Andy, lawful female elemental Medium -----.---- -- |......*.| .| |..$..@... ............| |....u...| (| ---------- -- [Andy the Pure Girl] St5 Dx5 Co5 In13 Wi16 Ch25 MedEleFemLaw Dlvl:1 $0 HP12(12) Pw29(29) AC10 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a lawful female elemental Medium. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 8 Armor identification only worked 15 times out of 21 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 169 Monsters only dropped their musable items with 31% chance Scroll drop chance was reduced to 64% Ring drop chance was reduced to 10% Amulet drop chance was reduced to 91% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 8928 Monster spawn increase reached its maximum at turn 113348 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1494900 The monster class that cannot be genocided was eye or sphere The monster class that was spawned more often: pudding or ooze (freq bonus 2) The monster species that spawned more often: cursed spirit (freq bonus 6) The monster species that spawned more often: little dog (freq bonus 3) The monster species that spawned more often: nasty mushroom (freq bonus 6) The monster species that spawned more often: night sparrow (freq bonus 4) The monster species that spawned more often: black mushroom patch (freq bonus 8) The monster species that spawned more often: undead bard (freq bonus 14) The monster species that spawned more often: metal ettin (freq bonus 11) The monster species that spawned more often: energy force fungus (freq bonus 10) The monster species that spawned more often: cha-tora (freq bonus 4) The monster species that spawned more often: weregridbug (freq bonus 5) The monster species that spawned more often: vogon lord (freq bonus 10) The monster species that spawned more often: buffalo soldier (freq bonus 4) The monster species that spawned more often: elder thing (freq bonus 10) The monster species that spawned more often: eyewing (freq bonus 3) The monster species that spawned more often: furious patch (freq bonus 5) The monster species that spawned more often: evasive troll (freq bonus 12) The monster species that spawned more often: crashbug causer (freq bonus 6) The monster species that spawned more often: tower statue (freq bonus 4) The monster species that spawned more often: ill patch (freq bonus 4) The monster species that spawned more often: disenchanter eye (freq bonus 3) The monster species that never randomly spawned: eastern poltergeist The monster species that never randomly spawned: porter spider The monster species that never randomly spawned: aetheroi The monster species that never randomly spawned: werebear The monster species that never randomly spawned: colorful patch The monster species that never randomly spawned: baby sirrush The monster species that never randomly spawned: super enemy The monster species that never randomly spawned: gray draconian The monster species that never randomly spawned: elemental The monster species that never randomly spawned: goblin The monster class that always generated with extra speed: lich The RNG hath decreed that this item was never generated: dream eater (dreamy) The RNG hath decreed that this item was never generated: cone of cold (dog eared) The RNG hath decreed that this item was never generated: destroy weapon (TOME IS A CREATION BY DARKGOD) The RNG hath decreed that this item was never generated: psychic dragon scale shield (psychic dragonhide shield) The RNG hath decreed that this item was never generated: worthless piece of blue glass (blue) The RNG hath decreed that this item was never generated: nunchiaku ((null)) The RNG hath decreed that this item was generated more often: green lightsaber (lightsaber, freq bonus 29) The RNG hath decreed that this item was generated more often: drain resistance (brittle, freq bonus 14) The RNG hath decreed that this item was generated more often: summon undead (black, freq bonus 10) The RNG hath decreed that this item was generated more often: orcish arrow (crude arrow, freq bonus 11) The RNG hath decreed that this item was generated more often: numbness (flowing, freq bonus 5) The RNG hath decreed that this item was generated more often: spike ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: relay (four-wired thing, freq bonus 19) The RNG hath decreed that this item was generated more often: cyan stone (teal, freq bonus 10) The RNG hath decreed that this item was generated more often: lightning shield (dull yellow shield, freq bonus 9) The RNG hath decreed that this item was generated more often: blood loss stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: healer uniform (clean white clothes, freq bonus 4) The RNG hath decreed that this item was generated more often: reflection (withered, freq bonus 20) The RNG hath decreed that this item was generated more often: polymorph (silver, freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of poison warning (splatted, freq bonus 9) The RNG hath decreed that this item was generated more often: crysknife ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: whetstone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: sweet mocassins (womens footwear, freq bonus 6) The RNG hath decreed that this item was generated more often: green dragon scale mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: broadsword ((null), freq bonus 93) The RNG hath decreed that this item was generated more often: oilskin sack (bag, freq bonus 3) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 5) The RNG hath decreed that this item was always generated cursed: x'mas cake ((null)) The RNG hath decreed that this item was always generated cursed: sickle ((null)) The RNG hath decreed that this item was always generated cursed: alchemy smock (apron) The RNG hath decreed that this item was always generated cursed: blank paper (unlabeled) The RNG hath decreed that this item was always generated cursed: sprig of wolfsbane ((null)) The RNG hath decreed that this trap was always invisible: black ng wall trap The RNG hath decreed that this trap was generated more often: glyph of massive damage (freq bonus 2) Next attribute increase check would have come at turn 346 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were fire resistant You were cold resistant You were shock resistant You had 1500 points of nutrition remaining You were stealthy You could fly You could swim You could breathe water Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Umbrellarina Madeline, Medium Deborah and Crueltrainer Cindy Your deity was Umbrellarina Madeline You could not have safely prayed (582) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 healing 0% 100% Techniques known in the end Name Level Status telekinesis 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills martial arts [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (20 of 160) knife [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye Andy the Medium... Youescaped from the dungeon with 0 points,