Andy, neutral female amnesiac Anachronist -----.-#- - |.........| |F.@......| |..@...{..| ----------- [Andy the Survivor] St9 Dx8 Co10 In6 Wi9 Ch9 AnaAmnFemNeu Dlvl:1 $0 HP14(14) Pw4(4) AC-4 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a neutral female amnesiac Anachronist. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 16 Ring identification only worked 4 times out of 14 Gem identification only worked 100 times out of 193 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 84% chance Scroll drop chance was reduced to 81% Ring drop chance was reduced to 88% Amulet drop chance was reduced to 92% Potion drop chance was reduced to 90% Monster death drops spawned with only 95% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 33040 Monster spawn increase reached its maximum at turn 108400 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 276815 The monster class that cannot be genocided was lizard The monster class that was spawned more often: archfiend (freq bonus 4) The monster species that spawned more often: storm lord (freq bonus 20) The monster species that spawned more often: spore warp fungus (freq bonus 36) The monster species that spawned more often: petty numb fly (freq bonus 6) The monster species that spawned more often: electric elemental (freq bonus 7) The monster species that spawned more often: phase warp fungus (freq bonus 18) The monster species that spawned more often: ‚Û¿tc~Çð×d‰¬Ç– B-é9 (freq bonus 11) The monster species that spawned more often: noise monster (freq bonus 16) The monster species that spawned more often: battering ram (freq bonus 12) The monster species that spawned more often: dream mold (freq bonus 48) The monster species that spawned more often: cheator rusalka (freq bonus 6) The monster species that spawned more often: orc mage (freq bonus 5) The monster species that spawned more often: dark colony (freq bonus 14) The monster species that spawned more often: ruby growth (freq bonus 7) The monster species that spawned more often: beer drinker (freq bonus 7) The monster species that spawned more often: Hilda (freq bonus 12) The monster species that spawned more often: Kun-Kwei (freq bonus 7) The monster species that spawned more often: scruffy little dog (freq bonus 30) The monster species that spawned more often: Pantyhose (freq bonus 14) The monster species that spawned more often: adult gentleman (freq bonus 7) The monster species that spawned more often: aureal (freq bonus 32) The monster species that never randomly spawned: shrub thorn The monster species that never randomly spawned: stitched abomination The monster species that never randomly spawned: Kiddy Kong The monster species that never randomly spawned: evasive fox The monster species that never randomly spawned: brass golem The monster species that never randomly spawned: corrosive wall The monster species that never randomly spawned: brain eater The monster species that never randomly spawned: swamp kobold The monster species that never randomly spawned: charcoal warp patch The monster species that never randomly spawned: eye of destruction The monster class that always generated with extra speed: nymph The RNG hath decreed that this item was never generated: paralysis (shivering) The RNG hath decreed that this item was never generated: droven cloak (cobwebbed cloak) The RNG hath decreed that this item was never generated: enchant weapon (dull) The RNG hath decreed that this item was never generated: radium (crimson) The RNG hath decreed that this item was never generated: acid (white) The RNG hath decreed that this item was never generated: detect food (cyan) The RNG hath decreed that this item was generated more often: BFG ammo ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: lightning (curved, freq bonus 12) The RNG hath decreed that this item was generated more often: acid (measured, freq bonus 6) The RNG hath decreed that this item was generated more often: steel shield ((null), freq bonus 36) The RNG hath decreed that this item was generated more often: lenses ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: amnesia (acrylic, freq bonus 28) The RNG hath decreed that this item was generated more often: inventory id (NOW YOU SEE IT, freq bonus 18) The RNG hath decreed that this item was generated more often: jade (green, freq bonus 32) The RNG hath decreed that this item was generated more often: ruby dragon scales ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: peanut bag ((null), freq bonus 31) The RNG hath decreed that this item was generated more often: egoism (enviable, freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of leech (energizer cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: lembas wafer ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: rainbow dragon scales ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: time stop (continued, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of drain resistance (vampiric cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: electric sword ((null), freq bonus 99) The RNG hath decreed that this item was generated more often: remove curse (PRATYAVAYAH, freq bonus 7) The RNG hath decreed that this item was generated more often: confuse monster (NR 9, freq bonus 5) The RNG hath decreed that this item was generated more often: dementia boots (ankle boots, freq bonus 5) The RNG hath decreed that this item was always generated cursed: lock pick ((null)) The RNG hath decreed that this item was always generated cursed: large box (wooden box) The RNG hath decreed that this item was always generated cursed: striking (ebony) The RNG hath decreed that this item was always generated cursed: katyusha (headpiece) The RNG hath decreed that this item was always generated cursed: brass dragon scales ((null)) The RNG hath decreed that this trap was always invisible: spined ball trap The RNG hath decreed that this trap was generated more often: item teleporter (freq bonus 16) Next attribute increase check would have come at turn 6720 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Hel, Pluto and Orcus Your deity was Pluto You could not have safely prayed (198) You survived You didn't know any spells. Techniques known in the end Name Level Status create ammo 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Expert) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Anachronist... Youescaped from the dungeon with 0 points,