species that never randomly spawned: shrub thorn The monster species that never randomly spawned: lethe force patch The monster class that always generated with extra speed: piercer The RNG hath decreed that this item was never generated: mithril whip ((null)) The RNG hath decreed that this item was never generated: bank stone (gray) The RNG hath decreed that this item was never generated: dropcurse stone (gray) The RNG hath decreed that this item was never generated: amethyst (violet) The RNG hath decreed that this item was never generated: cure wounds (yerba mate) The RNG hath decreed that this item was never generated: high-elven warsword (runed curved sword) The RNG hath decreed that this item was generated more often: gas grenade ((null), freq bonus 40) The RNG hath decreed that this item was generated more often: flame sphere (canvas, freq bonus 7) The RNG hath decreed that this item was generated more often: full healing (heretical, freq bonus 6) The RNG hath decreed that this item was generated more often: petrify (petrified, freq bonus 8) The RNG hath decreed that this item was generated more often: dancing shoes (soft footwear, freq bonus 39) The RNG hath decreed that this item was generated more often: bog-standard helmet (celtic helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: mop ((null), freq bonus 270) The RNG hath decreed that this item was generated more often: fishing pole ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: fear (bewitched, freq bonus 6) The RNG hath decreed that this item was generated more often: acid sphere (corroded, freq bonus 16) The RNG hath decreed that this item was generated more often: inferno (enveloped, freq bonus 4) The RNG hath decreed that this item was generated more often: stun self (trembling, freq bonus 3) The RNG hath decreed that this item was generated more often: solar beam (beaming, freq bonus 44) The RNG hath decreed that this item was generated more often: anti-curse boots (winter stilettos, freq bonus 3) The RNG hath decreed that this item was generated more often: shield of light (shiny shield, freq bonus 2) The RNG hath decreed that this item was generated more often: helm of no digestion (full helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: tooth of an algolian suntiger (very sharp tooth, freq bonus 6) The RNG hath decreed that this item was generated more often: mercurial dragon scale shield (mercurial dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: blood loss stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: BFG ammo ((null), freq bonus 2) The RNG hath decreed that this item was always generated cursed: bad effect (LITTLE STRAWBERRY ME BABY) The RNG hath decreed that this item was always generated cursed: nonsacred stone (gray) The RNG hath decreed that this item was always generated cursed: blue lightsaber (lightsaber) The RNG hath decreed that this item was always generated cursed: remove resistance (cyclic) The RNG hath decreed that this item was always generated cursed: antimatter (THIS SCROLL DOES NOT REALLY EXIST ITS JUST AN ILLUSION) The RNG hath decreed that this trap was always invisible: time trap The RNG hath decreed that this trap was generated more often: alignment trap (freq bonus 4) Next attribute increase check would have come at turn 1944 Strength training was -1 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were sleep resistant You had 1494 points of nutrition remaining You aggravated monsters You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Jobs, Wozniak and Gates Your deity was Wozniak You could not have safely prayed (442) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) martial arts [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Basic] (max Master) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Graduate... Youescaped from the dungeon with 0 points,