Andy, lawful male leprechaun Courier ---.----------- .............| |.............| |.............| |.............| ..............| |.............| |..@d.........| |`............| ------.-------- [Andy the Vault Dweller] St16 Dx5 Co10 In11 Wi4 Ch6 CouLepMalLaw Dlvl:1 $0 HP12(12) Pw4(4) AC12 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a lawful male leprechaun Courier. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have transgressed Your alignment was -10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 129 Ring identification only worked 4 times out of 10 Amulet identification only worked 15 times out of 17 Armor identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 18 Gem identification only worked 100 times out of 137 Tool identification only worked 5 times out of 7 Scroll drop chance was reduced to 77% Ring drop chance was reduced to 92% Potion drop chance was reduced to 97% Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 63468 Monster spawn increase reached its maximum at turn 104613 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 870193 The monster class that cannot be genocided was rodent The monster class that was spawned more often: rodent (freq bonus 2) The monster color that was spawned more often: bright blue (freq bonus 1) The monster species that spawned more often: brain mole (freq bonus 10) The monster species that spawned more often: z-type (freq bonus 20) The monster species that spawned more often: scorched snake (freq bonus 4) The monster species that spawned more often: blue growth (freq bonus 6) The monster species that spawned more often: scarlet mushroom (freq bonus 7) The monster species that spawned more often: blue mold (freq bonus 3) The monster species that spawned more often: bully permamimic (freq bonus 7) The monster species that spawned more often: idiot (freq bonus 3) The monster species that spawned more often: pike (freq bonus 8) The monster species that spawned more often: petty snow king (freq bonus 8) The monster species that spawned more often: dragon girl (freq bonus 6) The monster species that spawned more often: novel stalk (freq bonus 10) The monster species that spawned more often: Sina (freq bonus 20) The monster species that spawned more often: azure puddle (freq bonus 6) The monster species that spawned more often: baby sky dragon (freq bonus 24) The monster species that spawned more often: atomic soldier (freq bonus 8) The monster species that spawned more often: absent mold (freq bonus 5) The monster species that spawned more often: chimaera (freq bonus 5) The monster species that spawned more often: human monkey (freq bonus 3) The monster species that spawned more often: wyvern (freq bonus 12) The monster species that never randomly spawned: acid paraelemental The monster species that never randomly spawned: dark elven cultist The monster species that never randomly spawned: Larissa's block-heeled boot The monster species that never randomly spawned: roller coaster The monster species that never randomly spawned: pink stalk The monster species that never randomly spawned: Haughtiness The monster species that never randomly spawned: blue naga hatchling The monster species that never randomly spawned: flesh archer The monster species that never randomly spawned: great paralysator fly The monster species that never randomly spawned: grontah sephirah The RNG hath decreed that this item was never generated: full plate mail ((null)) The RNG hath decreed that this item was never generated: stunning (viscous) The RNG hath decreed that this item was never generated: cloak of matador (gaberdine) The RNG hath decreed that this item was never generated: sprig of wolfsbane ((null)) The RNG hath decreed that this item was never generated: hyper beam (shrill) The RNG hath decreed that this item was never generated: hand blaster ((null)) The RNG hath decreed that this item was generated more often: demonology (IA CTHULHU, freq bonus 16) The RNG hath decreed that this item was generated more often: oliharcon splint mail ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: stairstrap stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: paranoia helmet (anti-government helmet, freq bonus 36) The RNG hath decreed that this item was generated more often: cancellation (sparkly, freq bonus 20) The RNG hath decreed that this item was generated more often: erasure (FAGEYUDUD, freq bonus 93) The RNG hath decreed that this item was generated more often: mana (blooming, freq bonus 14) The RNG hath decreed that this item was generated more often: gauntlets of steel (steel gloves, freq bonus 13) The RNG hath decreed that this item was generated more often: amulet of teleport control (transitory, freq bonus 5) The RNG hath decreed that this item was generated more often: torch ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: stone of permanence (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: elven short sword (runed short sword, freq bonus 13) The RNG hath decreed that this item was generated more often: gray dragon scale shield (gray dragonhide shield, freq bonus 4) The RNG hath decreed that this item was generated more often: stick of dynamite (red stick, freq bonus 9) The RNG hath decreed that this item was generated more often: disthene (teal, freq bonus 2) The RNG hath decreed that this item was generated more often: cheese ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: arcane gauntlets (runic gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of restful sleep (triangular, freq bonus 6) The RNG hath decreed that this item was generated more often: drain mana (empty, freq bonus 8) The RNG hath decreed that this item was generated more often: dunce cap (conical hat, freq bonus 7) The RNG hath decreed that this item was always generated cursed: graphite (gray) The RNG hath decreed that this item was always generated cursed: white dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: helm of opposite alignment (crested helmet) The RNG hath decreed that this item was always generated cursed: toxic (holed) The RNG hath decreed that this item was always generated cursed: speed boots (combat boots) The RNG hath decreed that this trap was always invisible: anti-magic field The RNG hath decreed that this trap was generated more often: blade trap (freq bonus 4) Next attribute increase check would have come at turn 578 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You hungered rapidly You had 1500 points of nutrition remaining You aggravated monsters You caused conflict You could teleport Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of President Kimball, Mr. House and Caesar Your deity was President Kimball You could not have safely prayed (317) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Basic] (max Expert) (20 of 160) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Courier... Youescaped from the dungeon with 0 points,