Andy, lawful male navi Ladiesman -.-.--- |.....| .....+| |..$@(| |...@.| ------- [Andy the Wiseguy] St7 Dx9 Co5 In9 Wi4 Ch19 LadNavMalLaw Dlvl:1 $300 HP13(13) Pw9(9) AC9 Xp1/0 T1 Latest messages Hello Andy, welcome to SlashEMExtended! You are a lawful male navi Ladiesman. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 167 Potion identification only worked 3 times out of 7 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 79 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 144 Tool identification only worked 5 times out of 33 Monsters only dropped their musable items with 98% chance Book drop chance was reduced to 91% Scroll drop chance was reduced to 79% Ring drop chance was reduced to 96% Wand drop chance was reduced to 95% Potion drop chance was reduced to 84% Monster death drops spawned with only 70% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 24240 Monster spawn increase reached its maximum at turn 222550 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 111750 The monster class that cannot be genocided was cat or other feline The monster class that was spawned more often: ant or other insect (freq bonus 2) The monster species that spawned more often: teleported shaman (freq bonus 10) The monster species that spawned more often: red growth (freq bonus 3) The monster species that spawned more often: juggernaut of Khorne (freq bonus 8) The monster species that spawned more often: blade of slaughter (freq bonus 10) The monster species that spawned more often: blue-red fungus (freq bonus 9) The monster species that spawned more often: ore lich (freq bonus 14) The monster species that spawned more often: colluded spore (freq bonus 8) The monster species that spawned more often: lotus naga hatchling (freq bonus 6) The monster species that spawned more often: black spider (freq bonus 5) The monster species that spawned more often: chaos lizard (freq bonus 10) The monster species that spawned more often: human adventurer (freq bonus 12) The monster species that spawned more often: nightmare troll (freq bonus 20) The monster species that spawned more often: Gomar and Shioh (freq bonus 36) The monster species that spawned more often: Jessica's mocassin (freq bonus 20) The monster species that spawned more often: winged eel (freq bonus 24) The monster species that spawned more often: dryad (freq bonus 5) The monster species that spawned more often: Helen's lady pump (freq bonus 12) The monster species that spawned more often: miss young (freq bonus 10) The monster species that spawned more often: pile of copper coins (freq bonus 10) The monster species that spawned more often: holed wall (freq bonus 20) The monster species that never randomly spawned: noisy turret The monster species that never randomly spawned: spore force patch The monster species that never randomly spawned: sue force patch The monster species that never randomly spawned: bright white stalk The monster species that never randomly spawned: mind force fungus The monster species that never randomly spawned: gargantuan rat The monster species that never randomly spawned: Windows 2000 The monster species that never randomly spawned: abyss smasher The monster species that never randomly spawned: ghastly soul The monster species that never randomly spawned: half-dragon zombie The monster class that always generated with extra speed: grue The RNG hath decreed that this item was never generated: extreme power (turquoise) The RNG hath decreed that this item was never generated: helm of speed (cone-shaped helmet) The RNG hath decreed that this item was never generated: charging (buzzing) The RNG hath decreed that this item was never generated: rotten stone (gray) The RNG hath decreed that this item was never generated: spoon ((null)) The RNG hath decreed that this item was never generated: restore ability (light brown) The RNG hath decreed that this item was generated more often: rose whip ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: sickle ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: ensnaring (cryptolocker, freq bonus 6) The RNG hath decreed that this item was generated more often: aklys (thonged club, freq bonus 47) The RNG hath decreed that this item was generated more often: bad effect (pebble, freq bonus 20) The RNG hath decreed that this item was generated more often: auto shotgun ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: aojiru (greenish-blue, freq bonus 80) The RNG hath decreed that this item was generated more often: invisibility (dark brown, freq bonus 4) The RNG hath decreed that this item was generated more often: worm tooth ((null), freq bonus 195) The RNG hath decreed that this item was generated more often: misfire (vajra orb, freq bonus 13) The RNG hath decreed that this item was generated more often: sturdy plateau boot for girls ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: low boots (walking shoes, freq bonus 3) The RNG hath decreed that this item was generated more often: unfair stilettos (beautiful heels, freq bonus 10) The RNG hath decreed that this item was generated more often: orange ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: thunder (sparking, freq bonus 7) The RNG hath decreed that this item was generated more often: batarang ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: nether beam (underworld, freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of death (deadly cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: flood (AQUE BRAGH, freq bonus 2) The RNG hath decreed that this item was generated more often: consort's suit (loud foppish suit, freq bonus 8) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 32) The RNG hath decreed that this item was always generated cursed: charm monster (magenta) The RNG hath decreed that this item was always generated cursed: silver short sword ((null)) The RNG hath decreed that this item was always generated cursed: repair armor (pergament) The RNG hath decreed that this item was always generated cursed: block-heeled combat boot ((null)) The RNG hath decreed that this item was always generated cursed: silver dragon scale shield (silver dragonhide shield) The RNG hath decreed that this trap was always invisible: alarm The RNG hath decreed that this trap was generated more often: girliness trap (freq bonus 4) Next attribute increase check would have come at turn 544 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were sleep resistant You had 1500 points of nutrition remaining You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Hugh Hefner, G-boy and Arsene Lupin Your deity was Hugh Hefner You could not have safely prayed (411) You survived You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Expert) (20 of 160) sling [Basic] (max Expert) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) Spellcasting Skills (none) Goodbye Andy the Ladiesman... Youescaped from the dungeon with 12000 points,