Andy, neutral male leprechaun Flame Mage -----.- |``.`...| |........ |.......| |....@..| |...d...| --------- [Andy the Spark] St10 Dx5 Co11 In11 Wi8 Ch8 FlaLepMalNeu Dlvl:1 $0 HP17(17) Pw20(20) AC9 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a neutral male leprechaun Flame Mage. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 20 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 224 Monsters only dropped their musable items with 65% chance Scroll drop chance was reduced to 85% Amulet drop chance was reduced to 74% Potion drop chance was reduced to 96% Concealing monsters were spawned underneath items 80% of the time only Monster death drops spawned with only 98% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 25493 Monster spawn increase reached its maximum at turn 55860 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 110546 The monster class that cannot be genocided was blob The monster class that was spawned more often: umber hulk (freq bonus 1) The monster species that spawned more often: pokemon (freq bonus 24) The monster species that spawned more often: pale force patch (freq bonus 8) The monster species that spawned more often: steel lord (freq bonus 6) The monster species that spawned more often: Mister Strip-Mine (freq bonus 8) The monster species that spawned more often: mystic fox (freq bonus 3) The monster species that spawned more often: azure force patch (freq bonus 10) The monster species that spawned more often: pride turret (freq bonus 6) The monster species that spawned more often: greater xorn (freq bonus 4) The monster species that spawned more often: tanked elephant (freq bonus 4) The monster species that spawned more often: demented shaman (freq bonus 8) The monster species that spawned more often: flying umber hulk (freq bonus 3) The monster species that spawned more often: dementor troll (freq bonus 12) The monster species that spawned more often: rusalka (freq bonus 8) The monster species that spawned more often: dragonball kid (freq bonus 4) The monster species that spawned more often: volt stalk (freq bonus 12) The monster species that spawned more often: star-spawn of Cthulhu (freq bonus 4) The monster species that spawned more often: sharpshooter (freq bonus 4) The monster species that spawned more often: petty movanic deva (freq bonus 4) The monster species that spawned more often: undead amazon (freq bonus 3) The monster species that spawned more often: Giant Heavenly Eagle (freq bonus 3) The monster species that never randomly spawned: adult guivre The monster species that never randomly spawned: thresher The monster species that never randomly spawned: legion devil sergeant The monster species that never randomly spawned: silver fox The monster species that never randomly spawned: strange zombie The monster species that never randomly spawned: magic mushroom patch The monster species that never randomly spawned: clay fungus The monster species that never randomly spawned: team nastytrap member The monster species that never randomly spawned: acid blob The monster species that never randomly spawned: jungle hunter The RNG hath decreed that this item was never generated: fire helmet (red helmet) The RNG hath decreed that this item was never generated: special camouflaged clothes (camouflage patterned clothes) The RNG hath decreed that this item was never generated: protective gloves (english gloves) The RNG hath decreed that this item was never generated: worthless piece of teal glass (teal) The RNG hath decreed that this item was never generated: levitation (agate) The RNG hath decreed that this item was never generated: yellow dragon scale mail ((null)) The RNG hath decreed that this item was generated more often: unfair stilettos (beautiful heels, freq bonus 8) The RNG hath decreed that this item was generated more often: stun monster (shivering, freq bonus 6) The RNG hath decreed that this item was generated more often: fire resistance (iron, freq bonus 17) The RNG hath decreed that this item was generated more often: cloak of grounding (granite cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: warping (MY SPUTA WILL FLOW DOWN, freq bonus 6) The RNG hath decreed that this item was generated more often: fur ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: map level (crumbling, freq bonus 9) The RNG hath decreed that this item was generated more often: genocide (extraordinary, freq bonus 9) The RNG hath decreed that this item was generated more often: polymorph control (emerald, freq bonus 7) The RNG hath decreed that this item was generated more often: lava (LETS FAIL AND ROLL, freq bonus 9) The RNG hath decreed that this item was generated more often: dropless stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: light (VERR YED HORRE, freq bonus 6) The RNG hath decreed that this item was generated more often: mutation (bristly, freq bonus 8) The RNG hath decreed that this item was generated more often: gauntlets of safeguard (orange gloves, freq bonus 12) The RNG hath decreed that this item was generated more often: shield of reflection (polished silver shield, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of disintegration resistance (hardrock, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of sudden curse (unexpected, freq bonus 14) The RNG hath decreed that this item was generated more often: flying boots (battle boots, freq bonus 9) The RNG hath decreed that this item was generated more often: bronze spear ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: war hat (wide metal helm, freq bonus 5) The RNG hath decreed that this item was always generated cursed: morganite (pink) The RNG hath decreed that this item was always generated cursed: helm of lose identification (conical hat) The RNG hath decreed that this item was always generated cursed: farlook stone (gray) The RNG hath decreed that this item was always generated cursed: slice of pizza ((null)) The RNG hath decreed that this item was always generated cursed: fruit ((null)) The RNG hath decreed that this trap was always invisible: blindness trap The RNG hath decreed that this trap was generated more often: antilevel trap (freq bonus 3) Next attribute increase check would have come at turn 318 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were fire resistant You had 1500 points of nutrition remaining You could teleport Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Earth, Fire and Ash Your deity was Fire You could not have safely prayed (498) You survived Spells known in the end Name Level Category Fail Memory a - flame sphere 1 matter 0% 100% b - fireball 4 matter 90% 300% c - detect monsters 4 divine 90% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Master) (20 of 160) Goodbye Andy the Flame Mage... Youescaped from the dungeon with 0 points,