Andy, neutral female moonelven Bleeder ---.---- |......| +...@.(| |...'.{| -------- [Andy the Leg-scratched Girl] St9 Dx6 Co7 In13 Wi19 Ch14 BleMooFemNeu+Q Dlvl:1 $0 HP21(21) Pw14(14) AC10 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a neutral female aquarian moonelven Bleeder. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 187 Potion identification only worked 3 times out of 7 Amulet identification only worked 15 times out of 23 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 21 Spellbook identification only worked 2 times out of 4 Gem identification only worked 100 times out of 110 Tool identification only worked 5 times out of 6 Scroll drop chance was reduced to 92% Ring drop chance was reduced to 88% Wand drop chance was reduced to 93% Potion drop chance was reduced to 93% Concealing monsters were spawned underneath items 92% of the time only Monster death drops spawned with only 91% chance Number of artifacts generated was 0 Number of fake artifacts generated was 1 Your leg damage was 2 Monster spawn increase started at turn 14060 Monster spawn increase reached its maximum at turn 23339 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 395010 The monster class that cannot be genocided was rodent The monster class that was spawned more often: dragon (freq bonus 4) The monster color that was spawned more often: transparent (freq bonus 1) The monster species that spawned more often: god of starcraft universe (freq bonus 14) The monster species that spawned more often: topaz warp fungus (freq bonus 10) The monster species that spawned more often: undead centaur (freq bonus 7) The monster species that spawned more often: cave error (freq bonus 20) The monster species that spawned more often: korean girl (freq bonus 40) The monster species that spawned more often: ultra white rat (freq bonus 16) The monster species that spawned more often: stoat (freq bonus 14) The monster species that spawned more often: tasmanian zombie (freq bonus 6) The monster species that spawned more often: volcano giant (freq bonus 7) The monster species that spawned more often: shadow (freq bonus 20) The monster species that spawned more often: mutant fly (freq bonus 10) The monster species that spawned more often: bloodsucker (freq bonus 11) The monster species that spawned more often: ultra wight (freq bonus 14) The monster species that spawned more often: Miss Being Moose (freq bonus 6) The monster species that spawned more often: animated beautiful sandal (freq bonus 20) The monster species that spawned more often: hostile girlfriend (freq bonus 9) The monster species that spawned more often: bouncer rubber (freq bonus 6) The monster species that spawned more often: the ghosts (freq bonus 6) The monster species that spawned more often: platypus (freq bonus 6) The monster species that spawned more often: armed snake (freq bonus 16) The monster species that never randomly spawned: howling spirit The monster species that never randomly spawned: mohat The monster species that never randomly spawned: Giant Heavenly Eagle The monster species that never randomly spawned: rabid rabbit The monster species that never randomly spawned: winged nightmare The monster species that never randomly spawned: cure slime The monster species that never randomly spawned: electric gel The monster species that never randomly spawned: faunungol The monster species that never randomly spawned: secluded spore The monster species that never randomly spawned: giant polar bear The RNG hath decreed that this item was never generated: yumi (long bow) The RNG hath decreed that this item was never generated: cloak of nakedness (wafer-thin cloak) The RNG hath decreed that this item was never generated: plain dragon scales ((null)) The RNG hath decreed that this item was never generated: spear ((null)) The RNG hath decreed that this item was never generated: sapphire dragon scales ((null)) The RNG hath decreed that this item was never generated: water (clear) The RNG hath decreed that this item was generated more often: wings of angel (wings, freq bonus 13) The RNG hath decreed that this item was generated more often: black dragon scale shield (black dragonhide shield, freq bonus 22) The RNG hath decreed that this item was generated more often: speedwagon's hat ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: dark magic whistle (whistle, freq bonus 30) The RNG hath decreed that this item was generated more often: obsidian (black, freq bonus 28) The RNG hath decreed that this item was generated more often: menu bug stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: small shield ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: mind shielding (oblivion, freq bonus 12) The RNG hath decreed that this item was generated more often: agate (orange, freq bonus 13) The RNG hath decreed that this item was generated more often: oilskin cloak (slippery cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: stone of difficulty (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: camouflaged clothes (camouflage patterned clothes, freq bonus 7) The RNG hath decreed that this item was generated more often: boots of fainting (cast iron boots, freq bonus 4) The RNG hath decreed that this item was generated more often: haste self (purple, freq bonus 2) The RNG hath decreed that this item was generated more often: memory loss stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: adornment (wooden, freq bonus 6) The RNG hath decreed that this item was generated more often: hallucination (rainbow, freq bonus 3) The RNG hath decreed that this item was generated more often: cardboard fan ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: orcish short sword (crude short sword, freq bonus 2) The RNG hath decreed that this item was generated more often: cram ration ((null), freq bonus 11) The RNG hath decreed that this item was always generated cursed: cloak of insulation (long overcoat) The RNG hath decreed that this item was always generated cursed: bubblebeam (biblic) The RNG hath decreed that this item was always generated cursed: warning (diamond) The RNG hath decreed that this item was always generated cursed: turn undead (copper) The RNG hath decreed that this item was always generated cursed: shock resistance (copper) The RNG hath decreed that this trap was always invisible: bullet trap The RNG hath decreed that this trap was generated more often: confusion trap (freq bonus 12) Next attribute increase check would have come at turn 366 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were poison resistant You were acid resistant You saw invisible You had infravision You had 1500 points of nutrition remaining You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Glycocalyx, Fibrinogen and Hemophilia Your deity was Fibrinogen You could not have safely prayed (179) You survived Spells known in the end Name Level Category Fail Memory a - protection 1 protect 0% 100% b - resist poison 1 protect 0% 100% c - botox resist 6 protect 98% 500% Techniques known in the end Name Level Status surgery 1X Prepared(0) healing hands 1X Prepared(0) draw blood 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Master) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Wizard) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Bleeder... Youescaped from the dungeon with 150 points,