Andy, chaotic female rodneyan Cook --.--- .@d... |.d..| |....+ ------ [Andy the one who forgot the salt] St10 Dx12 Co15 In8 Wi5 Ch3 CooRodFemCha Dlvl:1 $0 HP13(13) Pw10(10) AC7 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a chaotic female rodneyan Cook. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 355 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 13 Amulet identification only worked 15 times out of 21 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 117 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 75% chance Scroll drop chance was reduced to 58% Ring drop chance was reduced to 78% Wand drop chance was reduced to 97% Amulet drop chance was reduced to 70% Monster death drops spawned with only 82% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 32648 Monster spawn increase reached its maximum at turn 50330 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 643977 The monster class that cannot be genocided was snake The monster class that was spawned more often: giant humanoid (freq bonus 1) The monster species that spawned more often: Deep Thought (freq bonus 2) The monster species that spawned more often: picture kobold (freq bonus 8) The monster species that spawned more often: leprechaun king (freq bonus 4) The monster species that spawned more often: Rocket Science PhD (freq bonus 4) The monster species that spawned more often: special mold (freq bonus 40) The monster species that spawned more often: stinking dog (freq bonus 4) The monster species that spawned more often: black louse (freq bonus 5) The monster species that spawned more often: wolf cub (freq bonus 3) The monster species that spawned more often: mutated undead potato (freq bonus 16) The monster species that spawned more often: Josefine's super-sweet velcro sneaker (freq bonus 6) The monster species that spawned more often: giant blue frog (freq bonus 2) The monster species that spawned more often: Antje's sneaker (freq bonus 3) The monster species that spawned more often: jubjub bat (freq bonus 14) The monster species that spawned more often: shard growth (freq bonus 12) The monster species that spawned more often: lucky trove (freq bonus 12) The monster species that spawned more often: gnome lord (freq bonus 7) The monster species that spawned more often: laser eye (freq bonus 10) The monster species that spawned more often: farting king (freq bonus 4) The monster species that spawned more often: fake patch (freq bonus 8) The monster species that spawned more often: water vortex (freq bonus 3) The monster species that never randomly spawned: burner turret The monster species that never randomly spawned: farting woman The monster species that never randomly spawned: Tinanya The monster species that never randomly spawned: cyan patch The monster species that never randomly spawned: siege beast The monster species that never randomly spawned: white colony The monster species that never randomly spawned: bhut The monster species that never randomly spawned: abnormal mold The monster species that never randomly spawned: giant ruby dragonfly The monster species that never randomly spawned: drakee The monster class that always generated with extra speed: piercer The RNG hath decreed that this item was never generated: worthless piece of black glass (black) The RNG hath decreed that this item was never generated: lemon ((null)) The RNG hath decreed that this item was never generated: gray dragon scales ((null)) The RNG hath decreed that this item was never generated: amulet of drain resistance (warped) The RNG hath decreed that this item was never generated: red dragon scale shield (red dragonhide shield) The RNG hath decreed that this item was never generated: bent sable (bent sword) The RNG hath decreed that this item was generated more often: special camouflaged clothes (camouflage patterned clothes, freq bonus 14) The RNG hath decreed that this item was generated more often: wooden geta ((null), freq bonus 51) The RNG hath decreed that this item was generated more often: dehydrating stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: nonintrinsical stone (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: symmetry (SENIL LELLARAP, freq bonus 26) The RNG hath decreed that this item was generated more often: hallucination (sky blue, freq bonus 4) The RNG hath decreed that this item was generated more often: magic whistle (whistle, freq bonus 3) The RNG hath decreed that this item was generated more often: deafness stone (gray, freq bonus 33) The RNG hath decreed that this item was generated more often: topaz (yellowish brown, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of polymorph control (transformer, freq bonus 9) The RNG hath decreed that this item was generated more often: banishing fear (fearsome, freq bonus 6) The RNG hath decreed that this item was generated more often: hallucination (rainbow, freq bonus 2) The RNG hath decreed that this item was generated more often: cloak of matador (gaberdine, freq bonus 2) The RNG hath decreed that this item was generated more often: mummy wrapping ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: cornuthaum (conical hat, freq bonus 10) The RNG hath decreed that this item was generated more often: psychic dragon scales ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: blue dragon scales ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: fluorite (violet, freq bonus 16) The RNG hath decreed that this item was generated more often: cloak of confusion (ripped cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: egg ((null), freq bonus 3) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 38) The RNG hath decreed that this item was always generated cursed: leather gloves (old gloves) The RNG hath decreed that this item was always generated cursed: elementalism (4OFAE OF9 SCC9) The RNG hath decreed that this item was always generated cursed: cloak of flame (vestiary) The RNG hath decreed that this item was always generated cursed: black dress ((null)) The RNG hath decreed that this item was always generated cursed: stone dragon scale shield (stone dragonhide shield) The RNG hath decreed that this trap was always invisible: fumarole The RNG hath decreed that this trap was generated more often: elemental portal (freq bonus 2) Next attribute increase check would have come at turn 699 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were fire resistant You were poison resistant You saw invisible You were able to sense monsters possessing coveted objects You had 1500 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of McDonalds, Kentucky's Fried Chicken and Burger King Your deity was Burger King You could not have safely prayed (203) You survived Spells known in the end Name Level Category Fail Memory a - cure freeze 4 healing 90% 300% b - cure confusion 3 healing 90% 200% c - knock 1 matter 0% 100% d - dig 5 matter 95% 400% e - polymorph 6 body 98% 500% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Legendary) (20 of 160) club [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Master) (20 of 160) Spellcasting Skills protection spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Cook... Youescaped from the dungeon with 0 points,