Andy, lawful male dryad Cruel Abuser ------- ..r...| |.@@... ------- [Andy the Whipper] St15 Dx12 Co18 In19 Wi10 Ch6 AbuDryMalLaw Dlvl:1 $0 HP13(13) Pw4(4) AC3 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a lawful male dryad Cruel Abuser. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The victorian underwear shapes your figure, but it isn't very practical to fight in. The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have transgressed Your alignment was -10 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 7 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 4 Monsters only dropped their musable items with 88% chance Amulet drop chance was reduced to 36% Potion drop chance was reduced to 97% Concealing monsters were spawned underneath items 69% of the time only Monster death drops spawned with only 91% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 12962 Monster spawn increase reached its maximum at turn 184942 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 500973 The monster class that cannot be genocided was cockatrice The monster class that was spawned more often: wraith (freq bonus 2) The monster species that spawned more often: foxfire (freq bonus 12) The monster species that spawned more often: leprechaun wanderer (freq bonus 8) The monster species that spawned more often: petro warp fungus (freq bonus 3) The monster species that spawned more often: vip viper (freq bonus 8) The monster species that spawned more often: giant pygmy shaman (freq bonus 40) The monster species that spawned more often: magical girl (freq bonus 12) The monster species that spawned more often: clan outern (freq bonus 4) The monster species that spawned more often: water ghost (freq bonus 3) The monster species that spawned more often: bloodshot eye (freq bonus 28) The monster species that spawned more often: wizard of the high council (freq bonus 6) The monster species that spawned more often: ice wyrm (freq bonus 8) The monster species that spawned more often: medium (freq bonus 16) The monster species that spawned more often: gnomish gunman (freq bonus 5) The monster species that spawned more often: giant spotted rat (freq bonus 8) The monster species that spawned more often: decayed patch (freq bonus 4) The monster species that spawned more often: fenris wolf (freq bonus 10) The monster species that spawned more often: lost ufo part (freq bonus 3) The monster species that spawned more often: mind warp patch (freq bonus 12) The monster species that spawned more often: hidden warp fungus (freq bonus 8) The monster species that spawned more often: pschi lich (freq bonus 3) The monster species that never randomly spawned: real disenchantment hound The monster species that never randomly spawned: unknown permamimic The monster species that never randomly spawned: baby emerald dragon The monster species that never randomly spawned: greater daemon The monster species that never randomly spawned: buzzing nymph The monster species that never randomly spawned: Pustulence The monster species that never randomly spawned: land dragon The monster species that never randomly spawned: death lich The monster species that never randomly spawned: void patch The monster species that never randomly spawned: nexus mold The RNG hath decreed that this item was never generated: randomized helmet (RNG helmet) The RNG hath decreed that this item was never generated: plasteel boots (white boots) The RNG hath decreed that this item was never generated: iron bar ((null)) The RNG hath decreed that this item was never generated: gauntlets of fast casting (covered pair of gloves) The RNG hath decreed that this item was never generated: wishing (pine) The RNG hath decreed that this item was never generated: copper dragon scale shield (copper dragonhide shield) The RNG hath decreed that this item was generated more often: endure heat (spotted, freq bonus 35) The RNG hath decreed that this item was generated more often: quaffer helmet (water-pipe helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: confusion resistance (signet, freq bonus 7) The RNG hath decreed that this item was generated more often: adornment (wooden, freq bonus 16) The RNG hath decreed that this item was generated more often: stone of difficulty (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: memory loss stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: special effects (draconian, freq bonus 8) The RNG hath decreed that this item was generated more often: hunger (topaz, freq bonus 20) The RNG hath decreed that this item was generated more often: share pain (octogonal, freq bonus 14) The RNG hath decreed that this item was generated more often: venom shield (dark green shield, freq bonus 35) The RNG hath decreed that this item was generated more often: diode (two-wired thing, freq bonus 6) The RNG hath decreed that this item was generated more often: troll hide (disgusting cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: knock (pink, freq bonus 10) The RNG hath decreed that this item was generated more often: inventory loss stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: bota mochi ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: guisarme (pruning hook, freq bonus 6) The RNG hath decreed that this item was generated more often: cone of cold (dog eared, freq bonus 9) The RNG hath decreed that this item was generated more often: clone monster (multiple, freq bonus 10) The RNG hath decreed that this item was generated more often: gravity beam (heavy, freq bonus 11) The RNG hath decreed that this item was generated more often: emerald (green, freq bonus 4) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 23) The RNG hath decreed that this item was always generated cursed: increase max hitpoints (vanishing) The RNG hath decreed that this item was always generated cursed: worthless piece of green glass (green) The RNG hath decreed that this item was always generated cursed: ya (bamboo arrow) The RNG hath decreed that this item was always generated cursed: anti disintegration (doorstopping) The RNG hath decreed that this item was always generated cursed: chromatic beam (chromatic) The RNG hath decreed that this trap was always invisible: fear trap The RNG hath decreed that this trap was generated more often: ntll (freq bonus 1) Next attribute increase check would have come at turn 1221 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 You had 1500 points of nutrition remaining You could teleport Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Jacob Black, Bella Swan and Edward Cullen Your deity was Jacob Black You could not have safely prayed (850) You survived Spells known in the end Name Level Category Fail Memory a - godmode 8 protect 100% 700% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills martial arts [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills paddle [Unskilled] (max Expert) (0 of 20) flail [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Expert) (20 of 160) Spellcasting Skills protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Cruel Abuser... Youescaped from the dungeon with 150 points,