Andy, neutral male borg Saiyan -.---- --....-- +......| |......| |..@...| |...@..| --....-- ------ [Andy the Little Wannabe Fighter] St14 Dx11 Co13 In8 Wi12 Ch7 SaiBorMalNeu Dlvl:1 $0 HP18(18) Pw11(11) AC7 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a neutral male borg Saiyan. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 5 Armor identification only worked 15 times out of 44 Spellbook identification only worked 2 times out of 15 Scroll drop chance was reduced to 88% Ring drop chance was reduced to 79% Amulet drop chance was reduced to 19% Potion drop chance was reduced to 86% Concealing monsters were spawned underneath items 85% of the time only Monster death drops spawned with only 97% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 67440 Monster spawn increase reached its maximum at turn 128605 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 383712 The monster class that cannot be genocided was piece of food The monster class that was spawned more often: lich (freq bonus 2) The monster species that spawned more often: winged eel (freq bonus 8) The monster species that spawned more often: aklash (freq bonus 14) The monster species that spawned more often: blink fungus (freq bonus 10) The monster species that spawned more often: large freezing sphere (freq bonus 20) The monster species that spawned more often: uvuudaum (freq bonus 4) The monster species that spawned more often: hunting wolf (freq bonus 6) The monster species that spawned more often: horrible ghost (freq bonus 3) The monster species that spawned more often: fungoid growth (freq bonus 8) The monster species that spawned more often: sleeprobber beetle (freq bonus 16) The monster species that spawned more often: teleretriever (freq bonus 3) The monster species that spawned more often: mammoth (freq bonus 10) The monster species that spawned more often: topaz force fungus (freq bonus 12) The monster species that spawned more often: glowing force fungus (freq bonus 4) The monster species that spawned more often: large permamimic (freq bonus 6) The monster species that spawned more often: charcoal warp fungus (freq bonus 5) The monster species that spawned more often: èv|£oºI™ï (freq bonus 4) The monster species that spawned more often: pink spore (freq bonus 16) The monster species that spawned more often: deep orc (freq bonus 8) The monster species that spawned more often: reaper patch (freq bonus 8) The monster species that spawned more often: giant ruby dragonfly (freq bonus 12) The monster species that never randomly spawned: random horror The monster species that never randomly spawned: visible stalker The monster species that never randomly spawned: great blue wyrm The monster species that never randomly spawned: thunderbolt bug The monster species that never randomly spawned: smoke elemental The monster species that never randomly spawned: green warp patch The monster species that never randomly spawned: dude who thinks he's cool The monster species that never randomly spawned: rust smasher The monster species that never randomly spawned: blizzard trove The monster species that never randomly spawned: umbra mold The monster class that always generated with extra speed: (null) The RNG hath decreed that this item was never generated: pistol ((null)) The RNG hath decreed that this item was never generated: orihalcyon gauntlets (fighting gloves) The RNG hath decreed that this item was never generated: auto shotgun ((null)) The RNG hath decreed that this item was never generated: jade (green) The RNG hath decreed that this item was never generated: platinum fire hook (beaked staff) The RNG hath decreed that this item was never generated: green dragon scale mail ((null)) The RNG hath decreed that this item was generated more often: droven spear (long obsidian spear, freq bonus 19) The RNG hath decreed that this item was generated more often: nasty cloak (chilling cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: polymorph (ivory, freq bonus 18) The RNG hath decreed that this item was generated more often: secret door detection (balsa, freq bonus 134) The RNG hath decreed that this item was generated more often: summon elm (celestial, freq bonus 4) The RNG hath decreed that this item was generated more often: anger helm (tribal helmet, freq bonus 36) The RNG hath decreed that this item was generated more often: mirror (looking glass, freq bonus 6) The RNG hath decreed that this item was generated more often: confusion (round cube, freq bonus 13) The RNG hath decreed that this item was generated more often: repair item (BOOBIE BLITZ, freq bonus 4) The RNG hath decreed that this item was generated more often: atsuzoko boots ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: curse items (accursed, freq bonus 6) The RNG hath decreed that this item was generated more often: engraving stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: chemistry (brand-new, freq bonus 14) The RNG hath decreed that this item was generated more often: toxic (holed, freq bonus 10) The RNG hath decreed that this item was generated more often: make visible (appearing, freq bonus 3) The RNG hath decreed that this item was generated more often: lightning (curved, freq bonus 6) The RNG hath decreed that this item was generated more often: elven mace ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: bubblebeam (encased, freq bonus 11) The RNG hath decreed that this item was generated more often: tinfoil helmet (aluminium helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: helm of speed (cone-shaped helmet, freq bonus 3) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 65) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 83) The RNG hath decreed that this item was always generated cursed: clove of garlic ((null)) The RNG hath decreed that this item was always generated cursed: cold resistance (brass) The RNG hath decreed that this item was always generated cursed: shuriken (throwing star) The RNG hath decreed that this item was always generated cursed: yumi (long bow) The RNG hath decreed that this item was always generated cursed: gauntlets of stealing (polnish gloves) The RNG hath decreed that this trap was always invisible: gateway from hell The RNG hath decreed that this trap was generated more often: volt trap (freq bonus 4) Next attribute increase check would have come at turn 332 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 You were level-drain resistant You had infravision You had 1500 points of nutrition remaining You could survive without air Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Moori, King Kai and Vegeta Your deity was King Kai You could not have safely prayed (566) You survived You didn't know any spells. Techniques known in the end Name Level Status pummel 1X Prepared(0) air dash 1X Prepared(0) chained blitz 1X Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) appraisal 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) martial arts [Basic] (max Grand Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) Weapon Skills pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Saiyan... Youescaped from the dungeon with 0 points,