Andy, neutral male ghast Firefighter ------- .....--- --......---- ----..........| -.......@.....- --------$d....| -------- [Andy the Hazard Trainee] St14 Dx14 Co11 In23 Wi6 Ch6 FirGhaMalNeu Dlvl:1 $0 HP17(17) Pw17(17) AC10 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a neutral male ghast Firefighter. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 287 Ring identification only worked 4 times out of 14 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 267 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 91% chance Scroll drop chance was reduced to 89% Wand drop chance was reduced to 98% Amulet drop chance was reduced to 85% Potion drop chance was reduced to 80% Monster death drops spawned with only 93% chance Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 39905 Monster spawn increase reached its maximum at turn 84732 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 2088285 The monster class that cannot be genocided was pudding or ooze The monster class that was spawned more often: cat or other feline (freq bonus 2) The monster color that was spawned more often: gray (freq bonus 1) The monster species that spawned more often: white spore (freq bonus 3) The monster species that spawned more often: Freddie (freq bonus 6) The monster species that spawned more often: dream growth (freq bonus 6) The monster species that spawned more often: dull force patch (freq bonus 12) The monster species that spawned more often: healing water nymph (freq bonus 4) The monster species that spawned more often: golden force patch (freq bonus 3) The monster species that spawned more often: heart of wolverine (freq bonus 5) The monster species that spawned more often: chaos sister (freq bonus 8) The monster species that spawned more often: neverwas (freq bonus 3) The monster species that spawned more often: terrible troll (freq bonus 6) The monster species that spawned more often: soul burner (freq bonus 3) The monster species that spawned more often: giant toad (freq bonus 4) The monster species that spawned more often: stone colony (freq bonus 48) The monster species that spawned more often: werejabberwock (freq bonus 8) The monster species that spawned more often: Countess Bathory (freq bonus 8) The monster species that spawned more often: wall beast (freq bonus 4) The monster species that spawned more often: sensei twen (freq bonus 4) The monster species that spawned more often: red death (freq bonus 24) The monster species that spawned more often: giant house fly (freq bonus 8) The monster species that spawned more often: dimensional access automaton (freq bonus 6) The monster species that never randomly spawned: chimera snake The monster species that never randomly spawned: world killer The monster species that never randomly spawned: magic colony The monster species that never randomly spawned: evasive cuntgun trooper The monster species that never randomly spawned: rabid chicken The monster species that never randomly spawned: charizard The monster species that never randomly spawned: totoro The monster species that never randomly spawned: petty steam vortex The monster species that never randomly spawned: sparkling warp patch The monster species that never randomly spawned: Maugneshnaagar The RNG hath decreed that this item was never generated: cloak of invisibility (opera cloak) The RNG hath decreed that this item was never generated: boogeyman helmet (frequent helmet) The RNG hath decreed that this item was never generated: fruit ((null)) The RNG hath decreed that this item was never generated: helm of lawful (chain-aventailed helmet) The RNG hath decreed that this item was never generated: bishop stone (gray) The RNG hath decreed that this item was never generated: bunny cake ((null)) The RNG hath decreed that this item was generated more often: gold detection (THARR, freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of aggravation (jarring cloak, freq bonus 17) The RNG hath decreed that this item was generated more often: level stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: adom cloak (mysterious cloak, freq bonus 79) The RNG hath decreed that this item was generated more often: see invisible (magenta, freq bonus 71) The RNG hath decreed that this item was generated more often: plate mail ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: fountain building (XOR ME HSALS, freq bonus 18) The RNG hath decreed that this item was generated more often: magic missile (vellum, freq bonus 6) The RNG hath decreed that this item was generated more often: sky dragon scale shield (sky dragonhide shield, freq bonus 10) The RNG hath decreed that this item was generated more often: troll leather armor ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: manastone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: helm of underwater action (scuba helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: golden arrow ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: summon sexy girl (girly, freq bonus 14) The RNG hath decreed that this item was generated more often: emerald dragon scale mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: ghostly stone (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: bad effect stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: rhodochrosite (red, freq bonus 8) The RNG hath decreed that this item was generated more often: hide ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: deep dragon scale shield (deep dragonhide shield, freq bonus 4) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 18) The RNG hath decreed that this item was always generated cursed: purple dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: silver short sword ((null)) The RNG hath decreed that this item was always generated cursed: enrage (YOU AND YOUR FRIENDS ARE DEAD) The RNG hath decreed that this item was always generated cursed: stinking cloud (vaporized) The RNG hath decreed that this item was always generated cursed: confuse self (many-paged) The RNG hath decreed that this trap was always invisible: unidentify trap The RNG hath decreed that this trap was generated more often: ntll (freq bonus 3) Next attribute increase check would have come at turn 419 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were fire resistant You were cold resistant You were sleep resistant You were poison resistant You were level-drain resistant You were immune to sickness You had 1500 points of nutrition remaining You could survive without air Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Prometheus, Thor and Arson Your deity was Thor You could not have safely prayed (181) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Basic] (max Expert) (20 of 160) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Firefighter... Youescaped from the dungeon with 0 points,