Andy, neutral female tumblrer Scientist -------- f@.....| |.$....| ......| -----+-- [Andy the Tube Mixer] St10 Dx8 Co11 In13 Wi10 Ch10 SciTumFemNeu Dlvl:1 $0 HP14(14) Pw24(24) AC-2 Xp1/0 T1 Stn Latest messages Hello Andy, welcome to SlashEMExtended! You are a neutral female tumblrer Scientist. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 189 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 10 Amulet identification only worked 15 times out of 18 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 12 Tool identification only worked 5 times out of 17 Monsters only dropped their musable items with 62% chance Scroll drop chance was reduced to 93% Wand drop chance was reduced to 92% Potion drop chance was reduced to 77% Concealing monsters were spawned underneath items 66% of the time only Monster death drops spawned with only 87% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 58680 Monster spawn increase reached its maximum at turn 102969 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 56394 The monster class that cannot be genocided was humanoid The monster class that was spawned more often: worm (freq bonus 1) The monster color that was spawned more often: red (freq bonus 1) The monster species that spawned more often: colorful fungus (freq bonus 8) The monster species that spawned more often: bird lady (freq bonus 4) The monster species that spawned more often: young adult silver dragon (freq bonus 2) The monster species that spawned more often: leopard frog (freq bonus 6) The monster species that spawned more often: pond naga hatchling (freq bonus 4) The monster species that spawned more often: blue hulk (freq bonus 4) The monster species that spawned more often: Lily (freq bonus 2) The monster species that spawned more often: dwarven child (freq bonus 3) The monster species that spawned more often: continent centaur (freq bonus 8) The monster species that spawned more often: ettin (freq bonus 8) The monster species that spawned more often: siena force patch (freq bonus 4) The monster species that spawned more often: ray bear (freq bonus 2) The monster species that spawned more often: kangaroo (freq bonus 3) The monster species that spawned more often: iron draconian (freq bonus 4) The monster species that spawned more often: mafioso (freq bonus 6) The monster species that spawned more often: leng spider (freq bonus 4) The monster species that spawned more often: hemi-doppelganger (freq bonus 8) The monster species that spawned more often: Olog-hai thief (freq bonus 10) The monster species that spawned more often: brown pudding (freq bonus 3) The monster species that spawned more often: crippling self-doubt (freq bonus 2) The monster species that never randomly spawned: petty mind flayer The monster species that never randomly spawned: slave master The monster species that never randomly spawned: puma The monster species that never randomly spawned: green koopa The monster species that never randomly spawned: Glareth The monster species that never randomly spawned: giant boar The monster species that never randomly spawned: freemason initiate The monster species that never randomly spawned: death metal drummer The monster species that never randomly spawned: mana hound The monster species that never randomly spawned: acid hound pup The RNG hath decreed that this item was never generated: amnesia (forgotten) The RNG hath decreed that this item was never generated: emerald (green) The RNG hath decreed that this item was never generated: heavy glass ball ((null)) The RNG hath decreed that this item was never generated: stone of difficulty (gray) The RNG hath decreed that this item was never generated: commander gloves (light gloves) The RNG hath decreed that this item was never generated: amulet of wrong seeing (too expensive) The RNG hath decreed that this item was generated more often: dimmer helmet (complete helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: lockout (WE WILL HURT YOU, freq bonus 16) The RNG hath decreed that this item was generated more often: mind shielding (oblivion, freq bonus 6) The RNG hath decreed that this item was generated more often: fireball (ragged, freq bonus 10) The RNG hath decreed that this item was generated more often: timely backup (rusty, freq bonus 64) The RNG hath decreed that this item was generated more often: water walking boots (jungle boots, freq bonus 4) The RNG hath decreed that this item was generated more often: healing (white, freq bonus 16) The RNG hath decreed that this item was generated more often: speed monster (brass, freq bonus 6) The RNG hath decreed that this item was generated more often: blank paper (unlabeled, freq bonus 12) The RNG hath decreed that this item was generated more often: men's underwear ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of anti-teleportation (rigid, freq bonus 6) The RNG hath decreed that this item was generated more often: detect armor enchantment (armored, freq bonus 5) The RNG hath decreed that this item was generated more often: gentlewoman's dress (expensive dress, freq bonus 3) The RNG hath decreed that this item was generated more often: WC (LETS PLAY NETHACK, freq bonus 6) The RNG hath decreed that this item was generated more often: heavy clay ball ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: blood (blood-red, freq bonus 12) The RNG hath decreed that this item was generated more often: finger bending (flapping, freq bonus 3) The RNG hath decreed that this item was generated more often: sakura mochi ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: amnesia (DUAM XNAHT, freq bonus 10) The RNG hath decreed that this item was generated more often: javelin (throwing spear, freq bonus 9) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 35) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 61) The RNG hath decreed that this item was always generated cursed: mutation (bristly) The RNG hath decreed that this item was always generated cursed: repair item (BOOBIE BLITZ) The RNG hath decreed that this item was always generated cursed: poison (mum) The RNG hath decreed that this item was always generated cursed: summon undead (black) The RNG hath decreed that this item was always generated cursed: mithril whip ((null)) The RNG hath decreed that this trap was always invisible: hallucination trap The RNG hath decreed that this trap was generated more often: monster cube (freq bonus 2) Next attribute increase check would have come at turn 583 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 You were poison resistant You were acid resistant You were stunned (0) You fumbled You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Nikola Tesla, Erwin Schroedinger and Wernher von Braun Your deity was Erwin Schroedinger You could not have safely prayed (294) You survived Spells known in the end Name Level Category Fail Memory a - chemistry 1 divine 0% 100% Techniques known in the end Name Level Status research 1X Prepared(0) tinker 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Expert] (max Expert) (5400 of 12800) martial arts [Master] (max Master) (12800 of 25000) two-handed combat [Expert] (max Expert) (5400 of 12800) riding [Expert] (max Expert) (5400 of 12800) Weapon Skills knife [Expert] (max Expert) (5400 of 12800) club [Expert] (max Expert) (5400 of 12800) paddle [Expert] (max Expert) (5400 of 12800) flail [Expert] (max Expert) (5400 of 12800) hammer [Expert] (max Expert) (5400 of 12800) polearms [Expert] (max Expert) (5400 of 12800) sling [Expert] (max Expert) (5400 of 12800) firearms [Expert] (max Expert) (5400 of 12800) whip [Expert] (max Expert) (5400 of 12800) lightsaber [Expert] (max Expert) (5400 of 12800) Spellcasting Skills healing spells [Expert] (max Expert) (5400 of 12800) divination spells [Master] (max Master) (12800 of 25000) matter spells [Expert] (max Expert) (5400 of 12800) Goodbye Andy the Scientist... Youescaped from the dungeon with 0 points,