Andy, neutral female minimalist Valkyrie ---d- |..@| |..F| |...| |..$ ----- [Andy the Stripling] St13 Dx10 Co15 In3 Wi5 Ch5 ValMinFemNeu Dlvl:1 $11 HP23(23) Pw5(5) AC10 Xp1/0 T1 Latest messages Velkommen Andy, welcome to SlashEMExtended! You are a neutral female minimalist Valkyrie. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 162 Ring identification only worked 4 times out of 18 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 6 Monsters only dropped their musable items with 71% chance Scroll drop chance was reduced to 96% Ring drop chance was reduced to 78% Amulet drop chance was reduced to 70% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 26047 Monster spawn increase reached its maximum at turn 77360 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 199290 The monster class that cannot be genocided was fungus or mold The monster class that was spawned more often: turret (freq bonus 2) The monster color that was spawned more often: orange (freq bonus 2) The monster species that spawned more often: paleolithic mummy (freq bonus 10) The monster species that spawned more often: lava warp fungus (freq bonus 8) The monster species that spawned more often: zombified ape (freq bonus 16) The monster species that spawned more often: helpful squirrel (freq bonus 10) The monster species that spawned more often: special water nymph (freq bonus 3) The monster species that spawned more often: baobhan sith (freq bonus 8) The monster species that spawned more often: teacher (freq bonus 5) The monster species that spawned more often: Icy Kop (freq bonus 3) The monster species that spawned more often: sickle skeleton (freq bonus 4) The monster species that spawned more often: gray wolf (freq bonus 10) The monster species that spawned more often: two-headed ogre (freq bonus 3) The monster species that spawned more often: skull druj (freq bonus 5) The monster species that spawned more often: wild wolf (freq bonus 20) The monster species that spawned more often: wrinkled spore (freq bonus 3) The monster species that spawned more often: Oona (freq bonus 4) The monster species that spawned more often: petty mind flayer (freq bonus 3) The monster species that spawned more often: mind flayer (freq bonus 8) The monster species that spawned more often: xaren (freq bonus 12) The monster species that spawned more often: pebble elf (freq bonus 5) The monster species that spawned more often: vindscreen viper (freq bonus 3) The monster species that never randomly spawned: cloak permamimic The monster species that never randomly spawned: Magdalena's stinking combat boot The monster species that never randomly spawned: seven-headed hydra The monster species that never randomly spawned: cockatoo The monster species that never randomly spawned: drakeema The monster species that never randomly spawned: Klara's high-heeled sandal The monster species that never randomly spawned: giant ruby dragonfly The monster species that never randomly spawned: mithril golem The monster species that never randomly spawned: medium generator The monster species that never randomly spawned: flesh spawner The monster class that always generated with extra speed: dog or other canine The monster class that more likely to generate with musable stuff: trove Items generated only 1 time in 2 The RNG hath decreed that this item was never generated: fire (simmering) The RNG hath decreed that this item was never generated: helm of jamming (radio helmet) The RNG hath decreed that this item was never generated: grappling hook (iron hook) The RNG hath decreed that this item was never generated: sky dragon scale mail ((null)) The RNG hath decreed that this item was never generated: stinking cloud (VELOX NEB) The RNG hath decreed that this item was never generated: flooding (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS) The RNG hath decreed that this item was generated more often: gain level (milky, freq bonus 6) The RNG hath decreed that this item was generated more often: wings of angel (wings, freq bonus 10) The RNG hath decreed that this item was generated more often: dwarvish mithril-coat ((null), freq bonus 55) The RNG hath decreed that this item was generated more often: create create scroll (PLUS 100 MAGIC MARKER, freq bonus 7) The RNG hath decreed that this item was generated more often: IC (many-wired thing, freq bonus 3) The RNG hath decreed that this item was generated more often: tripe ration ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: athame ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: thunder (sparking, freq bonus 14) The RNG hath decreed that this item was generated more often: green mate (St.John's Wort, freq bonus 12) The RNG hath decreed that this item was generated more often: map stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: speed (dark green, freq bonus 4) The RNG hath decreed that this item was generated more often: kunzite (pink, freq bonus 9) The RNG hath decreed that this item was generated more often: gauntlets of stealing (polnish gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: opal (white, freq bonus 3) The RNG hath decreed that this item was generated more often: acidshield (acidic, freq bonus 7) The RNG hath decreed that this item was generated more often: robe of protection (blue robe, freq bonus 11) The RNG hath decreed that this item was generated more often: blood (blood-red, freq bonus 5) The RNG hath decreed that this item was generated more often: mutation (bristly, freq bonus 10) The RNG hath decreed that this item was generated more often: droven greatsword (large obsidian sword, freq bonus 16) The RNG hath decreed that this item was generated more often: blaster bolt ((null), freq bonus 3) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 75) The RNG hath decreed that this item was always generated cursed: identify (bronze) The RNG hath decreed that this item was always generated cursed: consecration (MAY THE FORCE BE WITH YOU) The RNG hath decreed that this item was always generated cursed: make visible (interplanar) The RNG hath decreed that this item was always generated cursed: rose quartz (pink) The RNG hath decreed that this item was always generated cursed: heavy iron ball ((null)) The RNG hath decreed that this trap was always invisible: web The RNG hath decreed that this trap was generated more often: air trap (freq bonus 1) Next attribute increase check would have come at turn 183 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were cold resistant You had 1500 points of nutrition remaining You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tyr, Odin and Loki Your deity was Odin You could not have safely prayed (90) You survived You didn't know any spells. Techniques known in the end Name Level Status weapon practice 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Master) (20 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Farvel Andy the Valkyrie... Youescaped from the dungeon with 11 points,