Andy, chaotic male imperial Zyborg ------------ |......d...| |.....@....| +...=......| - ---------- [Andy the Tin Can] St18/01 Dx20 Co13 In15 Wi15 Ch8 ZybImpMalCha Dlvl:1 $0 HP23(23) Pw8(8) AC-7 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a chaotic male imperial Zyborg. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 11 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 43 Armor identification only worked 15 times out of 57 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 118 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 88% chance Scroll drop chance was reduced to 61% Amulet drop chance was reduced to 96% Potion drop chance was reduced to 85% Monster death drops spawned with only 91% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 23574 Monster spawn increase reached its maximum at turn 60887 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 996723 The monster class that cannot be genocided was (null) The monster class that was spawned more often: kobold (freq bonus 4) The monster species that spawned more often: spike warp patch (freq bonus 22) The monster species that spawned more often: Janine's sneaker (freq bonus 11) The monster species that spawned more often: brass-monkey (freq bonus 8) The monster species that spawned more often: nether idiot (freq bonus 24) The monster species that spawned more often: insurmountable mushroom (freq bonus 20) The monster species that spawned more often: chaos warlord (freq bonus 24) The monster species that spawned more often: giant clam (freq bonus 14) The monster species that spawned more often: snakewoman priestess (freq bonus 7) The monster species that spawned more often: hairy colony (freq bonus 11) The monster species that spawned more often: steam-powered arrow sentry (freq bonus 12) The monster species that spawned more often: death spectre (freq bonus 12) The monster species that spawned more often: giant germ (freq bonus 12) The monster species that spawned more often: chimpanzee (freq bonus 5) The monster species that spawned more often: thresher (freq bonus 5) The monster species that spawned more often: green shinto priest (freq bonus 10) The monster species that spawned more often: weapon trove (freq bonus 12) The monster species that spawned more often: hedgehog (freq bonus 12) The monster species that spawned more often: evasive tank breaker (freq bonus 16) The monster species that spawned more often: red dragon (freq bonus 7) The monster species that spawned more often: hedgehog (freq bonus 13) The monster species that never randomly spawned: oread The monster species that never randomly spawned: grey naga The monster species that never randomly spawned: id juggernaut The monster species that never randomly spawned: evasive airborne parrot The monster species that never randomly spawned: giant mind flayer The monster species that never randomly spawned: apprentice shaman The monster species that never randomly spawned: noxious spore The monster species that never randomly spawned: phase mushroom The monster species that never randomly spawned: beige warp fungus The monster species that never randomly spawned: null warp fungus The monster class that always generated with extra speed: xan or other mythical/fantastic insect The RNG hath decreed that this item was never generated: stone dragon scale mail ((null)) The RNG hath decreed that this item was never generated: chalcedon (cyan) The RNG hath decreed that this item was never generated: worthless piece of orange glass (orange) The RNG hath decreed that this item was never generated: enchant weapon (dull) The RNG hath decreed that this item was never generated: confusion (round cube) The RNG hath decreed that this item was never generated: morning star ((null)) The RNG hath decreed that this item was generated more often: war hat (wide metal helm, freq bonus 69) The RNG hath decreed that this item was generated more often: psybeam (psionic, freq bonus 13) The RNG hath decreed that this item was generated more often: special mop ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: feather armor ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: green dragon scale mail ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: evil gloves (fatal gloves, freq bonus 81) The RNG hath decreed that this item was generated more often: vibroblade (gray short sword, freq bonus 18) The RNG hath decreed that this item was generated more often: lock pick ((null), freq bonus 51) The RNG hath decreed that this item was generated more often: Japan-wax candle (candle, freq bonus 22) The RNG hath decreed that this item was generated more often: dehydrating stone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: worthless piece of radiant glass (radiant, freq bonus 10) The RNG hath decreed that this item was generated more often: runesword (runic broadsword, freq bonus 5) The RNG hath decreed that this item was generated more often: arcane gauntlets (runic gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: mirror shield (polished shield, freq bonus 8) The RNG hath decreed that this item was generated more often: fire boots (hot boots, freq bonus 10) The RNG hath decreed that this item was generated more often: terces dlu (bird's eye, freq bonus 3) The RNG hath decreed that this item was generated more often: disenchanting boots (jade boots, freq bonus 3) The RNG hath decreed that this item was generated more often: radium (crimson, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of own race warning (cabbalist, freq bonus 11) The RNG hath decreed that this item was generated more often: egoism (enviable, freq bonus 8) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 35) The RNG hath decreed that this item was always generated cursed: helm of sensory deprivation (tight helmet) The RNG hath decreed that this item was always generated cursed: boots of fainting (cast iron boots) The RNG hath decreed that this item was always generated cursed: amulet of fumbling (clumsy) The RNG hath decreed that this item was always generated cursed: special camouflaged clothes (camouflage patterned clothes) The RNG hath decreed that this item was always generated cursed: slow monster (tin) The RNG hath decreed that this trap was always invisible: disintegration trap The RNG hath decreed that this trap was generated more often: land mine (freq bonus 2) Next attribute increase check would have come at turn 3024 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Andromorph, Technix and Mechatron Your deity was Mechatron You could not have safely prayed (712) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Expert) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Zyborg... Youescaped from the dungeon with 0 points,